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https://codeberg.org/minenux/minetest-mod-xdecor
synced 2023-10-20 21:43:39 -07:00
compatibility layer to work with MT 0.4.16 engine
* use intlib if present if not mock the translation function * do not miss thirth parameter in the force register function of nodes * better (in sync with minenux) description * add depends.txt and description.txt files with such information for 0.4 * lower the requirements in mod.conf file so * minor update to README then
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@ -7,7 +7,8 @@ It adds a bunch of cute cubes, various mechanisms and stuff for [cutting](https:
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This mod is a lightweight alternative to HomeDecor and MoreBlocks.
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### Requirements ###
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This mod requires at least version 5.1 of Minetest.
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This mod requires at least version 0.4.16 of Minetest.
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### Credits ###
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10
depends.txt
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10
depends.txt
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@ -0,0 +1,10 @@
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default
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bucket
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doors
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farming
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stairs
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xpanes
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fire?
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oresplus?
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moreblocks?
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mesecons?
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1
description.txt
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1
description.txt
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@ -0,0 +1 @@
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HOME decoration mod meant to be simple
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25
init.lua
25
init.lua
@ -3,6 +3,31 @@
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xdecor = {}
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local modpath = minetest.get_modpath("xdecor")
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-- Intllib
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local S
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if minetest.get_translator ~= nil then
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S = minetest.get_translator("xdecor") -- 5.x translation function
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else
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if minetest.get_modpath("intllib") then
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dofile(minetest.get_modpath("intllib") .. "/init.lua")
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if intllib.make_gettext_pair then
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gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
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else
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gettext = intllib.Getter() -- old text file method
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end
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S = gettext
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else -- boilerplate function
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S = function(str, ...)
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local args = {...}
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return str:gsub("@%d+", function(match)
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return args[tonumber(match:sub(2))]
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end)
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end
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end
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end
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xdecor.S = S
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dofile(modpath .. "/handlers/animations.lua")
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dofile(modpath .. "/handlers/helpers.lua")
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dofile(modpath .. "/handlers/nodeboxes.lua")
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4
mod.conf
4
mod.conf
@ -1,5 +1,5 @@
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name = xdecor
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description = A decoration mod meant to be simple and well-featured.
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description = HOME decoration mod meant to be simple
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depends = default, bucket, doors, farming, stairs, xpanes
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optional_depends = fire, oresplus, moreblocks, mesecons
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min_minetest_version = 5.1.0
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min_minetest_version = 0.4.16
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@ -1,5 +1,5 @@
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local realchess = {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
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screwdriver = screwdriver or {}
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@ -1,5 +1,5 @@
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local cauldron, sounds = {}, {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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-- Add more ingredients here that make a soup.
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local ingredients_list = {
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@ -1,5 +1,5 @@
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screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local ceil, abs, random = math.ceil, math.abs, math.random
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local reg_tools = minetest.registered_tools
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@ -1,5 +1,5 @@
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local hive = {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local honey_max = 16
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@ -1,5 +1,5 @@
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local itemframe, tmp = {}, {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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screwdriver = screwdriver or {}
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local function remove_item(pos, node)
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@ -1,6 +1,6 @@
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local mailbox = {}
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screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local function get_img(img)
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@ -3,7 +3,7 @@
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local plate = {}
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screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
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local function door_toggle(pos_actuator, pos_door, player)
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@ -1,5 +1,5 @@
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screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
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local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
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@ -540,7 +540,7 @@ xdecor.register("stonepath", {
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})
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local function register_hard_node(name, desc, def)
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def = def or {}
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if def == nil then def = { groups = {cracky=1}, sounds = default.node_sound_stone_defaults() } end
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xdecor.register(name, {
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description = desc,
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tiles = {"xdecor_" .. name .. ".png"},
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@ -549,13 +549,13 @@ local function register_hard_node(name, desc, def)
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})
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end
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register_hard_node("cactusbrick", S("Cactus Brick"))
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register_hard_node("coalstone_tile", S("Coal Stone Tile"))
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register_hard_node("desertstone_tile", S("Desert Stone Tile"))
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register_hard_node("hard_clay", S("Hardened Clay"))
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register_hard_node("moonbrick", S("Moon Brick"))
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register_hard_node("stone_tile", S("Stone Tile"))
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register_hard_node("stone_rune", S("Runestone"))
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register_hard_node("cactusbrick", S("Cactus Brick"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("coalstone_tile", S("Coal Stone Tile"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("desertstone_tile", S("Desert Stone Tile"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("hard_clay", S("Hardened Clay"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("moonbrick", S("Moon Brick"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("stone_tile", S("Stone Tile"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("stone_rune", S("Runestone"), { groups = {cracky = 1}, sounds = default.node_sound_stone_defaults() })
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register_hard_node("packed_ice", S("Packed Ice"), {
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groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
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@ -1,5 +1,5 @@
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local rope = {}
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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-- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
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function rope.place(itemstack, placer, pointed_thing)
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@ -3,7 +3,7 @@ local nodes = {}
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screwdriver = screwdriver or {}
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local min, ceil = math.min, math.ceil
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local S = minetest.get_translator("xdecor")
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local S = xdecor.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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-- Nodes allowed to be cut
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