142 lines
4.2 KiB
Lua
142 lines
4.2 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-- MCL2 compatibility
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local moditems = {}
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if core.get_modpath("mcl_core") and mcl_core then -- means MineClone 2 is loaded, this is its core mod
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moditems.IRON_ITEM = "mcl_core:iron_ingot" -- MCL iron
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else -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.IRON_ITEM = "default:steel_ingot" -- MCL iron
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end
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local pontoons_override_logs = minetest.settings:get_bool("pontoons_override_logs") -- default false
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local pontoons_override_wood = minetest.settings:get_bool("pontoons_override_wood") -- default false
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local pontoons_wood_pontoons = minetest.settings:get_bool("pontoons_wood_pontoons")
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if pontoons_wood_pontoons == nil then pontoons_wood_pontoons = true end -- default true
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local pontoons_steel_pontoons = minetest.settings:get_bool("pontoons_steel_pontoons")
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if pontoons_steel_pontoons == nil then pontoons_steel_pontoons = true end -- default true
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local default_modpath = minetest.get_modpath("default")
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if pontoons_override_logs or pontoons_override_wood then
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local override_def = {liquids_pointable = true}
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for node_name, node_def in pairs(minetest.registered_nodes) do
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if pontoons_override_logs and minetest.get_item_group(node_name, "tree") > 0 then
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minetest.override_item(node_name, override_def)
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end
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if pontoons_override_wood and minetest.get_item_group(node_name, "wood") > 0 then
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minetest.override_item(node_name, override_def)
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end
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end
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end
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if pontoons_wood_pontoons then
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local default_sound
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local wood_burn_time
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if default_modpath then
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if mcl_sounds then
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default_sound = mcl_sounds.node_sound_wood_defaults()
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else
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default_sound = default.node_sound_wood_defaults()
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end
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wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time
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end
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if not wood_burn_time then wood_burn_time = 7 end
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minetest.register_node("pontoons:wood_pontoon", {
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description = S("Wood Pontoon"),
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_doc_items_longdesc = S("A hollow wooden block designed to be built on the surface of liquids."),
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tiles = {"pontoon_wood.png"},
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paramtype2 = "facedir",
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place_param2 = 0,
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is_ground_content = false,
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liquids_pointable = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default_sound,
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})
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-- modify recipe, if "airtank" mod is loaded as it has similar recipe and conflicts with pontoons.
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if core.get_modpath("airtanks") and airtanks then
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minetest.register_craft({
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output = 'pontoons:wood_pontoon 4',
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recipe = {
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{"group:wood","group:wood","group:wood"},
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{"","",""},
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{"","","group:wood"},
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}
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})
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else
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minetest.register_craft({
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output = 'pontoons:wood_pontoon 4',
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recipe = {
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{"","group:wood",""},
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{"group:wood","","group:wood"},
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{"","group:wood",""},
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}
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})
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "pontoons:wood_pontoon",
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burntime = wood_burn_time,
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})
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end
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if pontoons_steel_pontoons then
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local default_sound
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if default_modpath then
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if mcl_sounds then
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default_sound = mcl_sounds.node_sound_metal_defaults()
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else
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if default.node_sound_metal_defaults then
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default_sound = default.node_sound_metal_defaults()
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else
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default_sound = default.node_sound_wood_defaults()
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end
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end
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end
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minetest.register_node("pontoons:steel_pontoon", {
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description = S("Steel Pontoon"),
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_doc_items_longdesc = S("A hollow steel block designed to be built on the surface of liquids. Magma-safe."),
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is_ground_content = false,
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tiles = {"pontoon_steel.png"},
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liquids_pointable = true,
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default_sound,
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})
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if default_modpath then
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if core.get_modpath("airtanks") and airtanks then
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minetest.register_craft({
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output = 'pontoons:steel_pontoon',
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recipe = {
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{"",moditems.IRON_ITEM,""},
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{moditems.IRON_ITEM,"",moditems.IRON_ITEM},
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{"","",moditems.IRON_ITEM},
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}
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})
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else
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minetest.register_craft({
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output = 'pontoons:steel_pontoon',
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recipe = {
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{"",moditems.IRON_ITEM,""},
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{moditems.IRON_ITEM,"",moditems.IRON_ITEM},
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{"",moditems.IRON_ITEM,""},
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}
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})
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end
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end
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end
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