bucket or glass of milk negates drunk and poison effects
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5
init.lua
5
init.lua
@ -225,7 +225,7 @@ local function stamina_globaltimer(dtime)
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-- play burp sound every 20 seconds when drunk
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local num = stamina.players[name].drunk
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if math.floor(num/20) == num/20 then
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if num and num > 0 and math.floor(num / 20) == num / 20 then
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minetest.sound_play("stamina_burp", {to_player = name, gain = 0.7}, true)
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end
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@ -508,7 +508,8 @@ function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thin
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})
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-- if player drinks bucket of milk then stop poison and being drunk
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if itemstack:get_name() == "mobs:bucket_milk" then
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if itemstack:get_name() == "mobs:bucket_milk"
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or itemstack:get_name() == "mobs:glass_milk" then
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stamina.players[name].poisoned = 0
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stamina.players[name].drunk = 0
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