minetest-mod-stamina/settingtypes.txt
mckaygerhard a39c32d1d0 sync code with MR and comment on performance issues
* do not check fake players in callbacks due performance impack
  but made proper player checks on each loop cos each loop
  retrieve players at live so a suddent disconected player may
  happened or craker player with invalid object that property
  check at `ck_player(obj)`
* added comments about this, this commit tries to sync the MR at
  https://notabug.org/TenPlus1/stamina/pulls/16
  until (as always) tenplus1 commit their own solution
2023-07-23 21:01:21 -04:00

14 lines
425 B
Plaintext

sprint (Enable sprint) bool true
sprint_particles (Enable sprint particles) bool true
enable_stamina (Enable stamina/hunger) bool true
stamina_tick (Time in seconds after which 1 saturation point is taken) float 1600
stamina_sprint_speed (Extra sprint speed - 0.0 to 1.0) float 0.3
stamina_sprint_jump (Extra sprint jump height - 0.0 to 1.0) float 0.1
stamina_sprint_drain (Sprint stamina drain - 0.0 to 1.0) float 0.2