Fixed some typos.
parent
3bc89ae232
commit
458ad23531
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@ -1,8 +1,12 @@
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local shadows = {}
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minetest.register_entity("shadow:shadow", {
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minetest.register_entity("player_shadow:shadow", {
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automatic_rotate = false,
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collision_box = {
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0.0, 0.0, 0.0,
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0.0, 0.0, 0.0
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},
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makes_footstep_sound = false,
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physical = false,
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textures = {
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@ -16,15 +20,14 @@ minetest.register_entity("shadow:shadow", {
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})
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minetest.register_on_joinplayer(function(player)
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local surrounding_objects = minetest.get_objects_inside_radius(player:getpos(), 0.5)
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local surrounding_objects = minetest.get_objects_inside_radius(player:getpos(), 14.5)
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for index, object in ipairs(surrounding_objects) do
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if object.name == "shadow:shadow" then
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object:remove()
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end
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print("remove")
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object:remove()
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end
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local shadow = minetest.add_entity(player:getpos(), "shadow:shadow")
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local shadow = minetest.add_entity(player:getpos(), "player_shadow:shadow")
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shadows[player:get_player_name()] = shadow
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