minetest-buildtest/pipes/stone.lua

50 lines
1.1 KiB
Lua

buildtest.pipes.types.stone = {
base = "default:stone",
}
buildtest.pipes.makepipe(function(set, nodes, count, name, id, clas, type, toverlay)
local def = {
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
climbable = false,
diggable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = nodes
},
--------------------------
description = clas.."Buildtest Stone Pipe",
tiles = {"buildtest_pipe_stone.png"..toverlay},
groups = {choppy=1,oddly_breakable_by_hand=3},
buildtest = {
slowdown=0.025,
pipe=1,
connects={
buildtest.pipes.defaultPipes
},
disconnects = {{
"buildtest:pipe_cobble",
}},
pipe_groups = {
type = type,
},
vconnects={
buildtest.pipes.defaultVPipes
},
},
drop = {
max_items = 1,
items = {
{ items = {'buildtest:pipe_stone_000000_'..id} }
}
},
on_place = buildtest.pipes.onp_funct,
on_dig = buildtest.pipes.ond_funct,
}
if count~=1 then
def.groups.not_in_creative_inventory=1
end
minetest.register_node("buildtest:pipe_stone_"..name, def)
end)