minetest-mod-nssm/mobs/octopus.lua

114 lines
2.3 KiB
Lua

mobs:register_mob("nssm:octopus", {
type = "monster",
hp_max = 32,
hp_min = 25,
collisionbox = {-0.9, -0.5, -0.9, 0.9, 0.92, 0.9},
visual = "mesh",
mesh = "octopus.x",
textures = {
{"octopus.png"}
},
visual_size = {x = 4, y = 4},
view_range = 25,
fly = true,
fly_in = {"default:water_source", "default:water_flowing"},
fall_speed = -20,
walk_velocity = 1.5,
run_velocity = 3,
damage = 5,
reach = 2,
rotate = 270,
jump = false,
jump_chance = 0,
jump_height = 0,
sounds = {
random = "octopus",
},
drops = {
{name = "nssm:life_energy", chance = 1, min = 2, max = 3},
{name = "nssm:tentacle", chance = 1, min = 1, max = 8}
},
armor = 70,
drawtype = "front",
water_damage = 0,
lava_damage = 10,
fire_damage = 10,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood_blue.png",
attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 1,
stand_end = 50,
walk_start = 60,
walk_end = 100,
run_start = 60,
run_end = 100,
punch_start = 120,
punch_end = 160
}
})
mobs:register_mob("nssm:xgaloctopus", {
type = "monster",
hp_max = 30,
hp_min = 27,
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "mesh",
mesh = "octopus.x",
textures = {
{"xgaloctopus.png"}
},
visual_size = {x = 1, y = 1},
view_range = 25,
fly = true,
fly_in = {"default:water_source", "default:water_flowing"},
fall_speed = -20,
walk_velocity = 1.5,
run_velocity = 3,
damage = 5,
reach = 1,
rotate = 270,
jump = false,
jump_chance = 0,
jump_height = 0,
sounds = {
random = "octopus"
},
drops = {
{name = "nssm:life_energy", chance = 1, min = 2, max = 3},
{name = "nssm:tentacle", chance = 1, min = 1, max = 8}
},
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 10,
fire_damage = 10,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood_blue.png",
attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 1,
stand_end = 50,
walk_start = 60,
walk_end = 100,
run_start = 60,
run_end = 100,
punch_start = 120,
punch_end = 160
},
replace_rate = 1,
replace_what = {"default:torch"},
replace_with = "default:water_source",
replace_offset = 0
})