The saved physics overrides are now cleared.
parent
15ec102cec
commit
cbb05d8da2
|
@ -171,6 +171,8 @@ function spawnusher.move_player(player)
|
||||||
|
|
||||||
-- Reset the physics override.
|
-- Reset the physics override.
|
||||||
player:set_physics_override(spawnusher.player_physics[player:get_player_name()])
|
player:set_physics_override(spawnusher.player_physics[player:get_player_name()])
|
||||||
|
-- Remove the saved one.
|
||||||
|
spawnusher.player_physics[player:get_player_name()] = nil
|
||||||
|
|
||||||
return
|
return
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in New Issue