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mirror of https://codeberg.org/minenux/minetest-mod-xdecor synced 2023-10-20 21:43:39 -07:00

Make honey's production slower

This commit is contained in:
kilbith 2016-01-03 13:58:29 +01:00
parent 6274a91a1a
commit d3bdb95ccd

View File

@ -3,7 +3,7 @@ local hive = {}
function hive.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots..default.get_hotbar_bg(0,1.35)
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local formspec = [[ size[8,5;]
label[1.35,0;Bees are making honey]
@ -12,17 +12,13 @@ function hive.construct(pos)
image[5,0;1,1;hive_layout.png]
list[context;honey;5,0;1,1;]
list[current_player;main;0,1.35;8,4;] ]]
..xbg..default.get_hotbar_bg(0,1.35)
meta:set_string("formspec", formspec..xbg)
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Artificial Hive")
inv:set_size("honey", 1)
end
function hive.dig(pos, _)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("honey")
end
xdecor.register("hive", {
description = "Artificial Hive",
tiles = {
@ -32,21 +28,18 @@ xdecor.register("hive", {
},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
on_construct = hive.construct,
can_dig = hive.dig,
on_punch = function(_, _, puncher, _)
local health = puncher:get_hp()
puncher:set_hp(health - 4)
can_dig = function(pos, _)
return minetest.get_meta(pos):get_inventory():is_empty("honey")
end,
on_rightclick = function(_, _, clicker)
local health = clicker:get_hp()
clicker:set_hp(health - 1)
on_punch = function(_, _, puncher)
puncher:set_hp(puncher:get_hp()-4)
end,
allow_metadata_inventory_put = function() return 0 end
})
minetest.register_abm({
nodenames = {"xdecor:hive"},
interval = 10, chance = 5,
interval = 20, chance = 10,
action = function(pos, _, _, _)
local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
@ -57,7 +50,7 @@ minetest.register_abm({
local maxp = vector.add(pos, radius)
local flowers = minetest.find_nodes_in_area(minp, maxp, "group:flower")
if #flowers >= 2 and honey < 12 then
if #flowers >= 2 and honey < 16 then
inv:add_item("honey", "xdecor:honey")
end
end