Merge branch 'development' of https://github.com/NPXcoot/nssm into development
@ -105,11 +105,13 @@ if minetest.get_modpath("3d_armor") then
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crab = {name="Crab", armor=4, heal=0, use=500},
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crab = {name="Crab", armor=4, heal=0, use=500},
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ice ={name="Ice Teeth", armor=3, heal=0, use=600},
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ice ={name="Ice Teeth", armor=3, heal=0, use=600},
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mor ={name="Morlu", armor=5, use=100},
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mor ={name="Morlu", armor=5, use=100},
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mast ={name="Masticone", armor=4, use=300},
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}
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}
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local materials = {
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local materials = {
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crab="nssm:crab_carapace_fragment",
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crab="nssm:crab_carapace_fragment",
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ice="nssm:little_ice_tooth",
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ice="nssm:little_ice_tooth",
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mor="nssm:lustful_moranga",
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mor="nssm:lustful_moranga",
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mast="nssm:masticone_skull_fragments",
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}
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}
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for k, v in pairs(stats) do
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for k, v in pairs(stats) do
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minetest.register_tool("nssm:shield_"..k, {
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minetest.register_tool("nssm:shield_"..k, {
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BIN
textures/inv_boots_sky.png
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After Width: | Height: | Size: 273 B |
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textures/inv_chestplate_sky.png
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textures/inv_helmet_sky.png
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textures/inv_leggings_sky.png
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textures/inv_shield_masticone.png
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Before Width: | Height: | Size: 459 B After Width: | Height: | Size: 362 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 214 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 575 B After Width: | Height: | Size: 573 B |
Before Width: | Height: | Size: 560 B After Width: | Height: | Size: 496 B |
Before Width: | Height: | Size: 340 B After Width: | Height: | Size: 267 B |
BIN
textures/nssm_shield_masticone.png
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After Width: | Height: | Size: 579 B |
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textures/nssm_shield_masticone_preview.png
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After Width: | Height: | Size: 581 B |