pontoons/init.lua

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-- internationalization boilerplate
local S = minetest.get_translator("pontoons")
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local default_modpath = minetest.get_modpath("default")
local mineclone_path = core.get_modpath("mcl_core") and mcl_core
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-- compatibility layer
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local moditems = {}
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if mineclone_path then -- means MineClone 2 is loaded, this is its core mod
moditems.iron_item = "mcl_core:iron_ingot" -- MCL iron
moditems.sounds_wood = mcl_sounds.node_sound_wood_defaults
moditems.sounds_metal = mcl_sounds.node_sound_metal_defaults
else -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.iron_item = "default:steel_ingot" -- default iron
moditems.sounds_wood = default.node_sound_wood_defaults
moditems.sounds_metal = default.node_sound_metal_defaults
end
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-- load settings from minetest
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local pontoons_override_logs = minetest.settings:get_bool("pontoons_override_logs") -- default false
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if pontoons_override_logs == nil then pontoons_override_logs = false end
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local pontoons_override_wood = minetest.settings:get_bool("pontoons_override_wood") -- default false
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if pontoons_override_wood == nil then pontoons_override_wood = false end
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local pontoons_wood_pontoons = minetest.settings:get_bool("pontoons_wood_pontoons") -- default true
if pontoons_wood_pontoons == nil then pontoons_wood_pontoons = true end
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local pontoons_steel_pontoons = minetest.settings:get_bool("pontoons_steel_pontoons") -- default true
if pontoons_steel_pontoons == nil then pontoons_steel_pontoons = true end
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if pontoons_override_logs or pontoons_override_wood then
local override_def = {liquids_pointable = true}
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for node_name, node_def in pairs(minetest.registered_nodes) do
if pontoons_override_logs and minetest.get_item_group(node_name, "tree") > 0 then
minetest.override_item(node_name, override_def)
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end
if pontoons_override_wood and minetest.get_item_group(node_name, "wood") > 0 then
minetest.override_item(node_name, override_def)
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end
end
end
if pontoons_wood_pontoons then
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local wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time
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if not wood_burn_time then wood_burn_time = 7 end
minetest.register_node("pontoons:wood_pontoon", {
description = S("Wood Pontoon"),
_doc_items_longdesc = S("A hollow wooden block designed to be built on the surface of liquids."),
tiles = {"pontoon_wood.png"},
paramtype2 = "facedir",
place_param2 = 0,
is_ground_content = false,
liquids_pointable = true,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = moditems.sounds_wood(),
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})
-- modify recipe, if "airtank" mod is loaded as it has similar recipe and conflicts with pontoons.
if core.get_modpath("airtanks") and airtanks then
minetest.register_craft({
output = 'pontoons:wood_pontoon 4',
recipe = {
{"group:wood","group:wood","group:wood"},
{"","",""},
{"","","group:wood"},
}
})
else
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minetest.register_craft({
output = 'pontoons:wood_pontoon 4',
recipe = {
{"","group:wood",""},
{"group:wood","","group:wood"},
{"","group:wood",""},
}
})
end
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minetest.register_craft({
type = "fuel",
recipe = "pontoons:wood_pontoon",
burntime = wood_burn_time,
})
end
if pontoons_steel_pontoons then
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minetest.register_node("pontoons:steel_pontoon", {
description = S("Steel Pontoon"),
_doc_items_longdesc = S("A hollow steel block designed to be built on the surface of liquids. Magma-safe."),
is_ground_content = false,
tiles = {"pontoon_steel.png"},
liquids_pointable = true,
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = moditems.sounds_metal(),
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})
if default_modpath then
if core.get_modpath("airtanks") and airtanks then
minetest.register_craft({
output = 'pontoons:steel_pontoon',
recipe = {
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{"",moditems.iron_item,""},
{moditems.iron_item,"",moditems.iron_item},
{"","",moditems.iron_item},
}
})
else
minetest.register_craft({
output = 'pontoons:steel_pontoon',
recipe = {
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{"",moditems.iron_item,""},
{moditems.iron_item,"",moditems.iron_item},
{"",moditems.iron_item,""},
}
})
end
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end
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end