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@ -5,11 +5,11 @@ mymapgenis (Mapgen) int 7
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# Mobs-Multiplier: multiplier defining the spawn abundance for the mobs:
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# 0 = spawn disabled
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# 10 = default
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# 100 = suicide is not the fastest way of dying
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# anothernumber = multiplier of the spawn abundance
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# a number between 0 and 1000 = less then default
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# 1000 = default
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# more than 1000 = suicide is not the fastest way of dying
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multimobs (Multimobs) int 1000
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# Difficult-level:
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mob_difficulty (Mob_difficulty) int 2
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# Multiplier to raise life and damage of the mobs
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mob_difficulty (Mob_difficulty) int 1
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