reset vars on respawn also

main
TenPlus1 2019-02-25 21:27:54 +00:00
parent ddf2c4f600
commit 4b5de2831c
1 changed files with 2 additions and 1 deletions

View File

@ -381,7 +381,7 @@ function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thin
elseif hp_change < 0 then
-- assume hp_change < 0.
-- assume hp_change < 0
user:hud_change(user:get_attribute("stamina:hud_id"), "text",
"stamina_hud_poison.png")
@ -486,6 +486,7 @@ and minetest.setting_get("enable_stamina") ~= false then
end)
minetest.register_on_respawnplayer(function(player)
stamina.players[player:get_player_name()] = {poisoned = nil, sprint = nil}
stamina_update_level(player, STAMINA_VISUAL_MAX)
end)
end