add mtobjid mod to optional dependencies, stop mob count going below 0
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parent
cc71ea4e95
commit
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4
api.lua
4
api.lua
@ -25,7 +25,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mod = "redo",
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version = "20230527",
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version = "20230606",
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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@ -870,7 +870,7 @@ local function remove_mob(self, decrease)
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self.object:remove()
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if decrease and active_limit > 0 then
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if decrease and active_limit > 1 then
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active_mobs = active_mobs - 1
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end
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--print("-- active mobs: " .. active_mobs .. " / " .. active_limit)
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@ -9,3 +9,4 @@ cmi?
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toolranks?
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pathfinder?
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player_api?
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mtobjid?
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2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
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name = mobs
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depends =
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optional_depends = default, tnt, dye, farming, invisibility, intllib, lucky_block, cmi, toolranks, pathfinder, player_api
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optional_depends = default, tnt, dye, farming, invisibility, intllib, lucky_block, cmi, toolranks, pathfinder, player_api, mtobjid
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description = Adds a mob api for mods to add animals or monsters etc.
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