update readme for minenux
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MOBS REDO for MINETEST
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======================
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Built from PilzAdam's original Simple Mobs with additional mobs by KrupnoPavel, Zeg9, ExeterDad and AspireMint.
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Information
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-----------
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This mod contains the API only for adding your own mobs into the world, so please use the additional modpacks to add animals, monsters etc.
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https://forum.minetest.net/viewtopic.php?f=11&t=9917
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Crafts:
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### Crafts:
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- Nametag (paper, black dye, string) can be used right-click on a tamed mob to give them a name.
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- Nets can be used to right-click tamed mobs to pick them up and place inside inventory as a spawn egg.
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Lucky Blocks: 9
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Changelog:
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## Changelog:
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- 1.56 - Added arrow_override function to mob definition to tweak arrow entity settings, tamed monsters no longer despawn when outside loaded map area.
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- 1.55 - Add 'peaceful_player' privelage and setting so mobs don't attack specific players (thanks sfence), add support for MarkBu's pathfinder mod, remove need for default mod
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- 1.54 - Simplified animal breeding function, added editable settings (thanks Wuzzy), Child mobs now take 20 mins to grow up, reverted to simple mob spawning with setting to use area checks, on_flop added, air_damage added.
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