Finished new weapons

This commit is contained in:
npx 2016-03-22 23:16:30 +01:00
parent 3401f72c96
commit 433dc567b3
3 changed files with 14 additions and 14 deletions

18
api.lua
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@ -1,4 +1,4 @@
-- Mobs Api (19th March 2016) with NSSM modifications -- nssm Api (19th March 2016) with NSSM modifications
nssm = {} nssm = {}
nssm.mod = "redo" nssm.mod = "redo"
@ -187,12 +187,12 @@ function line_of_sight_water(self, pos1, pos2, stepsize)
local s, pos_w = minetest.line_of_sight(pos1, pos2, stepsize) local s, pos_w = minetest.line_of_sight(pos1, pos2, stepsize)
-- normal walking and flying mobs can see you through air -- normal walking and flying nssm can see you through air
if s == true then if s == true then
return true return true
end end
-- swimming mobs can see you through water -- swimming nssm can see you through water
if s == false if s == false
and self.fly and self.fly
and self.fly_in == "default:water_source" then and self.fly_in == "default:water_source" then
@ -777,7 +777,7 @@ function day_docile(self)
end end
-- path finding and smart mob routine by rnd -- path finding and smart mob routine by rnd
function smart_mobs(self, s, p, dist, dtime) function smart_nssm(self, s, p, dist, dtime)
local s1 = self.path.lastpos local s1 = self.path.lastpos
@ -1805,7 +1805,7 @@ minetest.register_entity(name, {
if self.pathfinding -- only if mob has pathfinding enabled if self.pathfinding -- only if mob has pathfinding enabled
and enable_pathfinding then and enable_pathfinding then
smart_mobs(self, s, p, dist, dtime) smart_nssm(self, s, p, dist, dtime)
end end
-- jump attack -- jump attack
@ -1884,7 +1884,7 @@ minetest.register_entity(name, {
damage_groups = {fleshy = self.damage} damage_groups = {fleshy = self.damage}
}, nil) }, nil)
--NSSM Modifications for dogshoot mobs --NSSM Modifications for dogshoot nssm
if (self.dogshoot_stop) then if (self.dogshoot_stop) then
self.num_mele_attacks=self.num_mele_attacks+1 self.num_mele_attacks=self.num_mele_attacks+1
--minetest.chat_send_all("num_mele_attacks= "..self.num_mele_attacks) --minetest.chat_send_all("num_mele_attacks= "..self.num_mele_attacks)
@ -1894,7 +1894,7 @@ minetest.register_entity(name, {
self.direct_hit=false self.direct_hit=false
end end
end end
--end of modifications for dogshoot mobs --end of modifications for dogshoot nssm
end end
end end
@ -2623,7 +2623,7 @@ local c_chest = minetest.get_content_id("default:chest_locked")
-- explosion (cannot break protected or unbreakable nodes) -- explosion (cannot break protected or unbreakable nodes)
function mobs:explosion(pos, radius, fire, smoke, sound) function nssm:explosion(pos, radius, fire, smoke, sound)
radius = radius or 0 radius = radius or 0
fire = fire or 0 fire = fire or 0
@ -2876,7 +2876,7 @@ function nssm:register_egg(mob, desc, background, addegg)
local invimg = background local invimg = background
if addegg == 1 then if addegg == 1 then
invimg = "mobs_chicken_egg.png^(" .. invimg .. "^[mask:mobs_chicken_egg_overlay.png)" invimg = "nssm_chicken_egg.png^(" .. invimg .. "^[mask:nssm_chicken_egg_overlay.png)"
end end
minetest.register_craftitem(mob, { minetest.register_craftitem(mob, {

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@ -50,7 +50,7 @@ end
function nssm:explosion_particles(pos, exp_radius) function nssm:explosion_particles(pos, exp_radius)
minetest.add_particlespawner( minetest.add_particlespawner(
100*exp_radius, --amount 100*exp_radius/2, --amount
0.1, --time 0.1, --time
{x=pos.x-exp_radius, y=pos.y-exp_radius, z=pos.z-exp_radius}, --minpos {x=pos.x-exp_radius, y=pos.y-exp_radius, z=pos.z-exp_radius}, --minpos
{x=pos.x+exp_radius, y=pos.y+exp_radius, z=pos.z+exp_radius}, --maxpos {x=pos.x+exp_radius, y=pos.y+exp_radius, z=pos.z+exp_radius}, --maxpos
@ -59,7 +59,7 @@ function nssm:explosion_particles(pos, exp_radius)
{x=-0.5,y=1,z=-0.5}, --minacc {x=-0.5,y=1,z=-0.5}, --minacc
{x=0.5,y=1,z=0.5}, --maxacc {x=0.5,y=1,z=0.5}, --maxacc
0.1, --minexptime 0.1, --minexptime
2, --maxexptime 4, --maxexptime
6, --minsize 6, --minsize
12, --maxsize 12, --maxsize
false, --collisiondetection false, --collisiondetection

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@ -240,9 +240,9 @@ nssm_register_weapon("kamehameha", {
default_on_step(self, dtime, 10, 20, default_dir, 1, "stone", 25,0) default_on_step(self, dtime, 10, 20, default_dir, 1, "stone", 25,0)
end, end,
hit_node = function(self, pos, node) hit_node = function(self, pos, node)
nssm:explosion(pos, 4, 1) nssm:explosion(pos, 6, 1)
end, end,
material = "default:stick", material = "default:diamondblock",
description = "Kamehameha from DragonBall", description = "Kamehameha from DragonBall",
}) })
@ -254,7 +254,7 @@ nssm_register_weapon("kienzan", {
end, end,
hit_node = function(self, pos, node) hit_node = function(self, pos, node)
end, end,
material = "", material = "nssm:king_duck_crown",
description = "Kienzan from DragonBall", description = "Kienzan from DragonBall",
}) })