Added configuration for the velocity of new items.
parent
fabad15803
commit
1746f7d748
3
README
3
README
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@ -24,4 +24,7 @@ The system can be configured by adding settings to the `minetest.conf`:
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# single: The dropped stacks are split into every single item.
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# stack: The dropped stacks are dropped as they are.
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autodrops_split = single
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# The maximum velocity of newly dropped items, defaults to "4, 3, 4".
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autodrops_velocity = 4, 3, 4
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@ -33,7 +33,10 @@ autodrops = {
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-- and "single", defaults to "single". "stack" means that the full stack
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-- as provided is dropped, "random" splits the provided stack randomly and
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-- "single" splits the provided stack into individual items.
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split = settings.get_string("autodrops_split", "single")
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split = settings.get_string("autodrops_split", "single"),
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--- The maximum velocity for new spawned items, defaults to 4, 3, 4.
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velocity = settings.get_pos3d("autodrops_velocity", { x = 4, y = 3, z = 4 })
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}
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@ -45,6 +48,19 @@ function autodrops.activate()
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end
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end
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--- Blops the given item into existence.
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--
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-- @param position The position at which the item should be spawned.
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-- @param item The item to spawn.
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function autodrops.blop(position, item)
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itemutil.blop(
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position,
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item,
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autodrops.velocity.x,
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autodrops.velocity.y,
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autodrops.velocity.z)
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end
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--- Drops the given ItemStacks at the given position, based on the settings.
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--
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-- @param position The position at which to drop the items.
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@ -74,7 +90,7 @@ function autodrops.drop_random(position, stack)
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local count = random.next_int(1, remaining + 1)
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local item_string = name .. " " .. tostring(count)
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itemutil.blop(position, item_string)
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autodrops.blop(position, item_string)
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remaining = remaining - count;
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end
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@ -89,7 +105,7 @@ function autodrops.drop_single(position, stack)
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local name = stack:get_name()
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for counter = 1, stack:get_count(), 1 do
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itemutil.blop(position, name, 4, 3, 4)
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autodrops.blop(position, name)
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end
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end
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@ -98,7 +114,7 @@ end
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-- @param position The position at which the items should spawn.
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-- @param stack The ItemStack to drop.
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function autodrops.drop_stack(position, stack)
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itemutil.blop(position, stack:to_string())
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autodrops.blop(position, stack:to_string())
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end
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--- The handler which is registered for handling the node drops.
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