sync player nil checks; add settings for stamina speed, jump and drain
* add settings for stamina speed, jump and drain * Merge branch 'master' of https://notabug.org/TenPlus1/stamina into main-sync * Fix https://notabug.org/TenPlus1/stamina/issues/14 extra end at line 16 * property dont update hud/hunger if damage not enabled * added more nil player checks due constant loop codes inside functions * sync license and replace sip sound with licensed one
This commit is contained in:
commit
41bd87405d
@ -55,6 +55,7 @@ TenPlus1 Additions:
|
||||
- Added Pipeworks checks for fake players
|
||||
- Added 60 second drunk effect when foods have {alcohol=1} group (eat 4 or more)
|
||||
- Moved exhaustion and hud_id to player table instead of player attributes
|
||||
- Added 4 lucky block effects
|
||||
|
||||
|
||||
License:
|
||||
|
@ -2,3 +2,4 @@ default
|
||||
3d_armor?
|
||||
player_monoids?
|
||||
pova?
|
||||
lucky_block?
|
||||
|
132
init.lua
132
init.lua
@ -24,9 +24,17 @@ STAMINA_STARVE_LVL = 3 -- level of staturation that causes starving
|
||||
|
||||
STAMINA_VISUAL_MAX = 20 -- hud bar extends only to 20
|
||||
|
||||
SPRINT_SPEED = 0.3 -- how much faster player can run if satiated
|
||||
SPRINT_JUMP = 0.1 -- how much higher player can jump if satiated
|
||||
SPRINT_DRAIN = 0.35 -- how fast to drain satation while sprinting (0-1)
|
||||
|
||||
local function clamp(val, minval, maxval)
|
||||
return math.max(math.min(val, maxval), minval)
|
||||
end
|
||||
|
||||
-- how much faster players can run if satiated.
|
||||
SPRINT_SPEED = clamp(tonumber(minetest.settings:get("stamina_sprint_speed")) or 0.3, 0.0, 1.0)
|
||||
-- how much higher player can jump if satiated
|
||||
SPRINT_JUMP = clamp(tonumber(minetest.settings:get("stamina_sprint_jump")) or 0.1, 0.0, 1.0)
|
||||
-- how fast to drain satation while sprinting (0-1)
|
||||
SPRINT_DRAIN = clamp(tonumber(minetest.settings:get("stamina_sprint_drain")) or 0.35, 0.0, 1.0)
|
||||
|
||||
|
||||
local function get_int_attribute(player)
|
||||
@ -48,6 +56,8 @@ end
|
||||
|
||||
|
||||
local stamina_enabled = minetest.settings:get_bool("enable_stamina") ~= false
|
||||
local damage_enabled = minetest.settings:get_bool("enable_damage")
|
||||
|
||||
|
||||
local function stamina_update_level(player, level)
|
||||
|
||||
@ -84,7 +94,7 @@ stamina.change = function(player, change)
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if not name or not change or change == 0 then
|
||||
if not damage_enabled or not name or not change or change == 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
@ -141,13 +151,12 @@ local pova_mod = minetest.get_modpath("pova")
|
||||
|
||||
local function set_sprinting(name, sprinting)
|
||||
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local player = minetest.get_player_by_name(name) ; if not player then return end
|
||||
|
||||
if player then
|
||||
-- get player physics
|
||||
local def = player:get_physics_override()
|
||||
|
||||
--print ("---", def.speed, def.jump)
|
||||
--print ("---", def.speed, def.jump)
|
||||
|
||||
if sprinting == true and not stamina.players[name].sprint then
|
||||
|
||||
@ -203,13 +212,13 @@ local function set_sprinting(name, sprinting)
|
||||
stamina.players[name].sprint = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function head_particle(player, texture)
|
||||
|
||||
if player then
|
||||
if not player then return end
|
||||
|
||||
local prop = player:get_properties()
|
||||
local eye_height = prop.eye_height or 1.23
|
||||
local pos = player:get_pos() ; pos.y = pos.y + eye_height -- mouth level
|
||||
@ -231,14 +240,13 @@ local function head_particle(player, texture)
|
||||
maxsize = 2,
|
||||
texture = texture
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local function drunk_tick()
|
||||
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
|
||||
if player then
|
||||
if not player then return end
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
@ -279,9 +287,6 @@ local function drunk_tick()
|
||||
player:set_look_horizontal(yaw)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@ -290,14 +295,15 @@ local function health_tick()
|
||||
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
|
||||
if player then
|
||||
if not player then return end
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if name then
|
||||
|
||||
local air = player:get_breath() or 0
|
||||
local hp = player:get_hp()
|
||||
local h = get_int_attribute(player)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if name then
|
||||
|
||||
-- damage player by 1 hp if saturation is < 2
|
||||
if h and h < STAMINA_STARVE_LVL
|
||||
@ -318,7 +324,6 @@ local function health_tick()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -326,9 +331,8 @@ local function action_tick()
|
||||
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
|
||||
if player then
|
||||
|
||||
local controls = player and player:get_player_control()
|
||||
if not player then return end
|
||||
local controls = player:get_player_control()
|
||||
|
||||
-- Determine if the player is walking or jumping
|
||||
if controls then
|
||||
@ -347,7 +351,8 @@ local function action_tick()
|
||||
--- START sprint
|
||||
if enable_sprint then
|
||||
|
||||
local name = player and player:get_player_name()
|
||||
if not player then return end
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- check if player can sprint (stamina must be over 6 points)
|
||||
if name
|
||||
@ -405,7 +410,6 @@ local function action_tick()
|
||||
end
|
||||
-- END sprint
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -413,7 +417,7 @@ local function poison_tick()
|
||||
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
|
||||
if player then
|
||||
if not player then return end
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
@ -446,7 +450,6 @@ local function poison_tick()
|
||||
stamina.players[name].poisoned = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -454,16 +457,13 @@ local function stamina_tick()
|
||||
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
|
||||
if player then
|
||||
if not player then return end
|
||||
|
||||
local h = get_int_attribute(player)
|
||||
|
||||
if h and h > STAMINA_TICK_MIN then
|
||||
stamina_update_level(player, h - 1)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@ -506,8 +506,11 @@ local function stamina_globaltimer(dtime)
|
||||
end
|
||||
|
||||
|
||||
-- override core.do_item_eat() so we can redirect hp_change to stamina
|
||||
core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
-- stamina and eating functions disabled if damage is disabled
|
||||
if damage_enabled and minetest.settings:get_bool("enable_stamina") ~= false then
|
||||
|
||||
-- override core.do_item_eat() so we can redirect hp_change to stamina
|
||||
core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
||||
if user.is_fake_player then
|
||||
return -- abort if called by fake player (eg. pipeworks-wielder)
|
||||
@ -529,11 +532,10 @@ core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, point
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- not local since it's called from within core context
|
||||
function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
-- not local since it's called from within core context
|
||||
function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
||||
if not itemstack or not user then
|
||||
return itemstack
|
||||
@ -573,6 +575,8 @@ function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thin
|
||||
-- particle effect when eating
|
||||
local texture = minetest.registered_items[itemname].inventory_image
|
||||
|
||||
texture = texture or minetest.registered_items[itemname].wield_image
|
||||
|
||||
head_particle(user, texture)
|
||||
|
||||
-- if player drinks milk then stop poison and being drunk
|
||||
@ -627,18 +631,14 @@ function stamina.eat(hp_change, replace_with_item, itemstack, user, pointed_thin
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
-- stamina is disabled if damage is disabled
|
||||
if minetest.settings:get_bool("enable_damage")
|
||||
and minetest.settings:get_bool("enable_stamina") ~= false then
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
|
||||
if not player then return end
|
||||
|
||||
local level = STAMINA_VISUAL_MAX -- TODO
|
||||
|
||||
if player then
|
||||
if get_int_attribute(player) then
|
||||
|
||||
level = math.min(get_int_attribute(player), STAMINA_VISUAL_MAX)
|
||||
@ -669,13 +669,11 @@ and minetest.settings:get_bool("enable_stamina") ~= false then
|
||||
drunk = nil,
|
||||
sprint = nil
|
||||
}
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
|
||||
if player then
|
||||
local name = player:get_player_name()
|
||||
local name = player:get_player_name() ; if not name then return end
|
||||
|
||||
if stamina.players[name].poisoned
|
||||
or stamina.players[name].drunk then
|
||||
@ -688,7 +686,6 @@ and minetest.settings:get_bool("enable_stamina") ~= false then
|
||||
stamina.players[name].sprint = nil
|
||||
|
||||
stamina_update_level(player, STAMINA_VISUAL_MAX)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(stamina_globaltimer)
|
||||
@ -729,44 +726,15 @@ minetest.register_on_leaveplayer(function(player)
|
||||
end)
|
||||
|
||||
|
||||
--lucky blocks (if damage and stamina active)
|
||||
-- add lucky blocks (if damage and stamina active)
|
||||
if minetest.get_modpath("lucky_block")
|
||||
and minetest.settings:get_bool("enable_damage")
|
||||
and minetest.settings:get_bool("enable_stamina") ~= false then
|
||||
|
||||
local effect_me = function(pos, player, def)
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
local green = minetest.get_color_escape_sequence("#bada55")
|
||||
if player then
|
||||
local name = player:get_player_name()
|
||||
|
||||
if def.poison or def.drunk then
|
||||
|
||||
player:hud_change(stamina.players[name].hud_id,
|
||||
"text", "stamina_hud_poison.png")
|
||||
end
|
||||
|
||||
if def.poison and def.poison > 0 then
|
||||
|
||||
stamina.players[name].poisoned = def.poison
|
||||
|
||||
minetest.chat_send_player(name,
|
||||
green .. "Seems you have been poisoned!")
|
||||
|
||||
elseif def.drunk and def.drunk > 0 then
|
||||
|
||||
stamina.players[name].drunk = def.drunk
|
||||
|
||||
minetest.chat_send_player(name,
|
||||
green .. "You seem a little tipsy!")
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
lucky_block:add_blocks({
|
||||
{"cus", effect_me, {poison = 5} },
|
||||
{"cus", effect_me, {poison = 10} },
|
||||
{"cus", effect_me, {drunk = 30} },
|
||||
})
|
||||
dofile(MP .. "/lucky_block.lua")
|
||||
end
|
||||
|
||||
|
||||
print("[MOD] Stamina loaded")
|
||||
|
28
license.txt
Normal file
28
license.txt
Normal file
@ -0,0 +1,28 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
|
||||
Code:
|
||||
- all code LGPL-2.1+
|
||||
|
||||
Textures:
|
||||
- stamina_hud_poison.png - BlockMen (CC-BY 3.0)
|
||||
- stamina_hud_fg.png - PilzAdam (WTFPL), modified by BlockMen
|
||||
- stamina_hud_bg.png - PilzAdam (WTFPL), modified by BlockMen
|
||||
|
||||
Sounds (CC-BY-3.0):
|
||||
- stamina_eat.*.ogg - http://www.freesound.org/people/sonictechtonic/sounds/242215/
|
||||
- stamina_burp.ogg - https://www.freesfx.co.uk/sfx/burp (small burp)
|
||||
|
||||
Sounds (Attribution 3.0):
|
||||
- stamina_sip.ogg - https://freesound.org/people/Stevious42/sounds/259640/
|
45
lucky_block.lua
Normal file
45
lucky_block.lua
Normal file
@ -0,0 +1,45 @@
|
||||
local green = minetest.get_color_escape_sequence("#bada55")
|
||||
local green2 = minetest.get_color_escape_sequence("#33ff55")
|
||||
|
||||
-- poison and drunk effects function
|
||||
local effect_me = function(pos, player, def)
|
||||
|
||||
local name = player:get_player_name() ; if not name then return end
|
||||
|
||||
if def.poison or def.drunk then
|
||||
|
||||
player:hud_change(stamina.players[name].hud_id, "text", "stamina_hud_poison.png")
|
||||
end
|
||||
|
||||
if def.poison and def.poison > 0 then
|
||||
|
||||
stamina.players[name].poisoned = def.poison
|
||||
|
||||
minetest.chat_send_player(name, green .. "Seems you have been poisoned!")
|
||||
|
||||
elseif def.drunk and def.drunk > 0 then
|
||||
|
||||
stamina.players[name].drunk = def.drunk
|
||||
|
||||
minetest.chat_send_player(name, green .. "You seem a little tipsy!")
|
||||
end
|
||||
|
||||
|
||||
-- restore stamina function
|
||||
local full_stamina = function(pos, player, def)
|
||||
|
||||
local name = player:get_player_name() ; if not name then return end
|
||||
|
||||
stamina.change(player, 100) -- set to 100 incase of default stamina increase
|
||||
|
||||
minetest.chat_send_player(name, green2 .. "You suddenly feel full!")
|
||||
end
|
||||
|
||||
|
||||
-- add lucky blocks
|
||||
lucky_block:add_blocks({
|
||||
{"cus", effect_me, {poison = 5}},
|
||||
{"cus", effect_me, {poison = 10}},
|
||||
{"cus", effect_me, {drunk = 30}},
|
||||
{"cus", full_stamina}
|
||||
})
|
@ -5,3 +5,9 @@ sprint_particles (Enable sprint particles) bool true
|
||||
enable_stamina (Enable stamina/hunger) bool true
|
||||
|
||||
stamina_tick (Time in seconds after which 1 saturation point is taken) float 800
|
||||
|
||||
stamina_sprint_speed (Extra sprint speed - 0.0 to 1.0) float 0.3
|
||||
|
||||
stamina_sprint_jump (Extra sprint jump height - 0.0 to 1.0) float 0.1
|
||||
|
||||
stamina_sprint_drain (Sprint stamina drain - 0.0 to 1.0) float 0.35
|
||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user