85 lines
2.9 KiB
Lua
85 lines
2.9 KiB
Lua
local default_dir = {
|
|
x = 1,
|
|
y = 1,
|
|
z = 1,
|
|
}
|
|
function default_on_step(self, pos, node, name, max_time, damage, dir, not_transparent, vel, dtime)
|
|
local timer = 0
|
|
minetest.register_globalstep(function(dtime)
|
|
timer = timer + dtime
|
|
if (timer>max_time) then
|
|
self.object:remove()
|
|
end
|
|
end)
|
|
--while going around it damages entities
|
|
local objects = minetest.env:get_objects_inside_radius(pos, 2)
|
|
for _,obj in ipairs(objects) do
|
|
if (obj:is_player()) then
|
|
elseif (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
|
|
obj:set_hp(obj:get_hp()-damage)
|
|
if (obj:get_hp() <= 0) then
|
|
if (not obj:is_player()) and obj:get_entity_name() ~= "nssm:"..name then
|
|
obj:remove()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local n = minetest.env:get_node(pos).name
|
|
|
|
if n ~=not_transparent then
|
|
minetest.env:set_node(pos, {name="air"})
|
|
local vec = self.object:getvelocity()
|
|
local c=3
|
|
--calculate how many blocks around need to be removed
|
|
local i = nssm:round(math.abs(math.abs(vec.x)-vel)*0.01*c*dir.x)
|
|
local j = nssm:round(math.abs(math.abs(vec.y)-vel)*0.01*c*dir.y)
|
|
local k = nssm:round(math.abs(math.abs(vec.z)-vel)*0.01*c*dir.z)
|
|
|
|
for dx = -i,i do
|
|
for dy= -j,j do
|
|
for dz = -k,k do
|
|
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
minetest.env:remove_node(p)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
|
|
--function default_on_step(self, pos, node, name, max_time, damage, dir, not_transparent, vel, dtime)
|
|
function nssm_register_weapon(name, def)
|
|
minetest.register_entity("nssm:"..name, {
|
|
textures = {name..".png"},
|
|
on_step = def.on_step or default_on_step(self, self.pos, node, name, 10, 20, default_dir, "default:stone", 30, dtime),
|
|
hit_node = def.hit_node or nssm:explosion(self.pos, def.exp_radius, 1),
|
|
})
|
|
|
|
minetest.register_tool("nssm:"..name.."_hand", {
|
|
description = def.description,
|
|
inventory_image = name.."_hand.png",
|
|
on_use = weapons_shot(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "nssm:"..name.."_hand",
|
|
recipe = {
|
|
{
|
|
{'nssm:great_energy_globe', 'nssm:great_energy_globe', 'nssm:great_energy_globe'},
|
|
{'nssm:great_energy_globe', "nssm:"..def.material, 'nssm:great_energy_globe'},
|
|
{'nssm:great_energy_globe', 'nssm:great_energy_globe', 'nssm:great_energy_globe'},
|
|
}
|
|
}
|
|
})
|
|
end
|
|
|
|
--function default_on_step(self, pos, node, name, max_time, damage, dir, not_transparent, vel, dtime)
|
|
nssm_register_weapon("kamehameha", {
|
|
material = "default:stick",
|
|
description = "Kamehameha from DragonBall"
|
|
})
|