This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com>
1613 lines
43 KiB
C++
1613 lines
43 KiB
C++
/*
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Minetest
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Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "client/client.h"
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#include "util/base64.h"
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#include "client/camera.h"
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#include "chatmessage.h"
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#include "client/clientmedia.h"
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#include "log.h"
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#include "map.h"
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#include "mapsector.h"
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#include "client/minimap.h"
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#include "modchannels.h"
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#include "nodedef.h"
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#include "serialization.h"
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#include "server.h"
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#include "util/strfnd.h"
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#include "client/clientevent.h"
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#include "client/sound.h"
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#include "network/clientopcodes.h"
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#include "network/connection.h"
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#include "script/scripting_client.h"
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#include "util/serialize.h"
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#include "util/srp.h"
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#include "tileanimation.h"
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#include "gettext.h"
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#include "skyparams.h"
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void Client::handleCommand_Deprecated(NetworkPacket* pkt)
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{
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infostream << "Got deprecated command "
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<< toClientCommandTable[pkt->getCommand()].name << " from peer "
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<< pkt->getPeerId() << "!" << std::endl;
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}
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void Client::handleCommand_Hello(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 1)
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return;
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u8 serialization_ver;
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u16 proto_ver;
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u16 compression_mode;
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u32 auth_mechs;
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std::string username_legacy; // for case insensitivity
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*pkt >> serialization_ver >> compression_mode >> proto_ver
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>> auth_mechs >> username_legacy;
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// Chose an auth method we support
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AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
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infostream << "Client: TOCLIENT_HELLO received with "
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<< "serialization_ver=" << (u32)serialization_ver
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<< ", auth_mechs=" << auth_mechs
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<< ", proto_ver=" << proto_ver
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<< ", compression_mode=" << compression_mode
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<< ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
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if (!ser_ver_supported(serialization_ver)) {
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infostream << "Client: TOCLIENT_HELLO: Server sent "
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<< "unsupported ser_fmt_ver"<< std::endl;
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return;
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}
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m_server_ser_ver = serialization_ver;
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m_proto_ver = proto_ver;
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//TODO verify that username_legacy matches sent username, only
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// differs in casing (make both uppercase and compare)
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// This is only neccessary though when we actually want to add casing support
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if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
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// we recieved a TOCLIENT_HELLO while auth was already going on
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errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
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<< "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
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if (m_chosen_auth_mech == AUTH_MECHANISM_SRP ||
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m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD) {
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srp_user_delete((SRPUser *) m_auth_data);
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m_auth_data = 0;
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}
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}
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// Authenticate using that method, or abort if there wasn't any method found
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if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
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if (chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP &&
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!m_simple_singleplayer_mode &&
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!getServerAddress().isLocalhost() &&
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g_settings->getBool("enable_register_confirmation")) {
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promptConfirmRegistration(chosen_auth_mechanism);
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} else {
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startAuth(chosen_auth_mechanism);
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}
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} else {
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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m_access_denied = true;
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m_access_denied_reason = "Unknown";
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m_con->Disconnect();
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}
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}
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void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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{
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deleteAuthData();
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v3f playerpos;
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*pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
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>> m_sudo_auth_methods;
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playerpos -= v3f(0, BS / 2, 0);
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// Set player position
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->setPosition(playerpos);
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infostream << "Client: received map seed: " << m_map_seed << std::endl;
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infostream << "Client: received recommended send interval "
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<< m_recommended_send_interval<<std::endl;
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// Reply to server
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/*~ DO NOT TRANSLATE THIS LITERALLY!
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This is a special string which needs to contain the translation's
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language code (e.g. "de" for German). */
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std::string lang = gettext("LANG_CODE");
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if (lang == "LANG_CODE")
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lang = "";
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NetworkPacket resp_pkt(TOSERVER_INIT2, sizeof(u16) + lang.size());
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resp_pkt << lang;
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Send(&resp_pkt);
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m_state = LC_Init;
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}
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void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
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{
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deleteAuthData();
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m_password = m_new_password;
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verbosestream << "Client: Recieved TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
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// send packet to actually set the password
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startAuth(AUTH_MECHANISM_FIRST_SRP);
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// reset again
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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}
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void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
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{
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ChatMessage *chatMessage = new ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
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L"Password change denied. Password NOT changed.");
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pushToChatQueue(chatMessage);
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// reset everything and be sad
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deleteAuthData();
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}
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void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
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{
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// The server didn't like our password. Note, this needs
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// to be processed even if the serialisation format has
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// not been agreed yet, the same as TOCLIENT_INIT.
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m_access_denied = true;
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m_access_denied_reason = "Unknown";
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if (pkt->getCommand() != TOCLIENT_ACCESS_DENIED) {
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// 13/03/15 Legacy code from 0.4.12 and lesser but is still used
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// in some places of the server code
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if (pkt->getSize() >= 2) {
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std::wstring wide_reason;
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*pkt >> wide_reason;
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m_access_denied_reason = wide_to_utf8(wide_reason);
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}
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return;
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}
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if (pkt->getSize() < 1)
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return;
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u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
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*pkt >> denyCode;
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if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
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denyCode == SERVER_ACCESSDENIED_CRASH) {
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*pkt >> m_access_denied_reason;
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if (m_access_denied_reason.empty()) {
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m_access_denied_reason = accessDeniedStrings[denyCode];
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}
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u8 reconnect;
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*pkt >> reconnect;
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m_access_denied_reconnect = reconnect & 1;
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} else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
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*pkt >> m_access_denied_reason;
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} else if (denyCode < SERVER_ACCESSDENIED_MAX) {
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m_access_denied_reason = accessDeniedStrings[denyCode];
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} else {
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// Allow us to add new error messages to the
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// protocol without raising the protocol version, if we want to.
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// Until then (which may be never), this is outside
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// of the defined protocol.
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*pkt >> m_access_denied_reason;
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if (m_access_denied_reason.empty()) {
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m_access_denied_reason = "Unknown";
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}
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}
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}
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void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 6)
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return;
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v3s16 p;
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*pkt >> p;
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removeNode(p);
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}
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void Client::handleCommand_AddNode(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
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return;
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v3s16 p;
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*pkt >> p;
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MapNode n;
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n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
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bool remove_metadata = true;
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u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
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if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
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remove_metadata = false;
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}
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addNode(p, n, remove_metadata);
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}
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void Client::handleCommand_NodemetaChanged(NetworkPacket *pkt)
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{
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if (pkt->getSize() < 1)
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return;
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std::istringstream is(pkt->readLongString(), std::ios::binary);
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std::stringstream sstr;
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decompressZlib(is, sstr);
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NodeMetadataList meta_updates_list(false);
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meta_updates_list.deSerialize(sstr, m_itemdef, true);
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Map &map = m_env.getMap();
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for (NodeMetadataMap::const_iterator i = meta_updates_list.begin();
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i != meta_updates_list.end(); ++i) {
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v3s16 pos = i->first;
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if (map.isValidPosition(pos) &&
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map.setNodeMetadata(pos, i->second))
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continue; // Prevent from deleting metadata
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// Meta couldn't be set, unused metadata
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delete i->second;
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}
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}
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void Client::handleCommand_BlockData(NetworkPacket* pkt)
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{
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// Ignore too small packet
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if (pkt->getSize() < 6)
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return;
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v3s16 p;
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*pkt >> p;
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std::string datastring(pkt->getString(6), pkt->getSize() - 6);
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std::istringstream istr(datastring, std::ios_base::binary);
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MapSector *sector;
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MapBlock *block;
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v2s16 p2d(p.X, p.Z);
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sector = m_env.getMap().emergeSector(p2d);
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assert(sector->getPos() == p2d);
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block = sector->getBlockNoCreateNoEx(p.Y);
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if (block) {
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/*
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Update an existing block
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*/
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block->deSerialize(istr, m_server_ser_ver, false);
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block->deSerializeNetworkSpecific(istr);
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}
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else {
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/*
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Create a new block
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*/
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block = new MapBlock(&m_env.getMap(), p, this);
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block->deSerialize(istr, m_server_ser_ver, false);
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block->deSerializeNetworkSpecific(istr);
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sector->insertBlock(block);
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}
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if (m_localdb) {
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ServerMap::saveBlock(block, m_localdb);
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}
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/*
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Add it to mesh update queue and set it to be acknowledged after update.
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*/
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addUpdateMeshTaskWithEdge(p, true);
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}
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void Client::handleCommand_Inventory(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 1)
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return;
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std::string datastring(pkt->getString(0), pkt->getSize());
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std::istringstream is(datastring, std::ios_base::binary);
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->inventory.deSerialize(is);
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m_update_wielded_item = true;
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delete m_inventory_from_server;
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m_inventory_from_server = new Inventory(player->inventory);
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m_inventory_from_server_age = 0.0;
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}
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void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 2)
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return;
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u16 time_of_day;
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*pkt >> time_of_day;
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time_of_day = time_of_day % 24000;
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float time_speed = 0;
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if (pkt->getSize() >= 2 + 4) {
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*pkt >> time_speed;
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}
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else {
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// Old message; try to approximate speed of time by ourselves
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float time_of_day_f = (float)time_of_day / 24000.0f;
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float tod_diff_f = 0;
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if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
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tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0f;
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else
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tod_diff_f = time_of_day_f - m_last_time_of_day_f;
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m_last_time_of_day_f = time_of_day_f;
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float time_diff = m_time_of_day_update_timer;
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m_time_of_day_update_timer = 0;
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if (m_time_of_day_set) {
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time_speed = (3600.0f * 24.0f) * tod_diff_f / time_diff;
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infostream << "Client: Measured time_of_day speed (old format): "
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<< time_speed << " tod_diff_f=" << tod_diff_f
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<< " time_diff=" << time_diff << std::endl;
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}
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}
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// Update environment
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m_env.setTimeOfDay(time_of_day);
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m_env.setTimeOfDaySpeed(time_speed);
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m_time_of_day_set = true;
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//u32 dr = m_env.getDayNightRatio();
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//infostream << "Client: time_of_day=" << time_of_day
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// << " time_speed=" << time_speed
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// << " dr=" << dr << std::endl;
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}
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void Client::handleCommand_ChatMessage(NetworkPacket *pkt)
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{
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/*
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u8 version
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u8 message_type
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u16 sendername length
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wstring sendername
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u16 length
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wstring message
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*/
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ChatMessage *chatMessage = new ChatMessage();
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u8 version, message_type;
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*pkt >> version >> message_type;
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if (version != 1 || message_type >= CHATMESSAGE_TYPE_MAX) {
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delete chatMessage;
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return;
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}
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u64 timestamp;
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*pkt >> chatMessage->sender >> chatMessage->message >> timestamp;
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chatMessage->timestamp = static_cast<std::time_t>(timestamp);
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chatMessage->type = (ChatMessageType) message_type;
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// @TODO send this to CSM using ChatMessage object
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if (modsLoaded() && m_script->on_receiving_message(
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wide_to_utf8(chatMessage->message))) {
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// Message was consumed by CSM and should not be handled by client
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delete chatMessage;
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} else {
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pushToChatQueue(chatMessage);
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}
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}
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void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
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{
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/*
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u16 count of removed objects
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for all removed objects {
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u16 id
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}
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u16 count of added objects
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for all added objects {
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u16 id
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u8 type
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u32 initialization data length
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string initialization data
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}
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*/
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try {
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u8 type;
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u16 removed_count, added_count, id;
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// Read removed objects
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*pkt >> removed_count;
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for (u16 i = 0; i < removed_count; i++) {
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*pkt >> id;
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m_env.removeActiveObject(id);
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}
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// Read added objects
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*pkt >> added_count;
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for (u16 i = 0; i < added_count; i++) {
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*pkt >> id >> type;
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m_env.addActiveObject(id, type, pkt->readLongString());
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}
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} catch (PacketError &e) {
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infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
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<< ". The packet is unreliable, ignoring" << std::endl;
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}
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// m_activeobjects_received is false before the first
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// TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD packet is received
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m_activeobjects_received = true;
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}
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void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
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{
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/*
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for all objects
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{
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u16 id
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u16 message length
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string message
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}
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*/
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std::string datastring(pkt->getString(0), pkt->getSize());
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std::istringstream is(datastring, std::ios_base::binary);
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try {
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while (is.good()) {
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u16 id = readU16(is);
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if (!is.good())
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break;
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std::string message = deSerializeString(is);
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// Pass on to the environment
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m_env.processActiveObjectMessage(id, message);
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}
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} catch (SerializationError &e) {
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errorstream << "Client::handleCommand_ActiveObjectMessages: "
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<< "caught SerializationError: " << e.what() << std::endl;
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}
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}
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void Client::handleCommand_Movement(NetworkPacket* pkt)
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{
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
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*pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
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>> lf >> lfs >> ls >> g;
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|
|
|
player->movement_acceleration_default = mad * BS;
|
|
player->movement_acceleration_air = maa * BS;
|
|
player->movement_acceleration_fast = maf * BS;
|
|
player->movement_speed_walk = msw * BS;
|
|
player->movement_speed_crouch = mscr * BS;
|
|
player->movement_speed_fast = msf * BS;
|
|
player->movement_speed_climb = mscl * BS;
|
|
player->movement_speed_jump = msj * BS;
|
|
player->movement_liquid_fluidity = lf * BS;
|
|
player->movement_liquid_fluidity_smooth = lfs * BS;
|
|
player->movement_liquid_sink = ls * BS;
|
|
player->movement_gravity = g * BS;
|
|
}
|
|
|
|
void Client::handleCommand_Fov(NetworkPacket *pkt)
|
|
{
|
|
f32 fov;
|
|
bool is_multiplier = false;
|
|
f32 transition_time = 0.0f;
|
|
|
|
*pkt >> fov >> is_multiplier;
|
|
|
|
// Wrap transition_time extraction within a
|
|
// try-catch to preserve backwards compat
|
|
try {
|
|
*pkt >> transition_time;
|
|
} catch (PacketError &e) {};
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player);
|
|
player->setFov({ fov, is_multiplier, transition_time });
|
|
m_camera->notifyFovChange();
|
|
}
|
|
|
|
void Client::handleCommand_HP(NetworkPacket *pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
u16 oldhp = player->hp;
|
|
|
|
u16 hp;
|
|
*pkt >> hp;
|
|
|
|
player->hp = hp;
|
|
|
|
if (modsLoaded())
|
|
m_script->on_hp_modification(hp);
|
|
|
|
if (hp < oldhp) {
|
|
// Add to ClientEvent queue
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_PLAYER_DAMAGE;
|
|
event->player_damage.amount = oldhp - hp;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_Breath(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
u16 breath;
|
|
|
|
*pkt >> breath;
|
|
|
|
player->setBreath(breath);
|
|
}
|
|
|
|
void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
v3f pos;
|
|
f32 pitch, yaw;
|
|
|
|
*pkt >> pos >> pitch >> yaw;
|
|
|
|
player->setPosition(pos);
|
|
|
|
infostream << "Client got TOCLIENT_MOVE_PLAYER"
|
|
<< " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
|
|
<< " pitch=" << pitch
|
|
<< " yaw=" << yaw
|
|
<< std::endl;
|
|
|
|
/*
|
|
Add to ClientEvent queue.
|
|
This has to be sent to the main program because otherwise
|
|
it would just force the pitch and yaw values to whatever
|
|
the camera points to.
|
|
*/
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_PLAYER_FORCE_MOVE;
|
|
event->player_force_move.pitch = pitch;
|
|
event->player_force_move.yaw = yaw;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
|
|
{
|
|
bool set_camera_point_target;
|
|
v3f camera_point_target;
|
|
|
|
*pkt >> set_camera_point_target;
|
|
*pkt >> camera_point_target;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_DEATHSCREEN;
|
|
event->deathscreen.set_camera_point_target = set_camera_point_target;
|
|
event->deathscreen.camera_point_target_x = camera_point_target.X;
|
|
event->deathscreen.camera_point_target_y = camera_point_target.Y;
|
|
event->deathscreen.camera_point_target_z = camera_point_target.Z;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
|
|
{
|
|
u16 num_files;
|
|
|
|
*pkt >> num_files;
|
|
|
|
infostream << "Client: Received media announcement: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
if (m_media_downloader == NULL ||
|
|
m_media_downloader->isStarted()) {
|
|
const char *problem = m_media_downloader ?
|
|
"we already saw another announcement" :
|
|
"all media has been received already";
|
|
errorstream << "Client: Received media announcement but "
|
|
<< problem << "! "
|
|
<< " files=" << num_files
|
|
<< " size=" << pkt->getSize() << std::endl;
|
|
return;
|
|
}
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_thread.isRunning());
|
|
|
|
for (u16 i = 0; i < num_files; i++) {
|
|
std::string name, sha1_base64;
|
|
|
|
*pkt >> name >> sha1_base64;
|
|
|
|
std::string sha1_raw = base64_decode(sha1_base64);
|
|
m_media_downloader->addFile(name, sha1_raw);
|
|
}
|
|
|
|
try {
|
|
std::string str;
|
|
|
|
*pkt >> str;
|
|
|
|
Strfnd sf(str);
|
|
while(!sf.at_end()) {
|
|
std::string baseurl = trim(sf.next(","));
|
|
if (!baseurl.empty())
|
|
m_media_downloader->addRemoteServer(baseurl);
|
|
}
|
|
}
|
|
catch(SerializationError& e) {
|
|
// not supported by server or turned off
|
|
}
|
|
|
|
m_media_downloader->step(this);
|
|
}
|
|
|
|
void Client::handleCommand_Media(NetworkPacket* pkt)
|
|
{
|
|
/*
|
|
u16 command
|
|
u16 total number of file bunches
|
|
u16 index of this bunch
|
|
u32 number of files in this bunch
|
|
for each file {
|
|
u16 length of name
|
|
string name
|
|
u32 length of data
|
|
data
|
|
}
|
|
*/
|
|
u16 num_bunches;
|
|
u16 bunch_i;
|
|
u32 num_files;
|
|
|
|
*pkt >> num_bunches >> bunch_i >> num_files;
|
|
|
|
infostream << "Client: Received files: bunch " << bunch_i << "/"
|
|
<< num_bunches << " files=" << num_files
|
|
<< " size=" << pkt->getSize() << std::endl;
|
|
|
|
if (num_files == 0)
|
|
return;
|
|
|
|
if (!m_media_downloader || !m_media_downloader->isStarted()) {
|
|
const char *problem = m_media_downloader ?
|
|
"media has not been requested" :
|
|
"all media has been received already";
|
|
errorstream << "Client: Received media but "
|
|
<< problem << "! "
|
|
<< " bunch " << bunch_i << "/" << num_bunches
|
|
<< " files=" << num_files
|
|
<< " size=" << pkt->getSize() << std::endl;
|
|
return;
|
|
}
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_thread.isRunning());
|
|
|
|
for (u32 i=0; i < num_files; i++) {
|
|
std::string name;
|
|
|
|
*pkt >> name;
|
|
|
|
std::string data = pkt->readLongString();
|
|
|
|
m_media_downloader->conventionalTransferDone(
|
|
name, data, this);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_NodeDef(NetworkPacket* pkt)
|
|
{
|
|
infostream << "Client: Received node definitions: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_thread.isRunning());
|
|
|
|
// Decompress node definitions
|
|
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
|
|
std::ostringstream tmp_os;
|
|
decompressZlib(tmp_is, tmp_os);
|
|
|
|
// Deserialize node definitions
|
|
std::istringstream tmp_is2(tmp_os.str());
|
|
m_nodedef->deSerialize(tmp_is2);
|
|
m_nodedef_received = true;
|
|
}
|
|
|
|
void Client::handleCommand_ItemDef(NetworkPacket* pkt)
|
|
{
|
|
infostream << "Client: Received item definitions: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_thread.isRunning());
|
|
|
|
// Decompress item definitions
|
|
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
|
|
std::ostringstream tmp_os;
|
|
decompressZlib(tmp_is, tmp_os);
|
|
|
|
// Deserialize node definitions
|
|
std::istringstream tmp_is2(tmp_os.str());
|
|
m_itemdef->deSerialize(tmp_is2);
|
|
m_itemdef_received = true;
|
|
}
|
|
|
|
void Client::handleCommand_PlaySound(NetworkPacket* pkt)
|
|
{
|
|
/*
|
|
[0] u32 server_id
|
|
[4] u16 name length
|
|
[6] char name[len]
|
|
[ 6 + len] f32 gain
|
|
[10 + len] u8 type
|
|
[11 + len] (f32 * 3) pos
|
|
[23 + len] u16 object_id
|
|
[25 + len] bool loop
|
|
[26 + len] f32 fade
|
|
[30 + len] f32 pitch
|
|
[34 + len] bool ephemeral
|
|
*/
|
|
|
|
s32 server_id;
|
|
std::string name;
|
|
|
|
float gain;
|
|
u8 type; // 0=local, 1=positional, 2=object
|
|
v3f pos;
|
|
u16 object_id;
|
|
bool loop;
|
|
float fade = 0.0f;
|
|
float pitch = 1.0f;
|
|
bool ephemeral = false;
|
|
|
|
*pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
|
|
|
|
try {
|
|
*pkt >> fade;
|
|
*pkt >> pitch;
|
|
*pkt >> ephemeral;
|
|
} catch (PacketError &e) {};
|
|
|
|
// Start playing
|
|
int client_id = -1;
|
|
switch(type) {
|
|
case 0: // local
|
|
client_id = m_sound->playSound(name, loop, gain, fade, pitch);
|
|
break;
|
|
case 1: // positional
|
|
client_id = m_sound->playSoundAt(name, loop, gain, pos, pitch);
|
|
break;
|
|
case 2:
|
|
{ // object
|
|
ClientActiveObject *cao = m_env.getActiveObject(object_id);
|
|
if (cao)
|
|
pos = cao->getPosition();
|
|
client_id = m_sound->playSoundAt(name, loop, gain, pos, pitch);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (client_id != -1) {
|
|
// for ephemeral sounds, server_id is not meaningful
|
|
if (!ephemeral) {
|
|
m_sounds_server_to_client[server_id] = client_id;
|
|
m_sounds_client_to_server[client_id] = server_id;
|
|
}
|
|
if (object_id != 0)
|
|
m_sounds_to_objects[client_id] = object_id;
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_StopSound(NetworkPacket* pkt)
|
|
{
|
|
s32 server_id;
|
|
|
|
*pkt >> server_id;
|
|
|
|
std::unordered_map<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
|
|
if (i != m_sounds_server_to_client.end()) {
|
|
int client_id = i->second;
|
|
m_sound->stopSound(client_id);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_FadeSound(NetworkPacket *pkt)
|
|
{
|
|
s32 sound_id;
|
|
float step;
|
|
float gain;
|
|
|
|
*pkt >> sound_id >> step >> gain;
|
|
|
|
std::unordered_map<s32, int>::const_iterator i =
|
|
m_sounds_server_to_client.find(sound_id);
|
|
|
|
if (i != m_sounds_server_to_client.end())
|
|
m_sound->fadeSound(i->second, step, gain);
|
|
}
|
|
|
|
void Client::handleCommand_Privileges(NetworkPacket* pkt)
|
|
{
|
|
m_privileges.clear();
|
|
infostream << "Client: Privileges updated: ";
|
|
u16 num_privileges;
|
|
|
|
*pkt >> num_privileges;
|
|
|
|
for (u16 i = 0; i < num_privileges; i++) {
|
|
std::string priv;
|
|
|
|
*pkt >> priv;
|
|
|
|
m_privileges.insert(priv);
|
|
infostream << priv << " ";
|
|
}
|
|
infostream << std::endl;
|
|
}
|
|
|
|
void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
// Store formspec in LocalPlayer
|
|
player->inventory_formspec = pkt->readLongString();
|
|
}
|
|
|
|
void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
|
|
{
|
|
std::string name;
|
|
bool keep_inv = true;
|
|
*pkt >> name >> keep_inv;
|
|
|
|
infostream << "Client: Detached inventory update: \"" << name
|
|
<< "\", mode=" << (keep_inv ? "update" : "remove") << std::endl;
|
|
|
|
const auto &inv_it = m_detached_inventories.find(name);
|
|
if (!keep_inv) {
|
|
if (inv_it != m_detached_inventories.end()) {
|
|
delete inv_it->second;
|
|
m_detached_inventories.erase(inv_it);
|
|
}
|
|
return;
|
|
}
|
|
Inventory *inv = nullptr;
|
|
if (inv_it == m_detached_inventories.end()) {
|
|
inv = new Inventory(m_itemdef);
|
|
m_detached_inventories[name] = inv;
|
|
} else {
|
|
inv = inv_it->second;
|
|
}
|
|
|
|
u16 ignore;
|
|
*pkt >> ignore; // this used to be the length of the following string, ignore it
|
|
|
|
std::string contents(pkt->getRemainingString(), pkt->getRemainingBytes());
|
|
std::istringstream is(contents, std::ios::binary);
|
|
inv->deSerialize(is);
|
|
}
|
|
|
|
void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
|
|
{
|
|
std::string formspec = pkt->readLongString();
|
|
std::string formname;
|
|
|
|
*pkt >> formname;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SHOW_FORMSPEC;
|
|
// pointer is required as event is a struct only!
|
|
// adding a std:string to a struct isn't possible
|
|
event->show_formspec.formspec = new std::string(formspec);
|
|
event->show_formspec.formname = new std::string(formname);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
|
|
{
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
v3f pos = readV3F32(is);
|
|
v3f vel = readV3F32(is);
|
|
v3f acc = readV3F32(is);
|
|
float expirationtime = readF32(is);
|
|
float size = readF32(is);
|
|
bool collisiondetection = readU8(is);
|
|
std::string texture = deSerializeLongString(is);
|
|
|
|
bool vertical = false;
|
|
bool collision_removal = false;
|
|
TileAnimationParams animation;
|
|
animation.type = TAT_NONE;
|
|
u8 glow = 0;
|
|
bool object_collision = false;
|
|
try {
|
|
vertical = readU8(is);
|
|
collision_removal = readU8(is);
|
|
animation.deSerialize(is, m_proto_ver);
|
|
glow = readU8(is);
|
|
object_collision = readU8(is);
|
|
} catch (...) {}
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SPAWN_PARTICLE;
|
|
event->spawn_particle.pos = new v3f (pos);
|
|
event->spawn_particle.vel = new v3f (vel);
|
|
event->spawn_particle.acc = new v3f (acc);
|
|
event->spawn_particle.expirationtime = expirationtime;
|
|
event->spawn_particle.size = size;
|
|
event->spawn_particle.collisiondetection = collisiondetection;
|
|
event->spawn_particle.collision_removal = collision_removal;
|
|
event->spawn_particle.object_collision = object_collision;
|
|
event->spawn_particle.vertical = vertical;
|
|
event->spawn_particle.texture = new std::string(texture);
|
|
event->spawn_particle.animation = animation;
|
|
event->spawn_particle.glow = glow;
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
|
|
{
|
|
u16 amount;
|
|
float spawntime;
|
|
v3f minpos;
|
|
v3f maxpos;
|
|
v3f minvel;
|
|
v3f maxvel;
|
|
v3f minacc;
|
|
v3f maxacc;
|
|
float minexptime;
|
|
float maxexptime;
|
|
float minsize;
|
|
float maxsize;
|
|
bool collisiondetection;
|
|
u32 server_id;
|
|
|
|
*pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
|
|
>> minacc >> maxacc >> minexptime >> maxexptime >> minsize
|
|
>> maxsize >> collisiondetection;
|
|
|
|
std::string texture = pkt->readLongString();
|
|
|
|
*pkt >> server_id;
|
|
|
|
bool vertical = false;
|
|
bool collision_removal = false;
|
|
u16 attached_id = 0;
|
|
TileAnimationParams animation;
|
|
animation.type = TAT_NONE;
|
|
u8 glow = 0;
|
|
bool object_collision = false;
|
|
try {
|
|
*pkt >> vertical;
|
|
*pkt >> collision_removal;
|
|
*pkt >> attached_id;
|
|
|
|
// This is horrible but required (why are there two ways to deserialize pkts?)
|
|
std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
animation.deSerialize(is, m_proto_ver);
|
|
glow = readU8(is);
|
|
object_collision = readU8(is);
|
|
} catch (...) {}
|
|
|
|
auto event = new ClientEvent();
|
|
event->type = CE_ADD_PARTICLESPAWNER;
|
|
event->add_particlespawner.amount = amount;
|
|
event->add_particlespawner.spawntime = spawntime;
|
|
event->add_particlespawner.minpos = new v3f (minpos);
|
|
event->add_particlespawner.maxpos = new v3f (maxpos);
|
|
event->add_particlespawner.minvel = new v3f (minvel);
|
|
event->add_particlespawner.maxvel = new v3f (maxvel);
|
|
event->add_particlespawner.minacc = new v3f (minacc);
|
|
event->add_particlespawner.maxacc = new v3f (maxacc);
|
|
event->add_particlespawner.minexptime = minexptime;
|
|
event->add_particlespawner.maxexptime = maxexptime;
|
|
event->add_particlespawner.minsize = minsize;
|
|
event->add_particlespawner.maxsize = maxsize;
|
|
event->add_particlespawner.collisiondetection = collisiondetection;
|
|
event->add_particlespawner.collision_removal = collision_removal;
|
|
event->add_particlespawner.object_collision = object_collision;
|
|
event->add_particlespawner.attached_id = attached_id;
|
|
event->add_particlespawner.vertical = vertical;
|
|
event->add_particlespawner.texture = new std::string(texture);
|
|
event->add_particlespawner.id = server_id;
|
|
event->add_particlespawner.animation = animation;
|
|
event->add_particlespawner.glow = glow;
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
|
|
void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
|
|
{
|
|
u32 server_id;
|
|
*pkt >> server_id;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_DELETE_PARTICLESPAWNER;
|
|
event->delete_particlespawner.id = server_id;
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudAdd(NetworkPacket* pkt)
|
|
{
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
u32 server_id;
|
|
u8 type;
|
|
v2f pos;
|
|
std::string name;
|
|
v2f scale;
|
|
std::string text;
|
|
u32 number;
|
|
u32 item;
|
|
u32 dir;
|
|
v2f align;
|
|
v2f offset;
|
|
v3f world_pos;
|
|
v2s32 size;
|
|
s16 z_index = 0;
|
|
std::string text2;
|
|
|
|
*pkt >> server_id >> type >> pos >> name >> scale >> text >> number >> item
|
|
>> dir >> align >> offset;
|
|
try {
|
|
*pkt >> world_pos;
|
|
*pkt >> size;
|
|
*pkt >> z_index;
|
|
*pkt >> text2;
|
|
} catch(PacketError &e) {};
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDADD;
|
|
event->hudadd.server_id = server_id;
|
|
event->hudadd.type = type;
|
|
event->hudadd.pos = new v2f(pos);
|
|
event->hudadd.name = new std::string(name);
|
|
event->hudadd.scale = new v2f(scale);
|
|
event->hudadd.text = new std::string(text);
|
|
event->hudadd.number = number;
|
|
event->hudadd.item = item;
|
|
event->hudadd.dir = dir;
|
|
event->hudadd.align = new v2f(align);
|
|
event->hudadd.offset = new v2f(offset);
|
|
event->hudadd.world_pos = new v3f(world_pos);
|
|
event->hudadd.size = new v2s32(size);
|
|
event->hudadd.z_index = z_index;
|
|
event->hudadd.text2 = new std::string(text2);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudRemove(NetworkPacket* pkt)
|
|
{
|
|
u32 server_id;
|
|
|
|
*pkt >> server_id;
|
|
|
|
auto i = m_hud_server_to_client.find(server_id);
|
|
if (i != m_hud_server_to_client.end()) {
|
|
int client_id = i->second;
|
|
m_hud_server_to_client.erase(i);
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDRM;
|
|
event->hudrm.id = client_id;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudChange(NetworkPacket* pkt)
|
|
{
|
|
std::string sdata;
|
|
v2f v2fdata;
|
|
v3f v3fdata;
|
|
u32 intdata = 0;
|
|
v2s32 v2s32data;
|
|
u32 server_id;
|
|
u8 stat;
|
|
|
|
*pkt >> server_id >> stat;
|
|
|
|
if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
|
|
stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
|
|
*pkt >> v2fdata;
|
|
else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT || stat == HUD_STAT_TEXT2)
|
|
*pkt >> sdata;
|
|
else if (stat == HUD_STAT_WORLD_POS)
|
|
*pkt >> v3fdata;
|
|
else if (stat == HUD_STAT_SIZE )
|
|
*pkt >> v2s32data;
|
|
else
|
|
*pkt >> intdata;
|
|
|
|
std::unordered_map<u32, u32>::const_iterator i = m_hud_server_to_client.find(server_id);
|
|
if (i != m_hud_server_to_client.end()) {
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDCHANGE;
|
|
event->hudchange.id = i->second;
|
|
event->hudchange.stat = (HudElementStat)stat;
|
|
event->hudchange.v2fdata = new v2f(v2fdata);
|
|
event->hudchange.v3fdata = new v3f(v3fdata);
|
|
event->hudchange.sdata = new std::string(sdata);
|
|
event->hudchange.data = intdata;
|
|
event->hudchange.v2s32data = new v2s32(v2s32data);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
|
|
{
|
|
u32 flags, mask;
|
|
|
|
*pkt >> flags >> mask;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
|
|
bool was_minimap_radar_visible = player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE;
|
|
|
|
player->hud_flags &= ~mask;
|
|
player->hud_flags |= flags;
|
|
|
|
m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
|
|
bool m_minimap_radar_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE);
|
|
|
|
// Hide minimap if it has been disabled by the server
|
|
if (m_minimap && m_minimap_disabled_by_server && was_minimap_visible)
|
|
// defers a minimap update, therefore only call it if really
|
|
// needed, by checking that minimap was visible before
|
|
m_minimap->setMinimapMode(MINIMAP_MODE_OFF);
|
|
|
|
// Switch to surface mode if radar disabled by server
|
|
if (m_minimap && m_minimap_radar_disabled_by_server && was_minimap_radar_visible)
|
|
m_minimap->setMinimapMode(MINIMAP_MODE_SURFACEx1);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
|
|
{
|
|
u16 param; std::string value;
|
|
|
|
*pkt >> param >> value;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
|
|
s32 hotbar_itemcount = readS32((u8*) value.c_str());
|
|
if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
|
|
player->hud_hotbar_itemcount = hotbar_itemcount;
|
|
}
|
|
else if (param == HUD_PARAM_HOTBAR_IMAGE) {
|
|
player->hotbar_image = value;
|
|
}
|
|
else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
|
|
player->hotbar_selected_image = value;
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
|
|
{
|
|
if (m_proto_ver < 39) {
|
|
// Handle Protocol 38 and below servers with old set_sky,
|
|
// ensuring the classic look is kept.
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
SkyboxParams skybox;
|
|
skybox.bgcolor = video::SColor(readARGB8(is));
|
|
skybox.type = std::string(deSerializeString(is));
|
|
u16 count = readU16(is);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
skybox.textures.emplace_back(deSerializeString(is));
|
|
|
|
skybox.clouds = true;
|
|
try {
|
|
skybox.clouds = readU8(is);
|
|
} catch (...) {}
|
|
|
|
// Use default skybox settings:
|
|
SkyboxDefaults sky_defaults;
|
|
SunParams sun = sky_defaults.getSunDefaults();
|
|
MoonParams moon = sky_defaults.getMoonDefaults();
|
|
StarParams stars = sky_defaults.getStarDefaults();
|
|
|
|
// Fix for "regular" skies, as color isn't kept:
|
|
if (skybox.type == "regular") {
|
|
skybox.sky_color = sky_defaults.getSkyColorDefaults();
|
|
skybox.fog_tint_type = "default";
|
|
skybox.fog_moon_tint = video::SColor(255, 255, 255, 255);
|
|
skybox.fog_sun_tint = video::SColor(255, 255, 255, 255);
|
|
}
|
|
else {
|
|
sun.visible = false;
|
|
sun.sunrise_visible = false;
|
|
moon.visible = false;
|
|
stars.visible = false;
|
|
}
|
|
|
|
// Skybox, sun, moon and stars ClientEvents:
|
|
ClientEvent *sky_event = new ClientEvent();
|
|
sky_event->type = CE_SET_SKY;
|
|
sky_event->set_sky = new SkyboxParams(skybox);
|
|
m_client_event_queue.push(sky_event);
|
|
|
|
ClientEvent *sun_event = new ClientEvent();
|
|
sun_event->type = CE_SET_SUN;
|
|
sun_event->sun_params = new SunParams(sun);
|
|
m_client_event_queue.push(sun_event);
|
|
|
|
ClientEvent *moon_event = new ClientEvent();
|
|
moon_event->type = CE_SET_MOON;
|
|
moon_event->moon_params = new MoonParams(moon);
|
|
m_client_event_queue.push(moon_event);
|
|
|
|
ClientEvent *star_event = new ClientEvent();
|
|
star_event->type = CE_SET_STARS;
|
|
star_event->star_params = new StarParams(stars);
|
|
m_client_event_queue.push(star_event);
|
|
} else {
|
|
SkyboxParams skybox;
|
|
u16 texture_count;
|
|
std::string texture;
|
|
|
|
*pkt >> skybox.bgcolor >> skybox.type >> skybox.clouds >>
|
|
skybox.fog_sun_tint >> skybox.fog_moon_tint >> skybox.fog_tint_type;
|
|
|
|
if (skybox.type == "skybox") {
|
|
*pkt >> texture_count;
|
|
for (int i = 0; i < texture_count; i++) {
|
|
*pkt >> texture;
|
|
skybox.textures.emplace_back(texture);
|
|
}
|
|
}
|
|
else if (skybox.type == "regular") {
|
|
*pkt >> skybox.sky_color.day_sky >> skybox.sky_color.day_horizon
|
|
>> skybox.sky_color.dawn_sky >> skybox.sky_color.dawn_horizon
|
|
>> skybox.sky_color.night_sky >> skybox.sky_color.night_horizon
|
|
>> skybox.sky_color.indoors;
|
|
}
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_SKY;
|
|
event->set_sky = new SkyboxParams(skybox);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudSetSun(NetworkPacket *pkt)
|
|
{
|
|
SunParams sun;
|
|
|
|
*pkt >> sun.visible >> sun.texture>> sun.tonemap
|
|
>> sun.sunrise >> sun.sunrise_visible >> sun.scale;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_SUN;
|
|
event->sun_params = new SunParams(sun);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetMoon(NetworkPacket *pkt)
|
|
{
|
|
MoonParams moon;
|
|
|
|
*pkt >> moon.visible >> moon.texture
|
|
>> moon.tonemap >> moon.scale;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_MOON;
|
|
event->moon_params = new MoonParams(moon);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetStars(NetworkPacket *pkt)
|
|
{
|
|
StarParams stars;
|
|
|
|
*pkt >> stars.visible >> stars.count
|
|
>> stars.starcolor >> stars.scale;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_STARS;
|
|
event->star_params = new StarParams(stars);
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_CloudParams(NetworkPacket* pkt)
|
|
{
|
|
f32 density;
|
|
video::SColor color_bright;
|
|
video::SColor color_ambient;
|
|
f32 height;
|
|
f32 thickness;
|
|
v2f speed;
|
|
|
|
*pkt >> density >> color_bright >> color_ambient
|
|
>> height >> thickness >> speed;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_CLOUD_PARAMS;
|
|
event->cloud_params.density = density;
|
|
// use the underlying u32 representation, because we can't
|
|
// use struct members with constructors here, and this way
|
|
// we avoid using new() and delete() for no good reason
|
|
event->cloud_params.color_bright = color_bright.color;
|
|
event->cloud_params.color_ambient = color_ambient.color;
|
|
event->cloud_params.height = height;
|
|
event->cloud_params.thickness = thickness;
|
|
// same here: deconstruct to skip constructor
|
|
event->cloud_params.speed_x = speed.X;
|
|
event->cloud_params.speed_y = speed.Y;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
|
|
{
|
|
bool do_override;
|
|
u16 day_night_ratio_u;
|
|
|
|
*pkt >> do_override >> day_night_ratio_u;
|
|
|
|
float day_night_ratio_f = (float)day_night_ratio_u / 65536;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_OVERRIDE_DAY_NIGHT_RATIO;
|
|
event->override_day_night_ratio.do_override = do_override;
|
|
event->override_day_night_ratio.ratio_f = day_night_ratio_f;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
*pkt >> player->local_animations[0];
|
|
*pkt >> player->local_animations[1];
|
|
*pkt >> player->local_animations[2];
|
|
*pkt >> player->local_animations[3];
|
|
*pkt >> player->local_animation_speed;
|
|
}
|
|
|
|
void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
*pkt >> player->eye_offset_first >> player->eye_offset_third;
|
|
}
|
|
|
|
void Client::handleCommand_UpdatePlayerList(NetworkPacket* pkt)
|
|
{
|
|
u8 type;
|
|
u16 num_players;
|
|
*pkt >> type >> num_players;
|
|
PlayerListModifer notice_type = (PlayerListModifer) type;
|
|
|
|
for (u16 i = 0; i < num_players; i++) {
|
|
std::string name;
|
|
*pkt >> name;
|
|
switch (notice_type) {
|
|
case PLAYER_LIST_INIT:
|
|
case PLAYER_LIST_ADD:
|
|
m_env.addPlayerName(name);
|
|
continue;
|
|
case PLAYER_LIST_REMOVE:
|
|
m_env.removePlayerName(name);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
|
|
{
|
|
if (m_chosen_auth_mech != AUTH_MECHANISM_SRP &&
|
|
m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
|
|
errorstream << "Client: Received SRP S_B login message,"
|
|
<< " but wasn't supposed to (chosen_mech="
|
|
<< m_chosen_auth_mech << ")." << std::endl;
|
|
return;
|
|
}
|
|
|
|
char *bytes_M = 0;
|
|
size_t len_M = 0;
|
|
SRPUser *usr = (SRPUser *) m_auth_data;
|
|
std::string s;
|
|
std::string B;
|
|
*pkt >> s >> B;
|
|
|
|
infostream << "Client: Received TOCLIENT_SRP_BYTES_S_B." << std::endl;
|
|
|
|
srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
|
|
(const unsigned char *) B.c_str(), B.size(),
|
|
(unsigned char **) &bytes_M, &len_M);
|
|
|
|
if ( !bytes_M ) {
|
|
errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
|
|
return;
|
|
}
|
|
|
|
NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
|
|
resp_pkt << std::string(bytes_M, len_M);
|
|
Send(&resp_pkt);
|
|
}
|
|
|
|
void Client::handleCommand_FormspecPrepend(NetworkPacket *pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
// Store formspec in LocalPlayer
|
|
*pkt >> player->formspec_prepend;
|
|
}
|
|
|
|
void Client::handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
|
|
{
|
|
*pkt >> m_csm_restriction_flags >> m_csm_restriction_noderange;
|
|
|
|
// Restrictions were received -> load mods if it's enabled
|
|
// Note: this should be moved after mods receptions from server instead
|
|
loadMods();
|
|
}
|
|
|
|
void Client::handleCommand_PlayerSpeed(NetworkPacket *pkt)
|
|
{
|
|
v3f added_vel;
|
|
|
|
*pkt >> added_vel;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
player->addVelocity(added_vel);
|
|
}
|
|
|
|
/*
|
|
* Mod channels
|
|
*/
|
|
|
|
void Client::handleCommand_ModChannelMsg(NetworkPacket *pkt)
|
|
{
|
|
std::string channel_name, sender, channel_msg;
|
|
*pkt >> channel_name >> sender >> channel_msg;
|
|
|
|
verbosestream << "Mod channel message received from server " << pkt->getPeerId()
|
|
<< " on channel " << channel_name << ". sender: `" << sender << "`, message: "
|
|
<< channel_msg << std::endl;
|
|
|
|
if (!m_modchannel_mgr->channelRegistered(channel_name)) {
|
|
verbosestream << "Server sent us messages on unregistered channel "
|
|
<< channel_name << ", ignoring." << std::endl;
|
|
return;
|
|
}
|
|
|
|
m_script->on_modchannel_message(channel_name, sender, channel_msg);
|
|
}
|
|
|
|
void Client::handleCommand_ModChannelSignal(NetworkPacket *pkt)
|
|
{
|
|
u8 signal_tmp;
|
|
ModChannelSignal signal;
|
|
std::string channel;
|
|
|
|
*pkt >> signal_tmp >> channel;
|
|
|
|
signal = (ModChannelSignal)signal_tmp;
|
|
|
|
bool valid_signal = true;
|
|
// @TODO: send Signal to Lua API
|
|
switch (signal) {
|
|
case MODCHANNEL_SIGNAL_JOIN_OK:
|
|
m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
|
|
infostream << "Server ack our mod channel join on channel `" << channel
|
|
<< "`, joining." << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_JOIN_FAILURE:
|
|
// Unable to join, remove channel
|
|
m_modchannel_mgr->leaveChannel(channel, 0);
|
|
infostream << "Server refused our mod channel join on channel `" << channel
|
|
<< "`" << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_LEAVE_OK:
|
|
#ifndef NDEBUG
|
|
infostream << "Server ack our mod channel leave on channel " << channel
|
|
<< "`, leaving." << std::endl;
|
|
#endif
|
|
break;
|
|
case MODCHANNEL_SIGNAL_LEAVE_FAILURE:
|
|
infostream << "Server refused our mod channel leave on channel `" << channel
|
|
<< "`" << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED:
|
|
#ifndef NDEBUG
|
|
// Generally unused, but ensure we don't do an implementation error
|
|
infostream << "Server tells us we sent a message on channel `" << channel
|
|
<< "` but we are not registered. Message was dropped." << std::endl;
|
|
#endif
|
|
break;
|
|
case MODCHANNEL_SIGNAL_SET_STATE: {
|
|
u8 state;
|
|
*pkt >> state;
|
|
|
|
if (state == MODCHANNEL_STATE_INIT || state >= MODCHANNEL_STATE_MAX) {
|
|
infostream << "Received wrong channel state " << state
|
|
<< ", ignoring." << std::endl;
|
|
return;
|
|
}
|
|
|
|
m_modchannel_mgr->setChannelState(channel, (ModChannelState) state);
|
|
infostream << "Server sets mod channel `" << channel
|
|
<< "` in read-only mode." << std::endl;
|
|
break;
|
|
}
|
|
default:
|
|
#ifndef NDEBUG
|
|
warningstream << "Received unhandled mod channel signal ID "
|
|
<< signal << ", ignoring." << std::endl;
|
|
#endif
|
|
valid_signal = false;
|
|
break;
|
|
}
|
|
|
|
// If signal is valid, forward it to client side mods
|
|
if (valid_signal)
|
|
m_script->on_modchannel_signal(channel, signal);
|
|
}
|