fix nil pos on drop
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3
init.lua
3
init.lua
@ -572,7 +572,8 @@ function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thin
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if inv:room_for_item("main", {name = replace_with_item}) then
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inv:add_item("main", replace_with_item)
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else
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pos.y = math.floor(pos.y - 1.0)
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local pos = user:get_pos()
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core.add_item(pos, replace_with_item)
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end
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end
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