1
0
mirror of https://codeberg.org/minenux/minetest-mod-toolranks synced 2023-10-03 09:08:51 -07:00

update to increase speed levels

This commit is contained in:
tenplus1 2021-05-09 15:35:01 +01:00
parent 9cd6179ad9
commit cf85317c7e
7 changed files with 178 additions and 96 deletions

View File

@ -1,20 +1,27 @@
# minetest-toolranks # minetest-toolranks [toolranks]
Minetest tool ranks mod Minetest tool ranks mod
## Original mod by lisacvuk Tools gain levels for digging nodes. Higher level tools dig faster and take longer to wear out.
https://github.com/lisacvuk/minetest-toolranks
Tool gains levels for digging nodes. Higher level tools take longer to
wear out.
## Are you a mod developer? ## Are you a mod developer?
Does one of your mods add new tools?
If so, to support this mod, check if it is loaded with
```minetest.get_modpath("toolranks")```
and then replace all after_use definitions with toolranks.new_afteruse.
Optionaly, you can also replace tools description with
```toolranks.create_description("Tool Name", 0, 1)```
and then set original_description to your tools name.
### This is a fork Does one of your mods add new tools?
Yep, this is a simplified version of toolranks with lesser dependencies. If so, to support this mod, add this code to your mod, after your tool's code:
```lua
if minetest.get_modpath("toolranks") then
minetest.override_item("mymod:mytool", {
original_description = "My Tool",
description = toolranks.create_description("My Tool"),
after_use = toolranks.new_afteruse
})
end
end
```
Or alternatively, you can use the helper function:
```lua
toolranks.add_tool("mymod:mytool")
```

193
init.lua
View File

@ -1,5 +1,8 @@
local S = minetest.get_translator("toolranks")
toolranks = { toolranks = {
colors = { colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"), grey = minetest.get_color_escape_sequence("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00"), green = minetest.get_color_escape_sequence("#1eff00"),
@ -9,125 +12,137 @@ toolranks = {
} }
function toolranks.create_description(name, uses, level) local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 1.5--2.0
local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 2.0
return toolranks.colors.green .. (name or "") .. "\n" local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 10
.. toolranks.colors.gold .. "Level: " .. (level or 1) .. "\n" local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 500
.. toolranks.colors.grey .. "Used: " .. (uses or 0) .. " times" local level_multiplier = 1 / max_level
end
function toolranks.get_level(uses) function toolranks.get_level(uses)
if uses >= 3200 then if type(uses) == "number" and uses > 0 then
return 6 return math.min(max_level, math.floor(uses / level_digs))
elseif uses >= 2000 then
return 5
elseif uses >= 1000 then
return 4
elseif uses >= 400 then
return 3
elseif uses >= 200 then
return 2
else
return 1
end end
return 0
end
function toolranks.create_description(name, uses)
local description = name
local newdesc = S(
"@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.green,
description,
toolranks.colors.gold,
toolranks.get_level(uses),
"", -- was tooltype
toolranks.colors.grey,
(type(uses) == "number" and uses or 0)
)
return newdesc
end end
function toolranks.new_afteruse(itemstack, user, node, digparams) function toolranks.new_afteruse(itemstack, user, node, digparams)
-- Get tool metadata and number of times used local pname = user:get_player_name()
if not pname then return itemstack end -- player nil check
local itemmeta = itemstack:get_meta() local itemmeta = itemstack:get_meta()
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
-- Only count nodes that spend the tool if digparams.wear > 0 then -- Only count nodes that spend the tool
if digparams.wear > 0 then
dugnodes = dugnodes + 1 dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes) itemmeta:set_string("dug", dugnodes)
else
return
end end
-- Get tool description and last level if itemstack:get_wear() > 60135 then
local itemdef = itemstack:get_definition()
local itemdesc = itemdef.original_description or itemdef.description or "Tool"
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1
local name = user:get_player_name()
-- Warn player when tool is almost broken minetest.chat_send_player(pname,
if itemstack:get_wear() > 60100 then toolranks.colors.gold .. S("Your tool is about to break!"))
minetest.chat_send_player(name,
toolranks.colors.gold .. "Your tool is almost broken!")
minetest.sound_play("default_tool_breaks", { minetest.sound_play("default_tool_breaks", {
to_player = name, to_player = pname,
gain = 1.0 gain = 2.0,
}) })
end end
local itemdef = itemstack:get_definition()
local itemdesc = itemdef.original_description or ""
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0
local level = toolranks.get_level(dugnodes) local level = toolranks.get_level(dugnodes)
-- Alert player when tool has leveled up
if lastlevel < level then if lastlevel < level then
minetest.chat_send_player(name, "Your " local levelup_text = S(
.. toolranks.colors.green .. itemdesc "Your @1@2@3 just leveled up!",
.. toolranks.colors.white .. " just leveled up!") toolranks.colors.green,
itemdesc,
toolranks.colors.white
)
minetest.chat_send_player(pname, levelup_text)
minetest.sound_play("toolranks_levelup", { minetest.sound_play("toolranks_levelup", {
to_player = name, to_player = pname,
gain = 1.0 gain = 2.0,
}) })
itemmeta:set_string("lastlevel", level) -- Make tool better by modifying tool_capabilities (if defined)
if itemdef.tool_capabilities then
local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1))
local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
local caps = table.copy(itemdef.tool_capabilities)
caps.full_punch_interval = caps.full_punch_interval and
(caps.full_punch_interval / speed_multiplier)
caps.punch_attack_uses = caps.punch_attack_uses and
(caps.punch_attack_uses * use_multiplier)
for _,c in pairs(caps.groupcaps) do
c.uses = c.uses * use_multiplier
for i,t in ipairs(c.times) do
c.times[i] = t / speed_multiplier
end
end end
-- Set new meta itemmeta:set_tool_capabilities(caps)
itemmeta:set_string("description", end
toolranks.create_description(itemdesc, dugnodes, level)) end
-- Old method for compatibility with tools without tool_capabilities defined
local wear = digparams.wear local wear = digparams.wear
-- Set wear level if level > 0 and not itemdef.tool_capabilities then
if level > 1 then
wear = digparams.wear * 4 / (4 + level) local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
wear = wear / use_multiplier
end end
itemmeta:set_string("lastlevel", level)
itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes))
itemstack:add_wear(wear) itemstack:add_wear(wear)
return itemstack return itemstack
end end
-- Default tool list -- Helper function
local tools = { function toolranks.add_tool(name)
"default:sword_wood", "default:sword_stone", "default:sword_steel", local desc = ItemStack(name):get_definition().description
"default:sword_bronze", "default:sword_mese", "default:sword_diamond",
"default:pick_wood", "default:pick_stone", "default:pick_steel",
"default:pick_bronze", "default:pick_mese", "default:pick_diamond",
"default:axe_wood", "default:axe_stone", "default:axe_steel",
"default:axe_bronze", "default:axe_mese", "default:axe_diamond",
"default:shovel_wood", "default:shovel_stone", "default:shovel_steel",
"default:shovel_bronze", "default:shovel_mese", "default:shovel_diamond"
}
-- Loop through tool list and add new toolranks description
for n = 1, #tools do
local name = tools[n]
local def = minetest.registered_tools[name]
local desc = def and def.description
if desc then
minetest.override_item(name, { minetest.override_item(name, {
original_description = desc, original_description = desc,
@ -135,4 +150,36 @@ for n = 1, #tools do
after_use = toolranks.new_afteruse after_use = toolranks.new_afteruse
}) })
end end
end
-- Sword
toolranks.add_tool("default:sword_wood")
toolranks.add_tool("default:sword_stone")
toolranks.add_tool("default:sword_steel")
toolranks.add_tool("default:sword_bronze")
toolranks.add_tool("default:sword_mese")
toolranks.add_tool("default:sword_diamond")
-- Pickaxe
toolranks.add_tool("default:pick_wood")
toolranks.add_tool("default:pick_stone")
toolranks.add_tool("default:pick_steel")
toolranks.add_tool("default:pick_bronze")
toolranks.add_tool("default:pick_mese")
toolranks.add_tool("default:pick_diamond")
-- Axe
toolranks.add_tool("default:axe_wood")
toolranks.add_tool("default:axe_stone")
toolranks.add_tool("default:axe_steel")
toolranks.add_tool("default:axe_bronze")
toolranks.add_tool("default:axe_mese")
toolranks.add_tool("default:axe_diamond")
-- Shovel
toolranks.add_tool("default:shovel_wood")
toolranks.add_tool("default:shovel_stone")
toolranks.add_tool("default:shovel_steel")
toolranks.add_tool("default:shovel_bronze")
toolranks.add_tool("default:shovel_mese")
toolranks.add_tool("default:shovel_diamond")

11
locale/toolranks.en.tr Normal file
View File

@ -0,0 +1,11 @@
# textdomain: toolranks
@1@2@n@3Level @4 @5@n@6Node dug: @7=@1@2@n@3Level @4 @5@n@6Node dug: @7
pickaxe=pickaxe
axe=axe
shovel=shovel
hoe=hoe
sword=sword
tool=tool
Most used tool is now a @1@2@3 owned by @4 with @5 uses.=Most used tool is now a @1@2@3 owned by @4 with @5 uses.
Your tool is about to break!=Your tool is about to break!
Your @1@2@3 just leveled up!=Your @1@2@3 just leveled up!

11
locale/toolranks.fr.tr Normal file
View File

@ -0,0 +1,11 @@
# textdomain: toolranks
@1@2@n@3Level @4 @5@n@6Node dug: @7=@1@2@n@3@5 niveau @4@n@6Blocks minés : @7
pickaxe=pioche
axe=hache
shovel=pelle
hoe=houe
sword=épée
tool=outil
Most used tool is now a @1@2@3 owned by @4 with @5 uses.=Loutil le plus utilisé est désormais @1@2@3 appartenant à @4 avec @5 utilisations.
Your tool is about to break!=Votre outil va se casser !
Your @1@2@3 just leveled up!=Votre @1@2@3 a gagné un niveau !

View File

@ -1,4 +1,2 @@
name = toolranks name = toolranks
depends = default depends = default
optional_depends =
description = Add ability to level up tools to make them last longer.

8
settingtypes.txt Normal file
View File

@ -0,0 +1,8 @@
# Number of tool levels
toolranks_levels (Levels) int 10
# Number of nodes that need to be dug to reach the next tool level
toolranks_level_digs (Digs per level) int 500
# Dig speed multiplier at maximum tool level (1.0 to disable)
toolranks_speed_multiplier (Dig speed multiplier) float 2.0 1.0 10.0
# Durability multiplier at maximum tool level (1.0 to disable)
toolranks_use_multiplier (Durability multiplier) float 2.0 1.0 10.0

Binary file not shown.