minetest-mod-nssm/mobs/pumpboom.lua

154 lines
3.0 KiB
Lua

mobs:register_mob("nssm:pumpboom_small", {
type = "monster",
hp_max = 15,
hp_min = 14,
collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
visual = "mesh",
mesh = "pumpboom.x",
rotate = 270,
textures = {
{"pumpboom.png"}
},
visual_size = {x = 3, y = 3},
explosion_radius = 4,
makes_footstep_sound = true,
view_range = 20,
fear_height = 4,
walk_velocity = 2,
run_velocity = 2.5,
sounds = {
explode = "tnt_explode"
},
damage = 1.5,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 1, max = 2},
{name = "nssm:black_powder", chance = 2, min = 1, max = 2},
},
armor = 100,
drawtype = "front",
water_damage = 2,
lava_damage = 5,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood.png",
stepheight = 1.1,
attack_type = "explode",
animation = {
speed_normal = 25,
speed_run = 25,
stand_start = 1,
stand_end = 30,
walk_start = 81,
walk_end = 97,
run_start = 81,
run_end = 97,
punch_start = 70,
punch_end = 80,
}
})
mobs:register_mob("nssm:pumpboom_medium", {
type = "monster",
hp_max = 18,
hp_min = 17,
collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
visual = "mesh",
mesh = "pumpboom.x",
rotate = 270,
textures = {
{"pumpboom.png"}
},
visual_size = {x = 5, y = 5},
makes_footstep_sound = true,
view_range = 25,
walk_velocity = 2,
explosion_radius = 6,
run_velocity = 2.5,
sounds = {
explode = "tnt_explode"
},
damage = 1.5,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 2, max = 3},
{name = "nssm:black_powder", chance = 2, min = 1, max = 3},
},
armor = 100,
drawtype = "front",
water_damage = 2,
lava_damage = 5,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood.png",
stepheight = 1.1,
attack_type = "explode",
animation = {
speed_normal = 25,
speed_run = 25,
stand_start = 1,
stand_end = 30,
walk_start = 81,
walk_end = 97,
run_start = 81,
run_end = 97,
punch_start = 70,
punch_end = 80,
}
})
mobs:register_mob("nssm:pumpboom_large", {
type = "monster",
hp_max = 20,
hp_min = 19,
collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
visual = "mesh",
mesh = "pumpboom.x",
rotate = 270,
explosion_radius = 8,
textures = {
{"pumpboom.png"}
},
visual_size = {x = 8, y = 8},
makes_footstep_sound = true,
view_range = 30,
walk_velocity = 2,
run_velocity = 3,
sounds = {
explode = "tnt_explode"
},
damage = 1.5,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 3, max = 4},
{name = "nssm:black_powder", chance = 2, min = 2, max = 4},
},
armor = 100,
drawtype = "front",
water_damage = 2,
lava_damage = 5,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood.png",
stepheight = 1.1,
attack_type = "explode",
animation = {
speed_normal = 25,
speed_run = 25,
stand_start = 1,
stand_end = 30,
walk_start = 81,
walk_end = 97,
run_start = 81,
run_end = 97,
punch_start = 70,
punch_end = 80,
}
})