507 lines
19 KiB
Lua
507 lines
19 KiB
Lua
--Nssb
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--Materials
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minetest.register_node("nssb:mossy_stone_brick", {
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description = "Mossy Stone Brick",
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tiles = {"mossy_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky=2, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:very_mossy_stone_brick", {
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description = "Very Mossy Stone Brick",
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tiles = {"very_mossy_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky=2, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:mossy_stone_column", {
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description = "Mossy Stone Column",
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tiles = {"mossy_stone_column.png"},
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is_ground_content = false,
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groups = {cracky=2, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:stone_column", {
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description = "Stone Column",
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tiles = {"stone_column.png"},
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is_ground_content = false,
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groups = {cracky=2, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:marine_stone", {
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description = "Seastone",
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tiles = {"marine_stone.png"},
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is_ground_content = false,
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groups = {cracky=1, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:marine_brick", {
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description = "Seastone Brick",
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tiles = {"marine_brick.png"},
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is_ground_content = false,
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groups = {stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:marine_meselamp", {
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description = "Sea Meselamp",
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tiles = {"marine_meselamp.png"},
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is_ground_content = false,
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groups = {cracky=3},
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drop = "",
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light_source = 15,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("nssb:mantis_clay", {
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description = "Mantis Clay",
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tiles = {"mantis_clay.png"},
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is_ground_content = false,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:hardened_mantis_clay", {
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description = "Hardened Mantis Clay",
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tiles = {"hard_mantis_clay.png"},
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is_ground_content = false,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:ant_stone", {
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description = "Ant Stone",
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tiles = {"ant_stone.png"},
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is_ground_content = false,
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groups = {cracky=1, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:vine", {
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description = "Vine",
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drawtype = "signlike",
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tiles = {"climbing_plant.png"},
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inventory_image = {"vine.png"},
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walkable = false,
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climbable = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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selection_box = {type="wallmounted"},
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legacy_wallmounted = true,
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groups = {flammable=3, snappy = 3},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_node("nssb:liana", {
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description = "Liana",
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drawtype = "plantlike",
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inventory_image = {"liana.png"},
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tiles = {"liana.png"},
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paramtype = "light",
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walkable = false,
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climbable = true,
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groups = {flammable=3, snappy = 3},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_node("nssb:vertical_web", {
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description = "Vertical Web",
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inventory_image = "vertical_web.png",
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tile_images = {"vertical_web.png"} ,
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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pointable = true,
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diggable = true,
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buildable_to = false,
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drop = "nssm:web",
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drowning = 0,
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liquid_renewable = false,
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liquidtype = "source",
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liquid_range= 0,
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liquid_alternative_flowing = "nssb:vertical_web",
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liquid_alternative_source = "nssb:vertical_web",
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liquid_viscosity = 20,
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groups = {flammable=2, snappy=1, liquid=1},
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})
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minetest.register_node("nssb:web_cone_up", {
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description = "Web Cone Up",
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inventory_image = "web_cone_up.png",
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tile_images = {"web_cone_up.png"} ,
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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pointable = true,
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diggable = true,
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buildable_to = false,
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drop = "nssm:web",
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drowning = 0,
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liquid_renewable = false,
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liquidtype = "source",
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liquid_range= 0,
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liquid_alternative_flowing = "nssb:web_cone_up",
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liquid_alternative_source = "nssb:web_cone_up",
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liquid_viscosity = 20,
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groups = {flammable=2, snappy=1, liquid=1},
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})
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minetest.register_node("nssb:web_cone_down", {
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description = "Web Cone Down",
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inventory_image = "web_cone_down.png",
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tile_images = {"web_cone_down.png"} ,
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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pointable = true,
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diggable = true,
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buildable_to = false,
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drop = "nssm:web",
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drowning = 0,
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liquid_renewable = false,
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liquidtype = "source",
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liquid_range= 0,
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liquid_alternative_flowing = "nssb:web_cone_down",
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liquid_alternative_source = "nssb:web_cone_down",
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liquid_viscosity = 20,
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groups = {flammable=2, snappy=1, liquid=1},
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})
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minetest.register_node("nssb:web_cocoon", {
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description = "Web Cocoon",
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tiles = {"web_cocoon.png"},
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drop = {
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max_items = 1,
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items = {
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{
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items = {'node "nssm:spider_leg" 2'},
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rarity = 4
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},
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{
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items = {'node "nssm:web 1'},
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rarity = 4
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},
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{
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items = {'node "nssm:ant_sword" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:sun_sword" 1'},
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rarity = 100
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},
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{
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items = {'node "nssm:night_sword" 1'},
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rarity = 100
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},
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{
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items = {'node "nssm:spear_ant" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:spear_mantis" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:spear_manticore" 1'},
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rarity = 22
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},
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{
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items = {'node "nssm:spear_little_ice_tooth" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:spear_duck_beak" 1'},
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rarity = 20
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},
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{
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items = {'node "default:sword_wood" 1'},
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rarity = 14
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},
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{
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items = {'node "default:sword_steel" 1'},
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rarity = 20
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},{
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items = {'node "default:sword_mese" 1'},
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rarity = 20
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},{
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items = {'node "default:axe_bronze" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:raw_scrausics_wing" 2'},
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rarity = 20
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},
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{
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items = {'node "nssm:nssm:mantis_claw" 1'},
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rarity = 20
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},
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{
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items = {'node "default:axe_mese" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:mantis_sword" 1'},
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rarity = 20
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},
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{
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items = {'node "default:axe_steel" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:crab_light_mace" 1'},
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rarity = 20
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},
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{
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items = {'node "nssm:masticone_fang_sword" 1'},
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rarity = 20
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}
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}
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},
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is_ground_content = false,
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groups = {snappy=1, flammable=2},
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})
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--schematichs generation
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function nssb_register_buildings(
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build, -- name of the schematic
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rand, -- 1/rand is the probability of the spawning of the schematic if the place found is acceptable
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posschem, -- the block on which the schematic need to be to spawn
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down, -- useful in finding flat surfaces, down indetify the x and z coordinates of a block 1 under posschem
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downblock, -- the block that is necessary to find in down to place the schematic
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above, -- when you need to place the schem under something (water, air, jungleleaves...) above is the number of blocks above posschem
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aboveblock, -- the name of this block above above-times posschem
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radius, -- the radius in which the function search for the "near" block
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near, -- the block that is necessary to spawn the schem in the radius
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side, -- the mesure of the side of the schematic, it is necessary to put the dirt under it
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underground, -- if true the schematic need to spawn underground
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height, -- under this heigh the schematic can spawn. If nil the schematic can spawn everywhere underground
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ice, -- if true fill the space under the schem with ice and not with dirt as standard
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exact_height) -- exact_height=exact_eight under the surface in the correct place
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minetest.register_on_generated(function(minp, maxp, seed)
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if underground==false then
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local i, j, k
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local flag=0
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local posd
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i = math.random(minp.x, maxp.x)
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k = math.random(minp.z, maxp.z)
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for j=minp.y,maxp.y do
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local pos1 = {x=i, y=j, z=k}
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local pos2 = {x=i+down, y=j-1, z=k+down}
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local pos3 = {x=i, y=j+above, z=k}
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local n = minetest.env:get_node(pos1).name
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local u = minetest.env:get_node(pos2).name
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local d = minetest.env:get_node(pos3).name
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if (downblock==nil) then
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u = downblock
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end
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if (aboveblock==nil) then
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d = aboveblock
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end
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if n== posschem and u== downblock and d==aboveblock and flag==0 and math.random(1,rand)==1 then
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if minetest.find_node_near(pos3, radius, near) then
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minetest.place_schematic(pos1, minetest.get_modpath("nssb").."/schems/".. build ..".mts", "0", {}, true)
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--minetest.chat_send_all("Added schematic in "..(minetest.pos_to_string(pos1)))
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posd=pos1
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flag=1
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end
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end
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end
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--Puts dirt/ice under the schematic to fill the space under it
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if flag==1 and side>0 then
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for dx = 0,side do
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for dz = 0,side do
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local dy=posd.y-1
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local f = {x = posd.x+dx, y=dy, z=posd.z+dz}
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local fg = minetest.env:get_node(f).name
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if ice == false then
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while fg=="air" do
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minetest.env:set_node(f, {name="default:dirt"})
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f.y=f.y-1
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fg = minetest.env:get_node(f).name
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end
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else
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while fg=="air" do
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minetest.env:set_node(f, {name="default:ice"})
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f.y=f.y-1
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fg = minetest.env:get_node(f).name
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end
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end
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end
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end
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end
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else --underground==true
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if minp.y<0 then
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--minetest.chat_send_all("Posmin: "..(minetest.pos_to_string(minp)).." Posmax: "..(minetest.pos_to_string(maxp)))
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local i, jj, k, j
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local flag=0
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i = math.random(minp.x, maxp.x)
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k = math.random(minp.z, maxp.z)
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jj = math.random(minp.y, maxp.y)
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if height~=nil then
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if height>maxp.y then
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j = jj
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elseif height>minp.y and height<maxp.y then
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j = math.random(minp.y, height)
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else
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return
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end
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else
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if jj>0 then
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j = math.random(minp.y, 0)
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end
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end
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local pos1={x=i, y=j, z=k}
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local n = minetest.env:get_node(pos1).name
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if minetest.find_node_near(pos1, radius, "default:lava_source")or flag==1 then
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return
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else
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if n==posschem and math.random(1,rand)==1 then
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minetest.place_schematic(pos1, minetest.get_modpath("nssb").."/schems/".. build ..".mts", "0", {}, true)
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flag=1
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--minetest.chat_send_all("Added schematic in "..(minetest.pos_to_string(pos1)))
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end
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end
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end
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end
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end)
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end
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nssb_register_buildings ('spiaggiagranchius', 2, "default:sand", 3, "default:sand", 2, "air", 3, "air", 0, false, nil, false, false)
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nssb_register_buildings ('acquagranchius', 3, "default:sand", 3, "default:sand", 12,"default:water_source", 3, "default:water_source", 0, false, nil, false, false)
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nssb_register_buildings ('ooteca', 6, "default:dirt_with_grass", 3, "default:dirt", 2, "air", 24, "default:tree", 8, false, nil, false, false)
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nssb_register_buildings ('minuscolaooteca', 6, "default:dirt_with_grass",3 , "default:dirt", 2, "air", 24, "default:tree", 2, false, nil, false, false)
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nssb_register_buildings ('piccolaooteca', 6, "default:dirt_with_grass", 2, "default:dirt", 2, "air", 24, "default:tree", 4, false, nil, false, false)
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nssb_register_buildings ('arcate', 8, "default:sand", 3, "default:sand", 13, "default:water_source", 3, "default:water_source",0, false, nil, false, false)
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nssb_register_buildings ('grandepiramide', 8, "default:dirt", 3, "default:dirt", 20, "default:water_source", 3, "default:water_source", 0, false, nil, false, false)
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nssb_register_buildings ('collina', 5, "default:dirt_with_grass", 3, "default:dirt", 2, "air", 3, "air", 12, false, nil, false, false)
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nssb_register_buildings ('megaformicaio', 7, "default:dirt_with_grass", 4, "default:dirt", 2, "air", 3, "air", 25, false, nil, false, false)
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nssb_register_buildings ('antqueenhill', 8, "default:dirt_with_grass", 4, "default:dirt", 2, "air", 3, "air", 21, false, nil, false, false)
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nssb_register_buildings ('rovine1', 4, "default:dirt_with_grass", 3, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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--nssb_register_buildings ('rovine2', 1, "default:stone", 0, "air", 0, "air", 24, "default:jungletree", 5, true, -8, false, false)
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nssb_register_buildings ('rovine3', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine4', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine5', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine6', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine7', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine8', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine9', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('rovine10', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('bozzoli', 4, "default:dirt_with_grass", 1, "default:dirt", 2, "air", 8, "default:jungletree", 10, false, nil, false, false)
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nssb_register_buildings ('blocohouse', 4, "default:stone", 0, "air", 0, "air", 3, "default:stone", 5, true, -10, false, false)
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nssb_register_buildings ('bigblocohouse', 4, "default:stone", 0, "air", 0, "air", 3, "default:stone", 5, true, -20, false, false)
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nssb_register_buildings ('blocobiggesthouse', 4, "default:stone", 0, "air", 0, "air", 3, "default:stone", 5, true, -30, false, false)
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nssb_register_buildings ('picco', 12, "default:desert_sand", 1, "default:desert_stone", 1, "air", 3, "default:desert_sand", 10, false, nil, false, false)
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nssb_register_buildings ('piccoghiaccio', 12, "default:dirt_with_snow", 1, "default:dirt", 1, "air", 3, "default:dirt_with_snow", 10, false, nil, true, false)
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nssb_register_buildings ('icehall', 8, "default:dirt_with_snow", 1, "default:dirt", 1, "air", 3, "default:dirt_with_snow", 30, false, nil, true, false)
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nssb_register_buildings ('piccomoonheron', 8, "default:dirt_with_snow", 1, "default:dirt", 1, "air", 3, "default:dirt_with_snow", 3, false, nil, true, false)
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nssb_register_buildings ('doppiopiccoghiaccio', 11, "default:dirt_with_snow", 1, "default:dirt", 1, "air", 3, "default:dirt_with_snow", 7, false, nil, true, false)
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nssb_register_buildings ('doppiopiccosabbia', 11, "default:desert_sand", 1, "default:desert_stone", 1, "air", 3, "default:desert_sand", 7, false, nil, false, false)
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nssb_register_buildings ('piccoscrausics', 8, "default:desert_sand", 1, "default:desert_stone", 1, "air", 3, "default:desert_sand", 3, false, nil, false, false)
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|
nssb_register_buildings ('fossasand', 1, "default:desert_sand", 1, "default:desert_stone", 1, "air", 3, "default:desert_sand", 16, false, nil, false, false)
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|
|
|
--Eggs
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|
|
|
function nssb_register_eggs (
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|
name, -- name of the mobs and the eggs
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|
descr, -- Description of the mob and eggs
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|
int, -- time interval between each birth
|
|
wide, -- the radius in wich mobs are generated
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|
troppi, -- maximun number of mobs spawned
|
|
neigh, -- block that need to be near for spawning the mobs
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|
night, --if only at night
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|
lumin) --luminosity parameter of the egg_block
|
|
|
|
minetest.register_node("nssb:".. name .."_eggs", {
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|
description = descr .." Eggs",
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|
tiles = {name .."_eggs.png"},
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|
light_source = lumin,
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|
is_ground_content = false,
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|
groups = {choppy=1},
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|
})
|
|
|
|
|
|
minetest.register_abm({
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|
nodenames = {"nssb:".. name .."_eggs"},
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|
neighbors = {neigh},
|
|
interval = int,
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|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
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|
local pos1 = {x=pos.x+math.random(-wide,wide), y=pos.y+0.5, z=pos.z+math.random(-wide,wide)}
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|
local n = minetest.env:get_node(pos1).name
|
|
if n ~= "air" and n ~= "default:water_source" then
|
|
return
|
|
end
|
|
local count = 0
|
|
|
|
local objects = minetest.env:get_objects_inside_radius(pos, 12)
|
|
for _,obj in ipairs(objects) do
|
|
count = count +1
|
|
--minetest.chat_send_all("Count: "..count)
|
|
end
|
|
|
|
local t = minetest.get_timeofday()
|
|
--minetest.chat_send_all("Time of day: "..t)
|
|
if (t>=0.75 and t<=1) or (t>=0 and t<=0.25) or night==false then
|
|
if count < troppi then
|
|
minetest.add_entity(pos1, "nssm:" .. name)
|
|
end
|
|
end
|
|
end
|
|
})
|
|
|
|
end
|
|
|
|
nssb_register_eggs ('ant_worker', 'Ant Worker', 16, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('ant_soldier', 'Ant Soldier', 16, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('larva', 'Larva', 16, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('crab', 'Crab', 18, 2, 4, "default:sand", false, 5)
|
|
nssb_register_eggs ('black_widow', 'Black Widow', 18, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('uloboros', 'Uloboros', 18, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('daddy_long_legs', 'Daddy Long Legs', 18, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('xgaloctopus', 'Xgaloctopus', 18, 2, 4, "default:water_source", false, 5)
|
|
nssb_register_eggs ('bloco', 'Bloco', 14, 2, 4, "default:gravel", false, 5)
|
|
nssb_register_eggs ('icesnake', 'Icesnake', 18, 2, 4, "default:ice", false, 5)
|
|
nssb_register_eggs ('snow_biter', 'Snowbiter', 18, 2, 4, "default:ice", false, 5)
|
|
nssb_register_eggs ('scrausics', 'Scrausics', 18, 2, 4, "air", false, 5)
|
|
nssb_register_eggs ('moonheron', 'Moonheron', 18, 2, 4, "air", true, 0)
|
|
|
|
--Bosses of the eggs:
|
|
nssb_register_eggs ('phoenix', 'Phoenix', 900, 10, 1, "air", false, 15)
|
|
nssb_register_eggs ('tarantula', 'Tarantula', 900, 2, 1, "air", false, 5)
|
|
nssb_register_eggs ('night_master', 'Night Master', 900, 10, 1, "air", true, 0)
|
|
nssb_register_eggs ('ant_queen', 'Ant Queen', 900, 10, 1, "air", false, 5)
|
|
nssb_register_eggs ('icelamander', 'Icelamander', 900, 10, 1, "air", false, 5)
|
|
|
|
|
|
minetest.register_node("nssb:giant_sandworm_eggs", {
|
|
description = "Giant Sandworm Egg",
|
|
tiles = {"giant_sandworm_eggs.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy=1},
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"nssb:giant_sandworm_eggs"},
|
|
neighbors = {"default:desert_stone"},
|
|
interval = 1,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
|
|
local n = minetest.env:get_node(pos1).name
|
|
if n ~= "air" then
|
|
return
|
|
end
|
|
minetest.add_entity(pos1, "nssm:giant_sandworm")
|
|
minetest.remove_node(pos)
|
|
end
|
|
})
|