Tai Kedzierski
5d1876067d
remove inhibitor blocks, adjust rainbow staff to allow alternative blocks if nyancat not available
2019-01-02 21:37:38 +00:00
Tai Kedzierski
48cfd8c66e
Add ABMs back!
2018-12-30 15:16:23 +00:00
Tai Kedzierski
eaa50c524b
changed inhibitor so that it can be dug by rainbow tool, changed rainbow tool name from bludgeon, moved inhibitor to tools
2018-12-30 13:33:34 +00:00
Tai Kedzierski
f60dff7883
Mob inhibitor radius is configurable, default reduced to 8
2018-12-30 01:00:44 +00:00
Tai Kedzierski
200c15f690
Remove imported code
...
* xdecor mechanisms had been brought in so as to ensure safe spawn huts.
* This has been superseded by use of `mobs_inhibitor`
* item_drop import has been removed - it should not have been added in the first place
2018-12-28 21:36:39 +00:00
Tai Kedzierski
311701e918
add mob inhibitor and sounds, clarify art licenses
2018-12-28 20:05:44 +00:00
Tai Kedzierski
0bdabf7305
Imported code from other mods
...
* Added itemdrop's sounds
* Added mechanisms from xdecor to allow auto closing doors
* (essential for server buildings!)
2018-12-28 18:00:23 +00:00
Tai Kedzierski
14e2b397bb
add item pickup, fix duckking evo bomb
2018-12-27 22:00:57 +00:00
Tai Kedzierski
ab470c7bcf
Add dependency note for mobs_redo, rename weapons
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* changed descriptions of DBZ-based weapons - we should not use trademarked names.
* still need to change their itemstring names
* moved evocation bombs to own file, moved matria bumbs to own file
2018-12-27 21:12:09 +00:00
Tai Kedzierski
102575a808
reorganize some tools, isolate moranga tools, reduce repeated code
2018-12-27 20:47:46 +00:00
Tai Kedzierski
8b277a7771
split files, add energy eating, rename some materials
2018-12-23 16:26:34 +00:00
Tai Kedzierski
98713af582
Many changes....
...
* Fix indentation in some of main files
* Change whitespace to spaces
* Add squib_fire for fire mobs
* Armor loop recipe fix
2018-12-23 05:05:00 +00:00
Tai Kedzierski
2c5d2ebee6
namespace settings, alternative rainbow staff
2018-12-23 01:55:33 +00:00
npx
67015abf46
Added the possibility to modify mobs difficulty and spawn rate
2016-11-21 20:55:59 +01:00
npx
9f3b339acc
Updated readme and depends files
...
Added settingtypes.txt to set some parameters
2016-11-20 23:55:24 +01:00
NPXcoot
6b8d9d1a22
Spawn regulation for mapgen v7 and bugfix
2016-11-11 23:35:24 +01:00
npx
a1d70093a3
Re-enabled the spawns
2016-11-09 08:31:14 +01:00
NPXcoot
4161824384
Setting the mobs
2016-10-18 23:29:47 +02:00
NPXcoot
1690eb9744
Morvalar added
2016-10-11 00:02:49 +02:00
NPXcoot
a8cd6ac29b
Felucco is ready!
2016-09-17 16:30:28 +02:00
NPXcoot
6c0264ad94
New armors
2016-09-14 16:42:06 +02:00
NPXcoot
c13540a250
Working on armors
2016-09-13 19:05:33 +02:00
npx
14271ce494
Working on the new morlu
2016-09-13 16:00:43 +02:00
npx
32ca2e0f73
Better organization of the folder
2016-09-02 16:28:22 +02:00
npx
3021deec6f
Started again working on the new mobs
2016-09-02 16:20:14 +02:00
npx
911efae843
Fixed dogshoot problem
2016-05-23 23:39:38 +02:00
NPXcoot
680feb94c7
Added Morwa
2016-05-22 13:49:26 +02:00
npx
1121f6cbc7
Removed references to the old APIS
2016-05-19 15:30:07 +02:00
NPXcoot
27c507720f
Morvy (fail)
2016-05-17 23:11:06 +02:00
npx
8734e82f44
Merge branch 'development' of https://github.com/NPXcoot/nssm into development
2016-05-12 14:53:42 +02:00
npx
01e3a5a416
Disabled spawns
2016-05-12 14:53:38 +02:00
NPXcoot
540aff4514
Morgut added
2016-05-12 13:28:13 +02:00
NPXcoot
49a273430e
Morde added
2016-05-12 11:04:27 +02:00
NPXcoot
152b161497
New mobs textures and eggs
2016-05-11 00:08:48 +02:00
npx
455f402cc2
Added mordain!
2016-05-03 23:41:49 +02:00
npx
25e63c1cf2
Modified init.lua and removed unnecessary files
2016-05-01 15:59:49 +02:00
npx
9ee5e46aae
modified: init.lua
...
modified: lava_titan.lua
modified: nssm_api.lua
Working on protections
2016-04-22 00:18:41 +02:00
NPXcoot
f9d01fdc54
New mob! Sand Bloco!
2016-03-22 22:05:14 +01:00
npx
5e3788aaf6
Merge branch 'development' of github.com:NPXcoot/nssm into development
2016-03-20 23:22:23 +01:00
npx
52f8a5a4a3
Working on weapons
2016-03-20 23:21:42 +01:00
NPXcoot
3a12bb0df8
Giant Sandworm new boss
...
I've frozen the Dahaka for now
2016-03-18 08:53:43 +01:00
npx
557b9925a9
Working on weapons
2016-03-16 12:26:31 +01:00
NPXcoot
0853449a68
Sandworm and Giant Sandworm update
2016-03-15 00:19:28 +01:00
npx
e49d27e86e
Working on weapons
2016-03-13 23:07:49 +01:00
npx
cca67ffd8e
Fixed a small error
2016-02-24 23:22:16 +01:00
npx
afb5d06471
Added some specific functions in do_custom
2016-02-24 23:20:45 +01:00
npx
cfef26b914
Added the project
2016-02-22 16:53:56 +01:00