The after spawn callback does also now take the position.
parent
3665c0e8ae
commit
ee0c1dd958
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@ -177,7 +177,7 @@ function spawnusher.move_player(player)
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spawnusher.player_physics[player:get_player_name()] = nil
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spawnusher.player_physics[player:get_player_name()] = nil
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-- Invoke the callbacks.
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-- Invoke the callbacks.
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spawnusher.after_spawn_callbacks:invoke(player)
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spawnusher.after_spawn_callbacks:invoke(player, pos)
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return
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return
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else
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else
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@ -270,7 +270,7 @@ end
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--- Allows to register callbacks after a player has been spawned by spawn usher.
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--- Allows to register callbacks after a player has been spawned by spawn usher.
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--
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--
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-- @param callback The callback to invoke, a function that accepts the player
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-- @param callback The callback to invoke, a function that accepts the player
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-- object as single parameter.
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-- object as first parameter and the spawn point as second.
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function spawnusher.register_after_spawn_callback(callback)
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function spawnusher.register_after_spawn_callback(callback)
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spawnusher.after_spawn_callbacks:add(callback)
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spawnusher.after_spawn_callbacks:add(callback)
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end
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end
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