adjust mob count when using /clear_mobs
This commit is contained in:
parent
08dcdf382a
commit
ce7c4c1449
4
api.lua
4
api.lua
@ -4871,7 +4871,7 @@ function mobs:alias_mob(old_name, new_name)
|
||||
end
|
||||
|
||||
|
||||
-- admin command to remove all monsters around players
|
||||
-- admin command to remove untamed mobs around players
|
||||
minetest.register_chatcommand("clear_mobs", {
|
||||
params = "<text>",
|
||||
description = "Remove untamed mobs from around players.",
|
||||
@ -4898,7 +4898,7 @@ minetest.register_chatcommand("clear_mobs", {
|
||||
-- only remove mobs redo mobs that are not tamed
|
||||
if ent and ent._cmi_is_mob and ent.tamed ~= true then
|
||||
|
||||
obj:remove()
|
||||
remove_mob(ent, true)
|
||||
|
||||
count = count + 1
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user