minetest-mod-nssm/tools/bomb_materials.lua
Tai Kedzierski ab470c7bcf Add dependency note for mobs_redo, rename weapons
* changed descriptions of DBZ-based weapons - we should not use trademarked names.
    * still need to change their itemstring names
* moved evocation bombs to own file, moved matria bumbs to own file
2018-12-27 21:12:09 +00:00

584 lines
22 KiB
Lua

function nssm_register_throwitem(name, descr, def)
minetest.register_craftitem("nssm:"..name.."_bomb", {
description = descr,
inventory_image = name.."_bomb.png",
on_use = function(itemstack, placer, pointed_thing)
--weapons_shot(itemstack, placer, pointed_thing, def.velocity, name)
local velocity = 15
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
posthrow = playerpos
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "nssm:"..name.."_bomb_flying")
local vec = {x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity}
local acc = {x=0, y=-9.8, z=0}
obj:setvelocity(vec)
obj:setacceleration(acc)
itemstack:take_item()
return itemstack
end,
})
minetest.register_entity("nssm:"..name.."_bomb_flying",{
textures = {name.."_bomb.png"},
hp_max = 20,
collisionbox = {-0.1,-0.1,-0.1, 0.1,0.1,0.1},
on_step = function(self, dtime)
local pos = self.object:getpos()
local node = minetest.get_node(pos)
local n = node.name
if n ~= "air" then
def.hit_node(self, pos)
self.object:remove()
end
end,
})
end
nssm_register_throwitem("cobweb", "Cobweb Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = -1,1 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssm:web"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:cobweb_bomb 8',
recipe = {
{'nssm:silk_gland', 'nssm:black_powder', 'nssm:silk_gland'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:silk_gland', 'nssm:black_powder', 'nssm:silk_gland'},
}
})
nssm_register_throwitem("ice", "Ice Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,3 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local pos2 = {x = pos.x, y=pos.y+1, z=pos.z}
local pos3 = {x = pos.x, y=pos.y+2, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="default:ice"})
minetest.set_node(pos2, {name="air"})
minetest.set_node(pos3, {name="air"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:ice_bomb 8',
recipe = {
{'nssm:frosted_amphibian_heart', 'nssm:black_powder', 'nssm:frosted_amphibian_heart'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:frosted_amphibian_heart', 'nssm:black_powder', 'nssm:frosted_amphibian_heart'},
}
})
if minetest.get_modpath("nssb") then
nssm_register_throwitem("mantis", "Mantis Clay Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,3 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local pos2 = {x = pos.x, y=pos.y+1, z=pos.z}
local pos3 = {x = pos.x, y=pos.y+2, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssb:hardened_mantis_clay"})
minetest.set_node(pos2, {name="air"})
minetest.set_node(pos3, {name="air"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:mantis_bomb 8',
recipe = {
{'nssm:mantis_meat', 'nssm:black_powder', 'nssm:mantis_meat'},
{'nssm:black_powder', 'nssb:hardened_mantis_clay', 'nssm:black_powder'},
{'nssm:mantis_meat', 'nssm:black_powder', 'nssm:mantis_meat'},
}
})
end
nssm_register_throwitem("lava", "Lava Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = -1,0 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="default:lava_source"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:lava_bomb 12',
recipe = {
{'bucket:bucket_lava', 'nssm:black_powder', 'bucket:bucket_lava'},
{'nssm:black_powder', 'nssm:lava_titan_eye', 'nssm:black_powder'},
{'bucket:bucket_lava', 'nssm:black_powder', 'bucket:bucket_lava'},
}
})
nssm_register_throwitem("water", "Water Bomb", {
hit_node = function(self,pos)
for dx = -2,2 do
for dy = -1,0 do
for dz = -2,2 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="default:water_source"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:water_bomb 10',
recipe = {
{'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'},
{'nssm:black_powder', 'nssm:tentacle_curly', 'nssm:black_powder'},
{'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'},
}
})
nssm_register_throwitem("fire", "Fire Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,1 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="fire:basic_flame"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:fire_bomb 6',
recipe = {
{'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'},
}
})
if minetest.get_modpath("nssb") then
nssm_register_throwitem("mornar", "Mornar Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,1 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssb:mornar"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:mornar_bomb 6',
recipe = {
{'nssm:wrathful_soul_fragment', 'nssm:black_powder', 'nssm:wrathful_soul_fragment'},
{'nssm:black_powder', 'nssm:wrathful_soul_fragment', 'nssm:black_powder'},
{'nssm:wrathful_soul_fragment', 'nssm:black_powder', 'nssm:wrathful_soul_fragment'},
}
})
end
nssm_register_throwitem("hole", "Hole Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = -10,0 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="air"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:hole_bomb 10',
recipe = {
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:digested_sand', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
}
})
nssm_register_throwitem("food", "Food Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = -1,1 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="air"})
minetest.add_item(pos1, "nssm:roasted_duck_legs")
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:food_bomb 8',
recipe = {
{'nssm:gluttonous_soul_fragment', 'nssm:black_powder', 'nssm:gluttonous_soul_fragment'},
{'nssm:black_powder', 'nssm:gluttonous_soul_fragment', 'nssm:black_powder'},
{'nssm:gluttonous_soul_fragment', 'nssm:black_powder', 'nssm:gluttonous_soul_fragment'},
}
})
nssm_register_throwitem("phoenix_fire", "Phoenix Fire Bomb", {
hit_node = function(self,pos)
for dx = -2,2 do
for dy = 0,1 do
for dz = -2,2 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssm:phoenix_fire"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:phoenix_fire_bomb 10',
recipe = {
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:sun_feather', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
}
})
nssm_register_throwitem("kaboom", "Explosive Bomb", {
hit_node = function(self,pos)
local pos1 = {x = pos.x, y=pos.y, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
tnt.boom(pos1, {damage_radius=3,radius=2,ignore_protection=false})
end
end,
})
minetest.register_craft({
output = 'nssm:kaboom_bomb 3',
recipe = {
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
}
})
nssm_register_throwitem("teleport", "Teleport Bomb", {
hit_node = function(self,pos,placer)
local pos1 = {x = pos.x, y=pos.y+1, z=pos.z}
local pos2 = {x = pos.x, y=pos.y+2, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
for _,obj in ipairs(minetest.get_objects_inside_radius(posthrow, 2)) do
if obj:is_player() then
obj:setpos(pos1)
minetest.set_node(pos1, {name="air"})
minetest.set_node(pos2, {name="air"})
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:teleport_bomb 10',
recipe = {
{'nssm:slothful_soul_fragment', 'nssm:black_powder', 'nssm:slothful_soul_fragment'},
{'nssm:black_powder', 'nssm:slothful_soul_fragment', 'nssm:black_powder'},
{'nssm:slothful_soul_fragment', 'nssm:black_powder', 'nssm:slothful_soul_fragment'},
}
})
nssm_register_throwitem("boom", "Boom Bomb", {
hit_node = function(self,pos)
local pos1 = {x = pos.x, y=pos.y, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
tnt.boom(pos1, {damage_radius=4,radius=3,ignore_protection=false})
end
end,
})
minetest.register_craft({
output = 'nssm:boom_bomb 10',
recipe = {
{'nssm:greedy_soul_fragment', 'nssm:black_powder', 'nssm:greedy_soul_fragment'},
{'nssm:black_powder', 'nssm:greedy_soul_fragment', 'nssm:black_powder'},
{'nssm:greedy_soul_fragment', 'nssm:black_powder', 'nssm:greedy_soul_fragment'},
}
})
nssm_register_throwitem("smoke", "Smoke Bomb", {
hit_node = function(self,pos)
local pos1 = {x = pos.x, y=pos.y, z=pos.z}
minetest.add_particlespawner({
amount = 6000,
time = 20,
minpos = {x=pos1.x-3, y=pos1.y+0.5, z=pos1.z-3},
maxpos = {x=pos1.x+3, y=pos1.y+0.5, z=pos1.z+3},
minvel = {x=0.2, y=0.2, z=0.2},
maxvel = {x=0.4, y=0.8, z=0.4},
minacc = {x=-0.2,y=0,z=-0.2},
maxacc = {x=0.2,y=0.1,z=0.2},
minexptime = 6,
maxexptime = 8,
minsize = 10,
maxsize = 12,
collisiondetection = false,
vertical = false,
texture = "tnt_smoke.png",})
end,
})
minetest.register_craft({
output = 'nssm:smoke_bomb 6',
recipe = {
{'nssm:proud_soul_fragment', 'nssm:black_powder', 'nssm:proud_soul_fragment'},
{'nssm:black_powder', 'nssm:proud_soul_fragment', 'nssm:black_powder'},
{'nssm:proud_soul_fragment', 'nssm:black_powder', 'nssm:proud_soul_fragment'},
}
})
nssm_register_throwitem("thick_web", "Thick Web Bomb", {
hit_node = function(self,pos)
local pos1 = {x = pos.x, y=pos.y+1, z=pos.z}
local pos2 = {x = pos.x, y=pos.y+2, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssm:thick_web"})
minetest.set_node(pos2, {name="nssm:thick_web"})
end
end,
})
minetest.register_craft({
output = 'nssm:thick_web_bomb 12',
recipe = {
{'nssm:super_silk_gland', 'nssm:black_powder', 'nssm:super_silk_gland'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:super_silk_gland', 'nssm:black_powder', 'nssm:super_silk_gland'},
}
})
nssm_register_throwitem("poison", "Poison Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,3 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssm:venomous_gas"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:poison_bomb 10',
recipe = {
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:snake_scute', 'nssm:black_powder'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
}
})
nssm_register_throwitem("stone", "Cobblestone Bomb", {
hit_node = function(self,pos)
for dx = -1,1 do
for dy = 1,3 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="default:cobble"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:stone_bomb 6',
recipe = {
{'default:stone', 'nssm:black_powder', 'default:stone'},
{'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'},
{'default:stone', 'nssm:black_powder', 'default:stone'},
}
})
nssm_register_throwitem("fire_ring", "Fire Ring Bomb", {
hit_node = function(self,pos)
for dx = -2,2 do
for dy = 1,2 do
for dz = -2,2 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="fire:basic_flame"})
for dx = -1,1 do
for dy = 1,2 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
minetest.set_node(pos1, {name="air"})
end
end
end
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:fire_ring_bomb 3',
recipe = {
{'fire:flint_and_steel', 'fire:flint_and_steel', 'fire:flint_and_steel'},
{'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'},
{'fire:flint_and_steel', 'fire:flint_and_steel', 'fire:flint_and_steel'},
}
})
if minetest.get_modpath("nssb") then
nssm_register_throwitem("cage", "Cage Bomb", {
hit_node = function(self,pos)
for dx = -2,2 do
for dy = 0,3 do
for dz = -2,2 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="nssb:morentir"})
for dx = -1,1 do
for dy = 1,2 do
for dz = -1,1 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
minetest.set_node(pos1, {name="air"})
end
end
end
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:cage_bomb 10',
recipe = {
{'nssm:lustful_soul_fragment', 'nssm:black_powder', 'nssm:lustful_soul_fragment'},
{'nssm:black_powder', 'nssm:lustful_soul_fragment', 'nssm:black_powder'},
{'nssm:lustful_soul_fragment', 'nssm:black_powder', 'nssm:lustful_soul_fragment'},
}
})
end
nssm_register_throwitem("water_column", "Water Column Bomb", {
hit_node = function(self,pos)
for dx = 0,0 do
for dy = 1,10 do
for dz = 0,0 do
local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz}
if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then
minetest.set_node(pos1, {name="default:water_source"})
end
end
end
end
end,
})
minetest.register_craft({
output = 'nssm:water_column_bomb 6',
recipe = {
{'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'},
{'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'},
{'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'},
}
})
minetest.register_craft({
output = 'nssm:empty_evocation_bomb 10',
recipe = {
{'nssm:envious_soul_fragment', 'nssm:black_powder', 'nssm:envious_soul_fragment'},
{'nssm:black_powder', 'nssm:envious_soul_fragment', 'nssm:black_powder'},
{'nssm:envious_soul_fragment', 'nssm:black_powder', 'nssm:envious_soul_fragment'},
}
})
function nssm_register_throwegg(name, descr, def)
minetest.register_craftitem("nssm:"..name.."_bomb", {
description = descr,
inventory_image = "evocation_bomb.png^"..name.."_egg.png",
on_use = function(itemstack, placer, pointed_thing)
--weapons_shot(itemstack, placer, pointed_thing, def.velocity, name)
local velocity = 15
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "nssm:"..name.."_bomb_flying")
local vec = {x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity}
local acc = {x=0, y=-9.8, z=0}
obj:setvelocity(vec)
obj:setacceleration(acc)
itemstack:take_item()
return itemstack
end,
})
minetest.register_entity("nssm:"..name.."_bomb_flying",{
textures = {"evocation_bomb.png^"..name.."_egg.png"},
on_step = function(self, dtime)
local pos = self.object:getpos()
local node = minetest.get_node(pos)
local n = node.name
if n ~= "air" then
def.hit_node(self, pos)
self.object:remove()
end
end,
})
end