114 lines
3.2 KiB
Lua
114 lines
3.2 KiB
Lua
if minetest.get_modpath("3d_armor") then
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if minetest.get_modpath("nssm") then
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local stats = {
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wolf = {name="Werewolf", armor=1, heal=0, use=10, effect=mww},
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white_wolf = {name="Werewolf", armor=1, heal=0, use=10, effect=www},
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bloco = {name="Bloco", armor=1, heal=0, use=10, effect=bloc},
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croco = {name="Crocodile", armor=1, heal=0, use=10, effect=croc},
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ant = {name="", armor=1, heal=0, use=10, effect=bloc},
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manticore = {name="", armor=1, heal=0, use=10, effect=mant},
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--[[brass = { name="Brass", armor=1.8, heal=0, use=650 },
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cast = { name="Cast Iron", armor=2.5, heal=8, use=200 },
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carbon = { name="Carbon Steel", armor=2.7, heal=10, use=100 },
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stainless = { name="Stainless Steel", armor=2.7, heal=10, use=75 },]]
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}
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local mats = {
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wolf="nssm:wolf_fur",
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white_wolf="nssm:white_wolf_fur",
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bloco="nssm:bloco_skin",
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croco="nssm:crocodile_skin",
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ant="nssm:ant_esoskeleton",
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manticore="nssm:manticore_fur",
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}
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for k, v in pairs(stats) do
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minetest.register_tool("nssm:helmet_"..k, {
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description = v.name.." Helmet",
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inventory_image = "inv_helmet_"..k..".png",
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groups = {armor_head=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("nssm:chestplate_"..k, {
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description = v.name.." Chestplate",
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inventory_image = "inv_chestplate_"..k..".png",
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groups = {armor_torso=math.floor(8*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("nssm:leggings_"..k, {
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description = v.name.." Leggings",
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inventory_image = "inv_leggings_"..k..".png",
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groups = {armor_legs=math.floor(7*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("nssm:boots_"..k, {
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description = v.name.." Boots",
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inventory_image = "inv_boots_"..k..".png",
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groups = {armor_feet=math.floor(4*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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end
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for k, v in pairs(mats) do
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minetest.register_craft({
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output = "nssm:helmet_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{"", "", ""},
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},
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})
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minetest.register_craft({
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output = "nssm:chestplate_"..k,
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recipe = {
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{v, "", v},
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{v, v, v},
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{v, v, v},
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},
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})
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minetest.register_craft({
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output = "nssm:leggings_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{v, "", v},
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},
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})
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minetest.register_craft({
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output = "nssm:boots_"..k,
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recipe = {
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{v, "", v},
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{v, "", v},
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},
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})
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end
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if minetest.get_modpath("shields") then
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local stats = {
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crab = {name="Crab", armor=1, heal=0, use=10},
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ice_teeth ={name="Ice Teeth", armor=1, heal=0, use=10}
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}
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local mats = {
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crab="nssm:crab_carapace",
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ice_teeth="nssm:little_ice_tooth",
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}
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for a, b in pairs(stats) do
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minetest.register_tool("nssm:shield_"..a, {
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description = v.name.." Shield",
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inventory_image = "inv_shield_"..a..".png",
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groups = {armor_shield=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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local m = mats[a]
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minetest.register_craft({
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output = "nssm:shield_"..a,
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recipe = {
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{m, m, m},
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{m, m, m},
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{"", m, ""},
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},
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})
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end
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end
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end
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end
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