minetest-mod-nssm/mobs/spiderduck.lua

61 lines
1.3 KiB
Lua

mobs:register_mob("nssm:spiderduck", {
type = "monster",
hp_max = 35,
hp_min = 24,
collisionbox = {-0.6, -0.8, -0.6, 0.6, 0.4, 0.5},
visual = "mesh",
rotate = 270,
mesh = "spiderduck.x",
textures = {
{"spiderduck.png"}
},
visual_size = {x = 2, y = 2},
fear_height = 4,
makes_footstep_sound = true,
view_range = 24,
walk_velocity = 2,
run_velocity = 4,
sounds = {
random = "duck",
},
damage = 6,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 1, max = 2},
{name = "nssm:duck_legs", chance = 1, min = 1, max = 8},
{name = "nssm:silk_gland", chance = 2, min = 1, max = 2},
{name = "nssm:black_duck_feather", chance = 3, min = 1, max = 4},
{name = "nssm:duck_beak", chance = 5, min = 1, max = 1},
},
armor = 80,
drawtype = "front",
water_damage = 2,
lava_damage = 5,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood.png",
stepheight = 1.5,
dogshoot_switch = true,
attack_type = "dogshoot",
arrow = "nssm:webball",
reach = 2,
shoot_interval = 2,
shoot_offset = 2,
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 60,
stand_end = 140,
walk_start = 220,
walk_end = 260,
run_start = 220,
run_end = 260,
punch_start = 20,
punch_end = 46,
shoot_start = 150,
shoot_end = 200,
}
})