add spawn check for collisionbox
* backported upstream commit d1f23e8ed848cbe0d7827c19285ff256a78fb6fe
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7
api.lua
7
api.lua
@ -33,7 +33,7 @@ local use_mc2 = minetest.get_modpath("mcl_core")
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-- Global
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mobs = {
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mod = "redo",
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version = "20231106",
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version = "20231111",
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translate = S, intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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node_ice = "default:ice",
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@ -4216,6 +4216,11 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, inter
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local ent = minetest.registered_entities[name]
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if not ent or not ent.base_colbox then
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print("[MOBS] Error spawning mob: " .. name)
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return
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end
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-- should we check mob area for obstructions ?
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if mob_area_spawn ~= true then
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