Added support for new auto-pickup fields.
parent
601ff18171
commit
30441c5cb9
8
README
8
README
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@ -27,6 +27,14 @@ The system can be configured by adding settings to the `minetest.conf`:
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# If the system should be activated, defaults to true.
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deathinventorydrop_activate = true
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# If the field should be set to disable automatically pickup provided
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# by the auto-pickup mod, defaults to false.
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autodrops_autopickup_disable = false
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# The value for the timeout before the auto-pickup mod is allowed to pick
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# it up, defaults to 2.
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autodrops_autopickup_timeout = 2
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# The name of the lists to drop, a comma separated list, defaults to "main".
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deathinventorydrop_inventories = main
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@ -84,6 +84,14 @@
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<td class="summary">If the system is active/has been activated.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#autopickup_disable">autopickup_disable</a></td>
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<td class="summary">If the field should be set to disable auto-pickup.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#autopickup_timeout">autopickup_timeout</a></td>
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<td class="summary">The timeout value to set for auto-pickup.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#inventories">inventories</a></td>
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<td class="summary">The list of inventories/list names to drop, they need to be in players
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inventory, defaults to "main".</td>
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@ -251,6 +259,34 @@
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</dd>
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<dt>
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<a name = "autopickup_disable"></a>
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<strong>autopickup_disable</strong>
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</dt>
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<dd>
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If the field should be set to disable auto-pickup.
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</dd>
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<dt>
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<a name = "autopickup_timeout"></a>
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<strong>autopickup_timeout</strong>
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</dt>
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<dd>
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The timeout value to set for auto-pickup.
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</dd>
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<dt>
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<a name = "inventories"></a>
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@ -34,6 +34,12 @@ deathinventorydrop = {
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--- If the system is active/has been activated.
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active = false,
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--- If the field should be set to disable auto-pickup.
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autopickup_disable = settings.get_bool("deathinventorydrop_autopickup_disable", false),
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--- The timeout value to set for auto-pickup.
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autopickup_timeout = settings.get_number("deathinventorydrop_autopickup_timeout", 2),
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--- The list of inventories/list names to drop, they need to be in players
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-- inventory, defaults to "main".
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inventories = settings.get_list("deathinventorydrop_inventories", "main"),
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@ -116,13 +122,18 @@ function deathinventorydrop.drop_inventory(player, inventory, list_name)
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total_item_count,
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deathinventorydrop.percentage_destroyed_items)
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itemutil.blop(
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local spawned_items = itemutil.blop(
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player,
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items,
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deathinventorydrop.velocity.x,
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deathinventorydrop.velocity.y,
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deathinventorydrop.velocity.z,
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deathinventorydrop.split)
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spawned_items:foreach(function(spawned_item, index)
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spawned_item:get_luaentity().autopickup_disable = deathinventorydrop.autopickup_disable
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spawned_item:get_luaentity().autopickup_timeout = deathinventorydrop.autopickup_timeout
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end)
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inventory:set_list(list_name, retained_items)
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end
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