Commit Graph

  • 7aeaae3255 Add Indonesian translations (#2693) master Muhammad Rifqi Priyo Susanto 2020-06-29 23:41:50 +07:00
  • 1e1930458b Update German translation Wuzzy 2020-06-28 15:50:00 +02:00
  • 7e62988954 Update translation templates updatepo.sh 2020-06-26 14:35:57 +02:00
  • 78d29bc218 Add Basic Fire Description (#2568) IFRFSX 2020-04-12 02:50:49 +08:00
  • 1f41547e85 Fire mod: Code cleanup, compress textures Maksim 2020-04-06 22:09:39 +02:00
  • 39b3eed1bf Update Chinese Translation, Add Traditional Chinese Translation (#2596) IFRFSX 2020-03-03 04:53:12 +08:00
  • c961e85a2a Convert minetest.sound_play uses to ephemeral sfan5 2020-01-25 23:45:09 +01:00
  • 4c9f5c1e8e Add zh_CN translation Zaoqi 2020-01-23 02:09:38 +08:00
  • e549ba37fd Add Malay translation Muhammad Nur Hidayat Yasuyoshi (MNH48) 2019-12-01 00:31:40 +08:00
  • 2d92da0d9d Add Swedish translation Aresiel 2019-11-30 17:31:29 +01:00
  • 2425f108df Add Russian translation (#2525) Andrey2470T 2019-10-24 22:54:20 +03:00
  • 2554f60be9 Italian translation (#2491) Hamlet 2019-10-12 14:30:37 +02:00
  • 7346294527 Spanish Translation (#2505) JDiaz 2019-10-10 21:19:20 +02:00
  • fd074227fe French translation (#2514) DrHackberry 2019-10-10 21:18:25 +02:00
  • 0208eceb98 Add translation templates and German translation Wuzzy 2019-09-17 17:51:24 +02:00
  • fce41bd029 Add support for MT 5 game translation (rebasing ) (#2466) Yves Quemener 2019-09-11 02:09:51 +09:00
  • d8ee7794e2 Switch to mod.conf, delete deprecated depends.txt sfan5 2019-07-16 22:40:21 +02:00
  • 118ca91b61 fire: Document flammable group, a little code cleanup HybridDog 2019-03-30 21:33:08 +01:00
  • e62a55cc1b Fire: Remove the ABM active when fire mod is disabled (#2209) Paramat 2018-09-14 18:33:46 +01:00
  • ff0466c806 Fire: Make flames floodable, remove extinguish ABM Paramat 2018-09-02 02:43:59 +01:00
  • 23c57d8423 README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL' Paramat 2018-08-22 01:23:00 +01:00
  • 6c8ca6c6fa Replace deprecated function calls SmallJoker 2018-07-01 21:44:03 +02:00
  • 8378369e7e Settings: Use new settings object paramat 2017-05-22 14:41:17 +01:00
  • 6504225a08 Fire: Disable fire by default in multiplayer ezhh 2017-04-10 02:23:00 +01:00
  • 65c6262436 Use creative.is_enabled_for for creative mode if possible (#1558) zaoqi 2017-03-29 21:02:26 +02:00
  • 6bdf85ea13 Flint & steel sounds: Fix bugs caused by nil position paramat 2017-03-10 18:43:44 +00:00
  • b29007749b Textures: Strip color profiles from some textures Martin Doege 2017-01-14 19:30:33 +01:00
  • 869c731e3f Fire: Make explosions remove flames Lars Hofhansl 2017-01-10 21:35:48 -08:00
  • 4ff7287c29 Fire: Reduce flame light level to 13 paramat 2017-01-05 01:34:22 +00:00
  • 643f495d44 Fire: Rewrite fire sound code paramat 2016-12-03 04:54:44 +00:00
  • 8a17e4756f Farming/fire: Add tool break sounds paramat 2016-11-25 02:24:46 +00:00
  • 6cc3f8b0b3 Update 'nodeupdate()' to 'check_for_falling()' API paramat 2016-11-22 04:45:31 +00:00
  • b5e958cdd4 Textures: Revert many back to RGBA to fix visual bug paramat 2016-11-19 23:21:40 +00:00
  • 2f1bdd1a7e Convert many textures to indexed color Auke Kok 2016-11-07 11:26:28 -08:00
  • 59e9fcb514 Fire / tnt: Make flint-and-steel use node on_ignite functions Fernando Carmona Varo 2016-10-24 22:24:49 +02:00
  • 454e40923e Fire: Reduce volume of flint and steel sound paramat 2016-10-25 03:54:09 +01:00
  • 4dc4f56780 Fire: Add flint and steel sound paramat 2016-10-23 06:16:19 +01:00
  • 75b48cc7ce Change WTFPL to MIT (part 3) paramat 2016-09-07 02:52:57 +01:00
  • f63a6b9fa9 Licenses: Change WTFPL to MIT (part 2) paramat 2016-09-05 07:24:18 +01:00
  • 6e9f9797cf Fire: Use 'enable fire' setting instead of 'disable fire' paramat 2016-08-15 21:29:52 +01:00
  • 5dbcafebe7 Add labels to ABMs tenplus1 2016-08-08 10:56:13 +01:00
  • 3383f76712 Clean up fire ABM parameters. Tim 2016-07-11 15:11:57 +02:00
  • ae43309d4e Stop shadowing upvalues and definitions. Tim 2016-06-26 14:46:15 +02:00
  • 99bc01243d Fire: Ignite tnt, gunpowder, permanent flame above coalblock paramat 2016-05-05 00:55:56 +01:00
  • f27d1094bc Fire: move fire node removal out of ABM. Auke Kok 2016-03-12 20:19:37 -08:00
  • 745d8a6232 Fire: Higher chance of removing flammable nodes paramat 2016-04-06 19:43:54 +01:00
  • 9204690afd Fire: Use get_item_group instead of get_node_group Rui 2016-03-30 12:32:53 +09:00
  • dd7b3b0856 Fire: Allow placing only above flammable blocks Jean-Patrick Guerrero 2016-03-21 16:16:29 +01:00
  • 2e9981cc1a Fire: Speed up fire spread and burn out paramat 2016-03-19 20:49:29 +00:00
  • 0c364fc7e1 Fire: Optimize spreading ABM. Auke Kok 2016-03-12 17:50:09 -08:00
  • 3d153e8c86 Add flint and flint-and-steel Jean-Patrick Guerrero 2016-03-11 18:27:22 +01:00
  • 2a7d53b64d Add an on_burn callback. red-001 2016-01-20 22:18:03 +00:00
  • 8236b12237 Consolidate ABMs paramat 2016-02-13 08:33:58 +00:00
  • 9730bdee42 Default, fire: Disable catch-up in some ABMs paramat 2015-11-05 01:17:13 +00:00
  • ed011311cf Fire: Add 'permanent flame' node paramat 2015-09-22 21:37:05 +01:00
  • a98f9cf2c9 Rename to Minetest Game paramat 2015-09-30 00:48:09 +01:00
  • 1b7c8bf8ed Fire: Move flame extinguishing to separate faster ABM paramat 2015-08-26 02:31:56 +01:00
  • d76caa3a5e Fire: Slow down fire spread and reduce lua load paramat 2015-08-18 01:33:43 +01:00
  • 4458358651 Make TNT respect on_blast, implement on_blast for some nodes Wuzzy 2015-03-07 08:32:00 +01:00
  • 9e0c2d30a7 Add max_hear_distance for fire Rui 2015-03-14 13:30:25 +09:00
  • 57510c566b Slow down fire spread a bit MT-Modder 2015-03-11 21:53:19 -04:00
  • cb7dffa185 Optimize textures and model (use *.b3d instead *.x) jp 2015-01-26 10:23:25 +01:00
  • b653c6f887 Remove remains of weather PilzAdam 2014-12-06 12:50:05 +01:00
  • f41cbb2612 Fix various fire sound bugs PilzAdam 2014-12-03 16:59:36 +01:00
  • cac17a08f5 Revert "Fix fire blocking sunlight" BlockMen 2014-11-08 23:25:40 +01:00
  • 889b77e495 Fix fire blocking sunlight ShadowNinja 2014-11-04 16:17:56 -05:00
  • 1dd01c5b34 Use new firelike drawtype BlockMen 2014-09-21 22:25:00 +02:00
  • d7320e4cd0 Compress all textures losslessly using optipng and advpng David Gumberg 2014-05-03 09:55:08 -07:00
  • b0f8ab048e Melting and freezing proller 2013-07-14 06:09:02 +04:00
  • c24797a2d3 Pngcrush all Textures Sfan5 2013-05-25 16:20:35 +02:00
  • d5d51a035b Replace minetest.env: with minetest. PilzAdam 2013-05-25 00:40:03 +02:00
  • d35ee89674 Move all common mods back to minetest_game PilzAdam 2013-05-18 16:05:16 +02:00
  • 0edc85239c Use common mods PilzAdam 2013-03-21 18:44:36 +01:00
  • 5ba4222927 Make fire buildable to Casimir 2012-12-31 10:17:17 +01:00
  • 0ec4eee715 Run nodeupdate() after burning nodes. Splizard 2012-12-19 22:10:34 +13:00
  • 2352fe9f2a Make functions of fire mod global and move register_on_* functions to node definition PilzAdam 2012-11-25 14:24:44 +01:00
  • bbbea27986 Make fire hurt the player PilzAdam 2012-11-25 14:20:09 +01:00
  • 4380e41b5a Add animation for fire PilzAdam 2012-11-25 14:18:06 +01:00
  • 1b0d7f0633 Update tile_images Jat 2012-08-31 12:33:28 +02:00
  • a65e211352 Make fire a tiny bit less eager to jump everywhere Perttu Ahola 2012-06-17 22:37:20 +03:00
  • 85e67e29cd Update license in all READMEs (forgot to do that) Perttu Ahola 2012-06-09 13:33:05 +03:00
  • 05fa9aac95 Add fire. Lava can cause it, and you can /giveme fire:basic_flame. Perttu Ahola 2012-04-08 10:28:10 +03:00