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init the repo, starting with mobs_animal as base

* this mod will be a reduced version of most mobs,
  to be more light and reduced for media stream on mobiles
main
mckaygerhard 2023-08-06 16:27:12 -04:00
commit ecc70c6fe2
127 changed files with 5538 additions and 0 deletions

216
bee.lua Normal file
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local S = mobs.intllib_animal
-- Bee by KrupnoPavel (.b3d model by sirrobzeroone)
mobs:register_mob("mobs_animal:bee", {
type = "animal",
passive = true,
hp_min = 1,
hp_max = 2,
armor = 200,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_bee.b3d",
textures = {
{"mobs_bee.png"}
},
blood_texture = "mobs_bee_inv.png",
blood_amount = 1,
makes_footstep_sound = false,
sounds = {
random = "mobs_bee"
},
walk_velocity = 1,
jump = true,
drops = {
{name = "mobs:honey", chance = 2, min = 1, max = 2}
},
water_damage = 1,
lava_damage = 2,
light_damage = 0,
fall_damage = 0,
fall_speed = -3,
animation = {
speed_normal = 15,
stand_start = 0,
stand_end = 30,
walk_start = 35,
walk_end = 65
},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:bee")
end,
-- after_activate = function(self, staticdata, def, dtime)
-- print ("------", self.name, dtime, self.health)
-- end,
})
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:bee",
nodes = {"group:flower"},
min_light = 14,
interval = 60,
chance = 7000,
min_height = 3,
max_height = 200,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:bee", S("Bee"), "mobs_bee_inv.png")
-- compatibility (only required if moving from old mobs to mobs_redo)
mobs:alias_mob("mobs:bee", "mobs_animal:bee")
-- honey
minetest.register_craftitem(":mobs:honey", {
description = S("Honey"),
inventory_image = "mobs_honey_inv.png",
on_use = minetest.item_eat(4),
groups = {food_honey = 1, food_sugar = 1, flammable = 1}
})
-- beehive (when placed spawns bee)
minetest.register_node(":mobs:beehive", {
description = S("Beehive"),
drawtype = "plantlike",
tiles = {"mobs_beehive.png"},
inventory_image = "mobs_beehive.png",
paramtype = "light",
sunlight_propagates = true,
walkable = true,
groups = {oddly_breakable_by_hand = 3, flammable = 1, disable_suffocation = 1},
sounds = default and default.node_sound_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local gui_bg = default and default.gui_bg .. default.gui_bg_img .. default.gui_slots or ""
meta:set_string("formspec", "size[8,6]"
.. gui_bg
.. "image[3,0.8;0.8,0.8;mobs_bee_inv.png]"
.. "list[current_name;beehive;4,0.5;1,1;]"
.. "list[current_player;main;0,2.35;8,4;]"
.. "listring[]")
meta:get_inventory():set_size("beehive", 1)
end,
after_place_node = function(pos, placer, itemstack)
if placer and placer:is_player() then
minetest.set_node(pos, {name = "mobs:beehive", param2 = 1})
if math.random(4) == 1 then
minetest.add_entity(pos, "mobs_animal:bee")
end
end
end,
on_punch = function(pos, node, puncher)
-- yep, bee's don't like having their home punched by players
puncher:set_hp(puncher:get_hp() - 4)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "beehive" then
return 0
end
return stack:get_count()
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
-- only dig beehive if no honey inside
return meta:get_inventory():is_empty("beehive")
end
})
-- beehive recipe
minetest.register_craft({
output = "mobs:beehive",
recipe = {
{"mobs:bee","mobs:bee","mobs:bee"}
}
})
-- honey block
minetest.register_node(":mobs:honey_block", {
description = S("Honey Block"),
tiles = {"mobs_honey_block.png"},
groups = {snappy = 3, flammable = 2},
sounds = default and default.node_sound_dirt_defaults()
})
-- recipe
minetest.register_craft({
output = "mobs:honey_block",
recipe = {
{"mobs:honey", "mobs:honey", "mobs:honey"},
{"mobs:honey", "mobs:honey", "mobs:honey"},
{"mobs:honey", "mobs:honey", "mobs:honey"}
}
})
minetest.register_craft({
output = "mobs:honey 9",
recipe = {
{"mobs:honey_block"}
}
})
-- beehive workings
minetest.register_abm({
nodenames = {"mobs:beehive"},
interval = 12,
chance = 6,
catch_up = false,
action = function(pos, node)
-- bee's only make honey during the day
local tod = (minetest.get_timeofday() or 0) * 24000
if tod < 5500 or tod > 18500 then
return
end
-- is hive full?
local meta = minetest.get_meta(pos)
if not meta then return end -- for older beehives
local inv = meta:get_inventory()
local honey = inv:get_stack("beehive", 1):get_count()
-- is hive full?
if honey > 11 then
return
end
-- no flowers no honey, nuff said!
if #minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
"group:flower") > 3 then
inv:add_item("beehive", "mobs:honey")
end
end
})

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local S = mobs.intllib_animal
-- Bunny by ExeterDad
mobs:register_mob("mobs_animal:bunny", {
type = "animal",
passive = true,
reach = 1,
stepheight = 0.6,
hp_min = 1,
hp_max = 4,
armor = 200,
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh",
mesh = "mobs_bunny.b3d",
drawtype = "front",
textures = {
{"mobs_bunny_grey.png"},
{"mobs_bunny_brown.png"},
{"mobs_bunny_white.png"}
},
sounds = {},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2,
runaway = true,
runaway_from = {"mobs_animal:pumba", "player"},
jump = true,
jump_height = 6,
drops = {
{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1}
},
water_damage = 0.01,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 15,
walk_start = 16,
walk_end = 24,
punch_start = 16,
punch_end = 24
},
follow = {"farming:carrot", "farming_plus:carrot_item", "default:grass_1"},
view_range = 8,
replace_rate = 10,
replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
replace_with = "air",
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
-- Monty Python tribute
local item = clicker:get_wielded_item()
local player_name = clicker:get_player_name()
if self.owner == player_name
and item:get_name() == "mobs:lava_orb" then
-- take orb
if not mobs.is_creative(clicker:get_player_name()) then
item:take_item()
clicker:set_wielded_item(item)
end
-- set special bunny attributes
local staticdata = minetest.serialize({
type = "monster",
attack_type = "dogfight",
hp_max = 20,
health = 20,
damage = 5,
run_velocity = 3,
passive = false,
runaway = false,
runaway_from = {},
runaway_timer = 0,
tamed = false,
base_texture = {"mobs_bunny_evil.png"}
})
-- add evil bunny
local obj = minetest.add_entity(
self.object:get_pos(), "mobs_animal:bunny", staticdata)
-- remove old bunny
if obj:get_luaentity() then
mobs:remove(self, true)
end
end
end,
on_spawn = function(self)
local pos = self.object:get_pos() ; pos.y = pos.y - 1
-- white snowy bunny
if minetest.find_node_near(pos, 1,
{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
self.base_texture = {"mobs_bunny_white.png"}
self.object:set_properties({textures = self.base_texture})
-- brown desert bunny
elseif minetest.find_node_near(pos, 1,
{"default:desert_sand", "default:desert_stone"}) then
self.base_texture = {"mobs_bunny_brown.png"}
self.object:set_properties({textures = self.base_texture})
-- grey stone bunny
elseif minetest.find_node_near(pos, 1,
{"default:stone", "default:gravel"}) then
self.base_texture = {"mobs_bunny_grey.png"}
self.object:set_properties({textures = self.base_texture})
end
return true -- run only once, false/nil runs every activation
end
})
local spawn_on = "default:dirt_with_grass"
if minetest.get_modpath("ethereal") then
spawn_on = "ethereal:prairie_dirt"
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:bunny",
nodes = {spawn_on},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)
mobs:alias_mob("mobs:bunny", "mobs_animal:bunny") -- compatibility
-- raw rabbit
minetest.register_craftitem(":mobs:rabbit_raw", {
description = S("Raw Rabbit"),
inventory_image = "mobs_rabbit_raw.png",
on_use = minetest.item_eat(3),
groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2}
})
-- cooked rabbit
minetest.register_craftitem(":mobs:rabbit_cooked", {
description = S("Cooked Rabbit"),
inventory_image = "mobs_rabbit_cooked.png",
on_use = minetest.item_eat(5),
groups = {food_meat = 1, food_rabbit = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
output = "mobs:rabbit_cooked",
recipe = "mobs:rabbit_raw",
cooktime = 5
})
-- rabbit hide
minetest.register_craftitem(":mobs:rabbit_hide", {
description = S("Rabbit Hide"),
inventory_image = "mobs_rabbit_hide.png",
groups = {flammable = 2, pelt = 1}
})
minetest.register_craft({
type = "fuel",
recipe = "mobs:rabbit_hide",
burntime = 2
})
minetest.register_craft({
output = "mobs:leather",
recipe = {
{"mobs:rabbit_hide", "mobs:rabbit_hide"},
{"mobs:rabbit_hide", "mobs:rabbit_hide"}
}
})

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local S = mobs.intllib_animal
-- Chicken by JK Murray and Sirrobzeroone
mobs:register_mob("mobs_animal:chicken", {
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 200,
collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
visual = "mesh",
mesh = "mobs_chicken.b3d",
textures = {
{"mobs_chicken.png"}, -- white
{"mobs_chicken_brown.png"},
{"mobs_chicken_black.png"}
},
child_texture = {
{"mobs_chick.png"}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_chicken"
},
walk_velocity = 1,
run_velocity = 3,
runaway = true,
runaway_from = {"player", "mobs_animal:pumba"},
drops = {
{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
{name = "mobs:chicken_feather", chance = 1, min = 0, max = 2}
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fall_damage = 0,
fall_speed = -4,
fear_height = 5,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 30,
stand_speed = 28,
stand1_start = 31,
stand1_end = 70,
stand1_speed = 32,
walk_start = 71,
walk_end = 90,
walk_speed = 24,
run_start = 91,
run_end = 110,
run_speed = 24
},
follow = {
"farming:seed_wheat", "farming:seed_cotton", "farming:seed_barley",
"farming:seed_oat", "farming:seed_rye"
},
view_range = 5,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
end,
do_custom = function(self, dtime)
self.egg_timer = (self.egg_timer or 0) + dtime
if self.egg_timer < 10 then
return
end
self.egg_timer = 0
if self.child
or math.random(100) > 1 then
return
end
local pos = self.object:get_pos() ; if not pos then return end
minetest.add_item(pos, "mobs:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
end
})
local spawn_on = {"default:dirt_with_grass"}
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:bamboo_dirt", "ethereal:prairie_dirt"}
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:chicken",
nodes = spawn_on,
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:chicken", S("Chicken"), "mobs_chicken_inv.png", 0)
mobs:alias_mob("mobs:chicken", "mobs_animal:chicken") -- compatibility
-- egg entity
mobs:register_arrow("mobs_animal:egg_entity", {
visual = "sprite",
visual_size = {x=.5, y=.5},
textures = {"mobs_chicken_egg.png"},
velocity = 6,
hit_player = function(self, player)
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1}
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1}
}, nil)
end,
hit_node = function(self, pos, node)
if math.random(10) > 1 then
return
end
pos.y = pos.y + 1
local nod = minetest.get_node_or_nil(pos)
if not nod
or not minetest.registered_nodes[nod.name]
or minetest.registered_nodes[nod.name].walkable == true then
return
end
local staticdata = minetest.serialize(
{child = true, tamed = true, owner = self.playername})
minetest.add_entity(pos, "mobs_animal:chicken", staticdata)
end
})
-- egg throwing item
local egg_GRAVITY = 9
local egg_VELOCITY = 19
-- shoot egg
local mobs_shoot_egg = function (item, player, pointed_thing)
local playerpos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = playerpos,
gain = 1.0,
max_hear_distance = 5
})
local obj = minetest.add_entity({
x = playerpos.x,
y = playerpos.y +1.5,
z = playerpos.z
}, "mobs_animal:egg_entity")
local ent = obj:get_luaentity()
local dir = player:get_look_dir()
ent.velocity = egg_VELOCITY -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
ent._is_arrow = true -- tell advanced mob protection this is an arrow
obj:set_velocity({
x = dir.x * egg_VELOCITY,
y = dir.y * egg_VELOCITY,
z = dir.z * egg_VELOCITY
})
obj:set_acceleration({
x = dir.x * -3,
y = -egg_GRAVITY,
z = dir.z * -3
})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
return item
end
-- egg
minetest.register_node(":mobs:egg", {
description = S("Chicken Egg"),
tiles = {"mobs_chicken_egg.png"},
inventory_image = "mobs_chicken_egg.png",
visual_scale = 0.7,
drawtype = "plantlike",
wield_image = "mobs_chicken_egg.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {food_egg = 1, snappy = 2, dig_immediate = 3},
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "mobs:egg", param2 = 1})
end
end,
on_use = mobs_shoot_egg
})
-- fried egg
minetest.register_craftitem(":mobs:chicken_egg_fried", {
description = S("Fried Egg"),
inventory_image = "mobs_chicken_egg_fried.png",
on_use = minetest.item_eat(2),
groups = {food_egg_fried = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
recipe = "mobs:egg",
output = "mobs:chicken_egg_fried"
})
-- raw chicken
minetest.register_craftitem(":mobs:chicken_raw", {
description = S("Raw Chicken"),
inventory_image = "mobs_chicken_raw.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, food_chicken_raw = 1, flammable = 2}
})
-- cooked chicken
minetest.register_craftitem(":mobs:chicken_cooked", {
description = S("Cooked Chicken"),
inventory_image = "mobs_chicken_cooked.png",
on_use = minetest.item_eat(6),
groups = {food_meat = 1, food_chicken = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
recipe = "mobs:chicken_raw",
output = "mobs:chicken_cooked"
})
-- feather
minetest.register_craftitem(":mobs:chicken_feather", {
description = S("Feather"),
inventory_image = "mobs_chicken_feather.png",
groups = {flammable = 2, feather = 1}
})
minetest.register_craft({
type = "fuel",
recipe = "mobs:chicken_feather",
burntime = 1
})

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local S = mobs.intllib_animal
-- Cow by sirrobzeroone
mobs:register_mob("mobs_animal:cow", {
type = "animal",
passive = false,
attack_type = "dogfight",
attack_npcs = false,
reach = 2,
damage = 4,
hp_min = 5,
hp_max = 20,
armor = 200,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.2, 0.4},
visual = "mesh",
mesh = "mobs_cow.b3d",
textures = {
{"mobs_cow.png"},
{"mobs_cow2.png"}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_cow",
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
jump_height = 6,
pushable = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 0, max = 2}
},
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {
stand_start = 0,
stand_end = 30,
stand_speed = 20,
stand1_start = 35,
stand1_end = 75,
stand1_speed = 20,
walk_start = 85,
walk_end = 114,
walk_speed = 20,
run_start = 120,
run_end = 140,
run_speed = 30,
punch_start = 145,
punch_end = 160,
punch_speed = 20,
die_start = 165,
die_end = 185,
die_speed = 10,
die_loop = false
},
follow = {
"farming:wheat", "default:grass_1", "farming:barley",
"farming:oat", "farming:rye"
},
view_range = 8,
replace_rate = 10,
replace_what = {
{"group:grass", "air", 0},
{"default:dirt_with_grass", "default:dirt", -1}
},
-- stay_near = {{"farming:straw", "group:grass"}, 10},
fear_height = 2,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 8, true, true) then
-- if fed 7x wheat or grass then cow can be milked again
if self.food and self.food > 6 then
self.gotten = false
end
return
end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) then return end
local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
local item = tool:get_name()
-- milk cow with empty bucket
if item == "bucket:bucket_empty"
or item == "wooden_bucket:bucket_wood_empty"
or item == "bucket_wooden:bucket_empty" then
--if self.gotten == true
if self.child == true then
return
end
if self.gotten == true then
minetest.chat_send_player(name, S("Cow already milked!"))
return
end
local inv = clicker:get_inventory()
tool:take_item()
clicker:set_wielded_item(tool)
-- which bucket are we using
local ret_item = "mobs:bucket_milk"
if item == "wooden_bucket:bucket_wood_empty"
or item == "bucket_wooden:bucket_empty" then
ret_item = "mobs:wooden_bucket_milk"
end
if inv:room_for_item("main", {name = ret_item}) then
clicker:get_inventory():add_item("main", ret_item)
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = ret_item})
end
self.gotten = true -- milked
return
end
end,
on_replace = function(self, pos, oldnode, newnode)
self.food = (self.food or 0) + 1
-- if cow replaces 8x grass then it can be milked again
if self.food >= 8 then
self.food = 0
self.gotten = false
end
end
})
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:cow",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:cow", S("Cow"), "mobs_cow_inv.png")
mobs:alias_mob("mobs:cow", "mobs_animal:cow") -- compatibility
-- bucket of milk
minetest.register_craftitem(":mobs:bucket_milk", {
description = S("Bucket of Milk"),
inventory_image = "mobs_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, "bucket:bucket_empty"),
groups = {food_milk = 1, flammable = 3, drink = 1}
})
-- glass of milk
minetest.register_craftitem(":mobs:glass_milk", {
description = S("Glass of Milk"),
inventory_image = "mobs_glass_milk.png",
on_use = minetest.item_eat(2, "vessels:drinking_glass"),
groups = {food_milk_glass = 1, flammable = 3, vessel = 1, drink = 1}
})
minetest.register_craft({
output = "mobs:glass_milk 4",
recipe = {
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"mobs:bucket_milk", ""}
},
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
minetest.register_craft({
output = "mobs:bucket_milk",
recipe = {
{"group:food_milk_glass", "group:food_milk_glass"},
{"group:food_milk_glass", "group:food_milk_glass"},
{"bucket:bucket_empty", ""}
},
replacements = {
{"group:food_milk_glass", "vessels:drinking_glass 4"}
}
})
-- butter
minetest.register_craftitem(":mobs:butter", {
description = S("Butter"),
inventory_image = "mobs_butter.png",
on_use = minetest.item_eat(1),
groups = {food_butter = 1, flammable = 2}
})
local salt_item = "default:sapling" -- some saplings are high in sodium
if minetest.get_modpath("farming") and farming and farming.mod then
salt_item = "farming:salt"
end
minetest.register_craft({
output = "mobs:butter",
recipe = {{"mobs:bucket_milk", salt_item}},
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
-- cheese wedge
minetest.register_craftitem(":mobs:cheese", {
description = S("Cheese"),
inventory_image = "mobs_cheese.png",
on_use = minetest.item_eat(4),
groups = {food_cheese = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
output = "mobs:cheese",
recipe = "mobs:bucket_milk",
cooktime = 5,
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
-- cheese block
minetest.register_node(":mobs:cheeseblock", {
description = S("Cheese Block"),
tiles = {"mobs_cheeseblock.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand = 3},
sounds = default and default.node_sound_dirt_defaults()
})
minetest.register_craft({
output = "mobs:cheeseblock",
recipe = {
{"group:food_cheese", "group:food_cheese", "group:food_cheese"},
{"group:food_cheese", "group:food_cheese", "group:food_cheese"},
{"group:food_cheese", "group:food_cheese", "group:food_cheese"}
}
})
minetest.register_craft({
output = "mobs:cheese 9",
recipe = {{"mobs:cheeseblock"}}
})
-- check for either of the wood bucket mods and add compatibility
local wb = minetest.get_modpath("wooden_bucket")
local bw = minetest.get_modpath("bucket_wooden")
if wb or bw then
local return_item = wb and "wooden_bucket:bucket_wood_empty"
or "bucket_wooden:bucket_empty"
minetest.register_craftitem(":mobs:wooden_bucket_milk", {
description = S("Wooden Bucket of Milk"),
inventory_image = "mobs_wooden_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, return_item),
groups = {food_milk = 1, flammable = 3, drink = 1}
})
minetest.register_craft({
output = "mobs:glass_milk 4",
recipe = {
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"mobs:wooden_bucket_milk", ""}
},
replacements = {{"mobs:wooden_bucket_milk", return_item}}
})
minetest.register_craft({
output = "mobs:wooden_bucket_milk",
recipe = {
{"group:food_milk_glass", "group:food_milk_glass"},
{"group:food_milk_glass", "group:food_milk_glass"},
{return_item, ""}
},
replacements = {
{"group:food_milk_glass", "vessels:drinking_glass 4"}
}
})
minetest.register_craft({
output = "mobs:butter",
recipe = {{"mobs:wooden_bucket_milk", salt_item}},
replacements = {{"mobs:wooden_bucket_milk", return_item}}
})
end

4
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mobs
default?
lucky_block?
intllib?

1
description.txt Normal file
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Adds farm animals.

64
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
-- Check for translation method
local S
if minetest.get_translator ~= nil then
S = minetest.get_translator("mobs_animal") -- 5.x translation function
else
if minetest.get_modpath("intllib") then
dofile(minetest.get_modpath("intllib").."/init.lua")
if intllib.make_gettext_pair then
S = intllib.make_gettext_pair() -- new gettext method
else
S = intllib.Getter() -- old text file method
end
else -- boilerplate function
S = function(str, ...)
local args = {...}
return str:gsub("@%d+", function(match)
return args[tonumber(match:sub(2))]
end)
end
end
end
mobs.intllib_animal = S
-- Check for custom mob spawn file
local input = io.open(path .. "spawn.lua", "r")
if input then
mobs.custom_spawn_animal = true
input:close()
input = nil
end
-- Animals
dofile(path .. "chicken.lua") -- JKmurray
dofile(path .. "cow.lua") -- KrupnoPavel
dofile(path .. "rat.lua") -- PilzAdam
dofile(path .. "sheep.lua") -- PilzAdam
dofile(path .. "warthog.lua") -- KrupnoPavel
dofile(path .. "bee.lua") -- KrupnoPavel
dofile(path .. "bunny.lua") -- ExeterDad
dofile(path .. "kitten.lua") -- Jordach/BFD
dofile(path .. "penguin.lua") -- D00Med
dofile(path .. "panda.lua") -- AspireMint
-- Load custom spawning
if mobs.custom_spawn_animal then
dofile(path .. "spawn.lua")
end
-- Lucky Blocks
if minetest.get_modpath("lucky_block") then
dofile(path .. "lucky_block.lua")
end
print ("[MOD] Mobs Redo Animals loaded")

198
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local S = mobs.intllib_animal
local hairball = minetest.settings:get("mobs_hairball")
local kitten_types = {
{ nodes = {"farming:jackolantern_on"},
skins = {"mobs_kitten_black.png"}
}
}
-- Kitten by Jordach / BFD
mobs:register_mob("mobs_animal:kitten", {
stepheight = 0.6,
type = "animal",
specific_attack = {"mobs_animal:rat"},
damage = 1,
attack_type = "dogfight",
attack_animals = true, -- so it can attack rat
attack_players = false,
reach = 1,
stepheight = 1.1,
passive = false,
hp_min = 5,
hp_max = 10,
armor = 200,
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
visual = "mesh",
visual_size = {x = 0.5, y = 0.5},
mesh = "mobs_kitten.b3d",
textures = {
{"mobs_kitten_striped.png"},
{"mobs_kitten_splotchy.png"},
{"mobs_kitten_ginger.png"},
{"mobs_kitten_sandy.png"}
},
makes_footstep_sound = false,
sounds = {
random = "mobs_kitten"
},
walk_velocity = 0.6,
walk_chance = 15,
run_velocity = 2,
runaway = true,
jump = false,
drops = {
{name = "farming:string", chance = 1, min = 0, max = 1}
},
water_damage = 0.01,
lava_damage = 5,
fear_height = 3,
animation = {
speed_normal = 42,
stand_start = 97,
stand_end = 192,
walk_start = 0,
walk_end = 96,
stoodup_start = 0,
stoodup_end = 0,
},
follow = {
"mobs_animal:rat", "group:food_fish_raw",
"mobs_fish:tropical", "mobs_fish:clownfish", "xocean:fish_edible"
},
view_range = 8,
-- check surrounding nodes and spawn a specific kitten
on_spawn = function(self)
local pos = self.object:get_pos() ; pos.y = pos.y - 1
local tmp
for n = 1, #kitten_types do
tmp = kitten_types[n]
if minetest.find_node_near(pos, 1, tmp.nodes) then
self.base_texture = tmp.skins
self.object:set_properties({textures = tmp.skins})
return true
end
end
return true -- run only once, false/nil runs every activation
end,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 4, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 50, 50, 90, false, nil) then return end
-- by right-clicking owner can switch between staying and walking
if self.owner and self.owner == clicker:get_player_name() then
if self.order ~= "stand" then
self.order = "stand"
self.state = "stand"
self.object:set_velocity({x = 0, y = 0, z = 0})
mobs:set_animation(self, "stand")
else
self.order = ""
mobs:set_animation(self, "stoodup")
end
end
end,
do_custom = function(self, dtime)
if hairball == "false" then
return
end
self.hairball_timer = (self.hairball_timer or 0) + dtime
if self.hairball_timer < 10 then
return
end
self.hairball_timer = 0
if self.child or math.random(250) > 1 then
return
end
local pos = self.object:get_pos()
minetest.add_item(pos, "mobs:hairball")
minetest.sound_play("default_dig_snappy", {
pos = pos, gain = 1.0, max_hear_distance = 5}, true)
end
})
local spawn_on = "default:dirt_with_grass"
if minetest.get_modpath("ethereal") then
spawn_on = "ethereal:grove_dirt"
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:kitten",
nodes = {spawn_on},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 10000,
min_height = 5,
max_height = 50,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:kitten", S("Kitten"), "mobs_kitten_inv.png", 0)
mobs:alias_mob("mobs:kitten", "mobs_animal:kitten") -- compatibility
local hairball_items = {
"default:stick", "default:coal_lump", "default:dry_shrub", "flowers:rose",
"mobs_animal:rat", "default:grass_1", "farming:seed_wheat", "dye:green", "",
"farming:seed_cotton", "default:flint", "default:sapling", "dye:white", "",
"default:clay_lump", "default:paper", "default:dry_grass_1", "dye:red", "",
"farming:string", "mobs:chicken_feather", "default:acacia_bush_sapling", "",
"default:bush_sapling", "default:copper_lump", "default:iron_lump", "",
"dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump",
"ethereal:fish_tetra"
}
minetest.register_craftitem(":mobs:hairball", {
description = S("Hairball"),
inventory_image = "mobs_hairball.png",
on_use = function(itemstack, user, pointed_thing)
local pos = user:get_pos()
local dir = user:get_look_dir()
local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z}
local item = hairball_items[math.random(1, #hairball_items)]
if item ~= ""
and minetest.registered_items[item] then
minetest.add_item(newpos, {name = item})
end
minetest.sound_play("default_place_node_hard", {
pos = newpos, gain = 1.0, max_hear_distance = 5}, true)
itemstack:take_item()
return itemstack
end
})

101
license.txt Normal file
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All my models (K Pavel) and change code on valid license The MIT License
The MIT License (MIT)
Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Chicken/Cow/Panda/Pig/Sheep sounds from freesounds.org under CC0
Mutton, Pork and Rabbit meat textures by Piezo_ under CC0
mobs_panda_viking.png by Zlo under CC0
Models/Textures/Media by Krupnov Pavel (WTFPL)
mobs_rat.b3d
mobs_rat.png
mobs_sheep.b3d (converted to .b3d by sirrobzerrone)
mobs_stone_monster.b3d
mobs_stone_monster.png
mobs_dirt_monster.png
mobs_sand_monster.png
mobs_tree_monster.b3d
mobs_tree_monster.png
mobs_oerkki.b3d
mobs_oerkki.png
mobs_dungeon_master.b3d
mobs_dungeon_master.png
mobs_fireball.ogg
Models/Textures by Krupno Pavel (MIT)
mobs_bee.b3d (converted to .b3d by sirrobzerrone)
mobs_bee.png
mobs_pumba.b3d (converted to .b3d by sirrobzerrone)
mobs_pumba.png
Models/Textures by ExeterDad (CC0)
mobs_bunny.b3d
mobs_bunny_grey.png
mobs_bunny_brown.png
mobs_bunny_white.png
Models/Textures by JK Murray (CC0)
mobs_chicken.b3d (converted to .b3d by sirrobzerrone)
mobs_chicken.png
mobs_chicken_brown.png
mobs_chicken_black.png
mobs_chick.png
Models/Textures by sirrobzerrone (CC0)
mobs_cow.b3d
mobs_cow.png
mobs_cow2.png
Models/Textures by Jordach/BFD (WTFPL)
mobs_kitten.b3d
mobs_kitten_striped.png
mobs_kitten_splotchy.png
mobs_kitten_ginger.png
mobs_kitten_sandy.png
Sounds by lolamadeus (CC0) http://freesound.org/people/lolamadeus/sounds/196251/
mobs_kitten.ogg
Models/Textures by AspireMint (CC BY-SA 3.0)
mobs_panda.b3d
mobs_panda.png
Models/Textures by D00Med (CC BY-SA 3.0)
mobs_penguin.b3d
mobs_penguin.png
Textures by LithiumSound's Summer Field Texture Pack (CC BY-SA 4.0 NC ShareAlike International)
mobs_sheep_base.png
mobs_sheep_horns.png
mobs_sheep_shaved.png
mobs_sheep_wool.png [all edited by sirrobzeroone]
Sounds by Cyberpangolin (WTFPL) https://forum.minetest.net/viewtopic.php?t=10798
mobs_bee.ogg
mobs_spider.ogg
mobs_rat.ogg

10
locale/README.md Normal file
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# Convert '.po' file to '.txt' file.
### COMMAND SAMPLE
''''
$ lua po2tr.lua "Your Name (Your Site) <Your Email>" "pt_BR.po"
rm "pt_BR.tr" "mobs_animal.pt_BR.tr"
$ cat mobs_animal.pt_BR.tr | less
''''
Source Code: https://gitlab.com/4w/xtend/-/blob/master/xtend_default/tools/convert_po_file_to_tr_file/convert_po_file_to_tr_file.lua

203
locale/de.po Normal file
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2016-06-10 08:58+0200\n"
"Last-Translator: Xanthin\n"
"Language-Team: \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Biene"
#: bee.lua
msgid "Honey"
msgstr "Honig"
#: bee.lua
msgid "Beehive"
msgstr "Bienenstock"
#: bee.lua
msgid "Honey Block"
msgstr "Honigblock"
#: bunny.lua
msgid "Bunny"
msgstr "Häschen"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Rohes Kaninchen"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Gekochtes Kaninchen"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Kaninchenfell"
#: chicken.lua
msgid "Chicken"
msgstr "Huhn"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Hühnerei"
#: chicken.lua
msgid "Fried Egg"
msgstr "Spiegelei"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Rohes Hühnchen"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Gekochtes Hühnchen"
#: chicken.lua
#, fuzzy
msgid "Feather"
msgstr "Feder"
#: cow.lua
msgid "Cow already milked!"
msgstr "Kuh ist bereits gemolken!"
#: cow.lua
msgid "Cow"
msgstr "Kuh"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Eimer Milch"
#: cow.lua
msgid "Cheese"
msgstr "Käse"
#: cow.lua
msgid "Cheese Block"
msgstr "Käseblock"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' geladen"
#: kitten.lua
msgid "Kitten"
msgstr "Kätzchen"
#: penguin.lua
#, fuzzy
msgid "Penguin"
msgstr "Pinguin"
#: rat.lua
msgid "Rat"
msgstr "Ratte"
#: rat.lua
msgid "Cooked Rat"
msgstr "Gekochte Ratte"
#: sheep.lua
msgid "Black"
msgstr "Schwarzes"
#: sheep.lua
msgid "Blue"
msgstr "Blaues"
#: sheep.lua
msgid "Brown"
msgstr "Braunes"
#: sheep.lua
msgid "Cyan"
msgstr "Cyan"
#: sheep.lua
msgid "Dark Green"
msgstr "Dunkelgrünes"
#: sheep.lua
msgid "Dark Grey"
msgstr "Dunkelgraues"
#: sheep.lua
msgid "Green"
msgstr "Grünes"
#: sheep.lua
msgid "Grey"
msgstr "Graues"
#: sheep.lua
msgid "Magenta"
msgstr "Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Oranges"
#: sheep.lua
msgid "Pink"
msgstr "Pinkes"
#: sheep.lua
msgid "Red"
msgstr "Rotes"
#: sheep.lua
msgid "Violet"
msgstr "Violettes"
#: sheep.lua
msgid "White"
msgstr "Weißes"
#: sheep.lua
msgid "Yellow"
msgstr "Gelbes"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "@1 Schaf"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Rohes Hammelfleisch"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Gekochtes Hammelfleisch"
#: warthog.lua
msgid "Warthog"
msgstr "Warzenschwein"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Rohes Schweinekotelett"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Gekochtes Schweinekotelett"

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-07-31 09:18+0200\n"
"Last-Translator: fat115 <fat115@framasoft.org>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Abeille"
#: bee.lua
msgid "Honey"
msgstr "Miel"
#: bee.lua
msgid "Beehive"
msgstr "Ruche"
#: bee.lua
msgid "Honey Block"
msgstr "Bloc de miel"
#: bunny.lua
msgid "Bunny"
msgstr "Lapin"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Lapin Cru"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Lapin Cuit"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Fourrure de Lapin"
#: chicken.lua
msgid "Chicken"
msgstr "Poule"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Œuf"
#: chicken.lua
msgid "Fried Egg"
msgstr "Œuf au plat"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Poulet cru"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Poulet cuit"
#: chicken.lua
msgid "Feather"
msgstr "Plume"
#: cow.lua
msgid "Cow already milked!"
msgstr "Vache déjà traite !"
#: cow.lua
msgid "Cow"
msgstr "Vache"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Seau de lait"
#: cow.lua
msgid "Cheese"
msgstr "Fromage"
#: cow.lua
msgid "Cheese Block"
msgstr "Bloc de fromage"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' chargé"
#: kitten.lua
msgid "Kitten"
msgstr "Chaton"
#: penguin.lua
msgid "Penguin"
msgstr "Manchot"
#: rat.lua
msgid "Rat"
msgstr "Rat"
#: rat.lua
msgid "Cooked Rat"
msgstr "Rat cuit"
#: sheep.lua
msgid "Black"
msgstr "noir"
#: sheep.lua
msgid "Blue"
msgstr "bleu"
#: sheep.lua
msgid "Brown"
msgstr "marron"
#: sheep.lua
msgid "Cyan"
msgstr "cyan"
#: sheep.lua
msgid "Dark Green"
msgstr "vert foncé"
#: sheep.lua
msgid "Dark Grey"
msgstr "gris foncé"
#: sheep.lua
msgid "Green"
msgstr "vert"
#: sheep.lua
msgid "Grey"
msgstr "gris"
#: sheep.lua
msgid "Magenta"
msgstr "magenta"
#: sheep.lua
msgid "Orange"
msgstr "orange"
#: sheep.lua
msgid "Pink"
msgstr "rose"
#: sheep.lua
msgid "Red"
msgstr "rouge"
#: sheep.lua
msgid "Violet"
msgstr "violet"
#: sheep.lua
msgid "White"
msgstr "blanc"
#: sheep.lua
msgid "Yellow"
msgstr "jaune"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "Mouton @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Mouton Cru"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Mouton Cuit"
#: warthog.lua
msgid "Warthog"
msgstr "Sanglier"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Côte de sanglier crue"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Côte de sanglier cuite"

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# ITALIAN LOCALE FILE FOR THE MOBS ANMAL MODULE
# Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
# This file is distributed under the same license as the MOBS ANIMAL package.
# Hamlet <h4mlet@riseup.net>, 2017.
#
msgid ""
msgstr ""
"Project-Id-Version: Italian localization file for the Mobs Animal mod\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-08-18 00:56+0100\n"
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
"Language-Team: \n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.6.10\n"
#: bee.lua
msgid "Bee"
msgstr "Ape"
#: bee.lua
msgid "Honey"
msgstr "Miele"
#: bee.lua
msgid "Beehive"
msgstr "Favo"
#: bee.lua
msgid "Honey Block"
msgstr "Blocco di miele"
#: bunny.lua
msgid "Bunny"
msgstr "Coniglietto"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Coniglio Crudo"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Coniglio Cotto"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Pelle di Coniglio"
#: chicken.lua
msgid "Chicken"
msgstr "Gallina"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Uovo di gallina"
#: chicken.lua
msgid "Fried Egg"
msgstr "Uovo fritto"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Pollo crudo"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Pollo cotto"
#: chicken.lua
msgid "Feather"
msgstr "Piuma"
#: cow.lua
msgid "Cow already milked!"
msgstr "Mucca già munta!"
#: cow.lua
msgid "Cow"
msgstr "Mucca"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Secchio di latte"
#: cow.lua
msgid "Cheese"
msgstr "Formaggio"
#: cow.lua
msgid "Cheese Block"
msgstr "Blocco di formaggio"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' caricato"
#: kitten.lua
msgid "Kitten"
msgstr "Gattino"
#: penguin.lua
msgid "Penguin"
msgstr "Pinguino"
#: rat.lua
msgid "Rat"
msgstr "Ratto"
#: rat.lua
msgid "Cooked Rat"
msgstr "Ratto cotto"
#: sheep.lua
msgid "Black"
msgstr "Nera"
#: sheep.lua
msgid "Blue"
msgstr "Blu"
#: sheep.lua
msgid "Brown"
msgstr "Marrone"
#: sheep.lua
msgid "Cyan"
msgstr "Ciano"
#: sheep.lua
msgid "Dark Green"
msgstr "Verde scuro"
#: sheep.lua
msgid "Dark Grey"
msgstr "Grigio scuro"
#: sheep.lua
msgid "Green"
msgstr "Verde"
#: sheep.lua
msgid "Grey"
msgstr "Grigia"
#: sheep.lua
msgid "Magenta"
msgstr "Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Arancione"
#: sheep.lua
msgid "Pink"
msgstr "Rosa"
#: sheep.lua
msgid "Red"
msgstr "Rossa"
#: sheep.lua
msgid "Violet"
msgstr "Viola"
#: sheep.lua
msgid "White"
msgstr "Bianca"
#: sheep.lua
msgid "Yellow"
msgstr "Gialla"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Pecora @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Montone Crudo"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Montone Cotto"
#: warthog.lua
msgid "Warthog"
msgstr "Facocero"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Bistecca di maiale cruda"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Bistecca di maiale cotta"

50
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# textdomain:mobs_animal
@1 Sheep=@1 Schaf
Bee=Biene
Beehive=Bienenstock
Black=Schwarzes
Blue=Blaues
Brown=Braunes
Bucket of Milk=Eimer Milch
Bunny=Häschen
#Butter=
Cheese=Käse
Cheese Block=Käseblock
Chicken=Huhn
Chicken Egg=Hühnerei
Cooked Chicken=Gekochtes Hühnchen
Cooked Mutton=Gekochtes Hammelfleisch
Cooked Porkchop=Gekochtes Schweinekotelett
Cooked Rabbit=Gekochtes Kaninchen
Cooked Rat=Gekochte Ratte
Cow=Kuh
Cow already milked!=Kuh ist bereits gemolken!
Cyan=Cyan
Dark Green=Dunkelgrünes
Dark Grey=Dunkelgraues
Feather=Feder
Fried Egg=Spiegelei
#Glass of Milk=
Green=Grünes
Grey=Graues
#Hairball=
Honey=Honig
Honey Block=Honigblock
Kitten=Kätzchen
Magenta=Magenta
Orange=Oranges
#Panda=
Penguin=Pinguin
Pink=Pinkes
Rabbit Hide=Kaninchenfell
Rat=Ratte
Raw Chicken=Rohes Hühnchen
Raw Mutton=Rohes Hammelfleisch
Raw Porkchop=Rohes Schweinekotelett
Raw Rabbit=Rohes Kaninchen
Red=Rotes
Violet=Violettes
Warthog=Warzenschwein
White=Weißes
Yellow=Gelbes
#[MOD] Mobs Redo Animals loaded=

50
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# textdomain:mobs_animal
#@1 Sheep=
#Bee=
#Beehive=
#Black=
#Blue=
#Brown=
#Bucket of Milk=
#Bunny=
#Butter=
#Cheese=
#Cheese Block=
#Chicken=
#Chicken Egg=
#Cooked Chicken=
#Cooked Mutton=
#Cooked Porkchop=
#Cooked Rabbit=
#Cooked Rat=
#Cow=
#Cow already milked!=
#Cyan=
#Dark Green=
#Dark Grey=
#Feather=
#Fried Egg=
#Glass of Milk=
#Green=
#Grey=
#Hairball=
#Honey=
#Honey Block=
#Kitten=
#Magenta=
#Orange=
#Panda=
#Penguin=
#Pink=
#Rabbit Hide=
#Rat=
#Raw Chicken=
#Raw Mutton=
#Raw Porkchop=
#Raw Rabbit=
#Red=
#Violet=
#Warthog=
#White=
#Yellow=
#[MOD] Mobs Redo Animals loaded=

46
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# textdomain: mobs_animal
Bee=Abeja
Honey=Miel
Beehive=Colmena
Honey Block=Bloque de Mel
Bunny=Conejo
Raw Rabbit=Carne de Conejo
Cooked Rabbit=Conejo Asado
Rabbit Hide=Conejo oculto
Chicken=Gallina
Chicken Egg=Huevo de Gallina
Fried Egg=Huevo Frito
Raw Chicken=Gallina cruda
Cooked Chicken=Gallina Asada
Feather=Pluma
Cow already milked!=Vaca ordeñada
Cow=Vaca
Bucket of Milk=Balde de leche
Cheese=Queso
Cheese Block=Bloque de queso
[MOD] Mobs Redo 'Animals' loaded=[MOD] Mobs redo Animals cargado
Kitten=Gato
Penguin=Pinguino
Rat=Raton
Cooked Rat=Raton Asado
Black=Negro
Blue=Azul
Brown=Marrom
Cyan=Cian
Dark Green=Verde Oscuro
Dark Grey=Gris Oscuro
Green=Verde
Grey=Gris
Magenta=Magenta
Orange=Naranja
Pink=Rosa
Red=Rojo
Violet=Violeta
White=Blanco
Yellow=Amarillo
@1 Sheep=Oveja @1
Raw Mutton=Carnero crudo
Cooked Mutton=Carnero Assado
Warthog=Javali
Raw Porkchop=Costilla de Jabali crudo
Cooked Porkchop=Costilla de Javali Assada

50
locale/mobs_animal.fr.tr Normal file
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# textdomain:mobs_animal
@1 Sheep=Mouton @1
Bee=Abeille
Beehive=Ruche
Black=noir
Blue=bleu
Brown=marron
Bucket of Milk=Seau de lait
Bunny=Lapin
Butter=Beurre
Cheese=Fromage
Cheese Block=Bloc de fromage
Chicken=Poule
Chicken Egg=Œuf
Cooked Chicken=Poulet cuit
Cooked Mutton=Mouton cuit
Cooked Porkchop=Côte de sanglier cuite
Cooked Rabbit=Lapin cuit
Cooked Rat=Rat cuit
Cow=Vache
Cow already milked!=Vache déjà traite !
Cyan=cyan
Dark Green=vert foncé
Dark Grey=gris foncé
Feather=Plume
Fried Egg=Œuf au plat
Glass of Milk=Verre de lait
Green=vert
Grey=gris
Hairball=Boule de poils
Honey=Miel
Honey Block=Bloc de miel
Kitten=Chaton
Magenta=magenta
Orange=orange
Panda=Panda
Penguin=Manchot
Pink=rose
Rabbit Hide=Fourrure de lapin
Rat=Rat
Raw Chicken=Poulet cru
Raw Mutton=Mouton cru
Raw Porkchop=Côte de sanglier crue
Raw Rabbit=Lapin cru
Red=rouge
Violet=violet
Warthog=Sanglier
White=blanc
Yellow=jaune
[MOD] Mobs Redo Animals loaded=[MOD] Animaux «Mobs Redo» chargés

50
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# textdomain:mobs_animal
@1 Sheep=Pecora @1
Bee=Ape
Beehive=Favo
Black=Nera
Blue=Blu
Brown=Marrone
Bucket of Milk=Secchio di latte
Bunny=Coniglietto
#Butter=
Cheese=Formaggio
Cheese Block=Blocco di formaggio
Chicken=Gallina
Chicken Egg=Uovo di gallina
Cooked Chicken=Pollo cotto
Cooked Mutton=Montone Cotto
Cooked Porkchop=Bistecca di maiale cotta
Cooked Rabbit=Coniglio Cotto
Cooked Rat=Ratto cotto
Cow=Mucca
Cow already milked!=Mucca già munta!
Cyan=Ciano
Dark Green=Verde scuro
Dark Grey=Grigio scuro
Feather=Piuma
Fried Egg=Uovo fritto
#Glass of Milk=
Green=Verde
Grey=Grigia
#Hairball=
Honey=Miele
Honey Block=Blocco di miele
Kitten=Gattino
Magenta=Magenta
Orange=Arancione
#Panda=
Penguin=Pinguino
Pink=Rosa
Rabbit Hide=Pelle di Coniglio
Rat=Ratto
Raw Chicken=Pollo crudo
Raw Mutton=Montone Crudo
Raw Porkchop=Bistecca di maiale cruda
Raw Rabbit=Coniglio Crudo
Red=Rossa
Violet=Viola
Warthog=Facocero
White=Bianca
Yellow=Gialla
#[MOD] Mobs Redo Animals loaded=

50
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# textdomain:mobs_animal
@1 Sheep=Biri-biri @1
Bee=Lebah
Beehive=Sarang Lebah
Black=Hitam
Blue=Biru
Brown=Perang
Bucket of Milk=Baldi Susu
Bunny=Arnab
#Butter=
Cheese=Keju
Cheese Block=Blok Keju
Chicken=Ayam
Chicken Egg=Telur Ayam
Cooked Chicken=Ayam Bakar
Cooked Mutton=Daging Biri-biri Bakar
Cooked Porkchop=Daging Babi Bakar
Cooked Rabbit=Daging Arnab Bakar
Cooked Rat=Tikus Bakar
Cow=Lembu
Cow already milked!=Lembu telah diperah susunya!
Cyan=Sian
Dark Green=Hijau Gelap
Dark Grey=Kelabu Gelap
Feather=Bulu
Fried Egg=Telur Goreng
#Glass of Milk=
Green=Hijau
Grey=Kelabu
#Hairball=
Honey=Madu
Honey Block=Blok Madu
Kitten=Anak Kucing
Magenta=Merah Lembayung
Orange=Jingga
#Panda=
Penguin=Penguin
Pink=Merah Jambu
Rabbit Hide=Belulang Arnab
Rat=Tikus
Raw Chicken=Ayam Mentah
Raw Mutton=Daging Biri-biri Mentah
Raw Porkchop=Daging Babi Mentah
Raw Rabbit=Daging Arnab Mentah
Red=Merah
Violet=Ungu
Warthog=Babi Hutan
White=Putih
Yellow=Kuning
#[MOD] Mobs Redo Animals loaded=

46
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# textdomain: Lunovox Heavenfinder (https://libreplanet.org/wiki/User:Lunovox) <lunovox@disroot.org>
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

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# textdomain: Lunovox Heavenfinder (https://libreplanet.org/wiki/User:Lunovox) <lunovox@disroot.org>
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

50
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# textdomain:mobs_animal
@1 Sheep=@1 овца
Bee=Пчела
Beehive=Улей
Black=Черная
Blue=Синяя
Brown=Коричневая
Bucket of Milk=Ведро молока
Bunny=Кролик
Butter=Масло
Cheese=Сыр
Cheese Block=Блок сыра
Chicken=Курица
Chicken Egg=Куриное яйцо
Cooked Chicken=Приготовленная курятина
Cooked Mutton=Приготовленная баранина
Cooked Porkchop=Приготовленные свиные отбивные
Cooked Rabbit=Приготовленная крольчатина
Cooked Rat=Приготовленная крыса
Cow=Корова
Cow already milked!=Корову уже подоили!
Cyan=Голубая
Dark Green=Темно-зеленая
Dark Grey=Темно-серая
Feather=Перо
Fried Egg=Яичница
Glass of Milk=Стакан молока
Green=Зеленая
Grey=Серая
Hairball=Комочек шерсти
Honey=Мёд
Honey Block=Блок мёда
Kitten=Котенок
Magenta=Пурпурная
Orange=Оранжевая
Panda=Панда
Penguin=Пингвин
Pink=Розовая
Rabbit Hide=Кроличья шкурка
Rat=Крыса
Raw Chicken=Сырая курятина
Raw Mutton=Сырая баранина
Raw Porkchop=Свиные отбивные
Raw Rabbit=Сырая крольчатина
Red=Красная
Violet=Фиолетовая
Warthog=Бородавочник
White=Белая
Yellow=Желтая
#[MOD] Mobs Redo Animals loaded=

50
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# textdomain:mobs_animal
@1 Sheep=@1 Koyun
Bee=Arı
Beehive=Arı kovanı
Black=Siyah
Blue=Mavi
Brown=Kahverengi
Bucket of Milk=Süt kovası
Bunny=Tavşan
#Butter=
Cheese=Peynir
Cheese Block=Peynir bloğu
Chicken=Tavuk
Chicken Egg=Tavuk yumurtası
Cooked Chicken=Pişmiş tavuk
Cooked Mutton=pişmiş kuzu
Cooked Porkchop=Pişmiş pirzola
Cooked Rabbit=pişmiş tavşan
Cooked Rat=Pişmiş sıçan
Cow=İnek
Cow already milked!=İnekte süt yok!
Cyan=Camgöbeği
Dark Green=Koyu yeşil
Dark Grey=Koyu gri
#Feather=
Fried Egg=Kızarmış yumurta
#Glass of Milk=
Green=Yeşil
Grey=Gri
#Hairball=
Honey=Bal
Honey Block=Bal bloğu
Kitten=Yavru kedi
Magenta=Macenta
Orange=Turuncu
#Panda=
#Penguin=
Pink=Pembe
Rabbit Hide=tavşan kürkü
Rat=Sıçan
Raw Chicken=Çiğ tavuk
Raw Mutton=çiğ kuzu
Raw Porkchop=Çiğ pirzola
Raw Rabbit=çiğ tavşan
Red=Kırmızı
Violet=Mor
Warthog=Domuz
White=Beyaz
Yellow=Sarı
#[MOD] Mobs Redo Animals loaded=

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# textdomain:mobs_animal
@1 Sheep=@1羊
Bee=蜜蜂
Beehive=蜂巢
Black=黑
Blue=蓝
Brown=棕
Bucket of Milk=一桶牛奶
Bunny=兔子
Butter=黄油
Cheese=奶酪
Cheese Block=奶酪方块
Chicken=鸡
Chicken Egg=鸡蛋
Cooked Chicken=熟鸡肉
Cooked Mutton=熟羊肉
Cooked Porkchop=熟猪排
Cooked Rabbit=熟兔肉
Cooked Rat=熟老鼠
Cow=奶牛
Cow already milked!=奶牛已被挤奶!
Cyan=青
Dark Green=暗绿
Dark Grey=暗灰
Feather=羽毛
Fried Egg=煎蛋
Glass of Milk=一杯牛奶
Green=绿
Grey=灰
Hairball=毛球
Honey=蜂蜜
Honey Block=蜂蜜方块
Kitten=小猫
Magenta=品红
Orange=橙
Panda=熊猫
Penguin=企鹅
Pink=粉红
Rabbit Hide=兔子皮
Rat=老鼠
Raw Chicken=生鸡肉
Raw Mutton=生羊肉
Raw Porkchop=生猪排
Raw Rabbit=生兔肉
Red=红
Violet=紫
Warthog=野猪
White=白
Yellow=黄
#[MOD] Mobs Redo Animals loaded=

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# textdomain:mobs_animal
@1 Sheep=@1羊
Bee=蜜蜂
Beehive=蜂巢
Black=黑
Blue=藍
Brown=棕
Bucket of Milk=一桶牛奶
Bunny=兔子
Butter=黃油
Cheese=奶酪
Cheese Block=奶酪方塊
Chicken=雞
Chicken Egg=雞蛋
Cooked Chicken=熟雞肉
Cooked Mutton=熟羊肉
Cooked Porkchop=熟豬排
Cooked Rabbit=熟兔肉
Cooked Rat=熟老鼠
Cow=奶牛
Cow already milked!=奶牛已被擠奶!
Cyan=青
Dark Green=暗綠
Dark Grey=暗灰
Feather=羽毛
Fried Egg=煎蛋
Glass of Milk=一杯牛奶
Green=綠
Grey=灰
Hairball=毛球
Honey=蜂蜜
Honey Block=蜂蜜方塊
Kitten=小貓
Magenta=品紅
Orange=橙
Panda=熊貓
Penguin=企鵝
Pink=粉紅
Rabbit Hide=兔子皮
Rat=老鼠
Raw Chicken=生雞肉
Raw Mutton=生羊肉
Raw Porkchop=生豬排
Raw Rabbit=生兔肉
Red=紅
Violet=紫
Warthog=野豬
White=白
Yellow=黃
#[MOD] Mobs Redo Animals loaded=

199
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-02-06 00:17+0800\n"
"PO-Revision-Date: 2018-02-06 00:25+0800\n"
"Last-Translator: MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>\n"
"Language-Team: \n"
"Language: ms\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.6\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: bee.lua
msgid "Bee"
msgstr "Lebah"
#: bee.lua
msgid "Honey"
msgstr "Madu"
#: bee.lua
msgid "Beehive"
msgstr "Sarang Lebah"
#: bee.lua
msgid "Honey Block"
msgstr "Blok Madu"
#: bunny.lua
msgid "Bunny"
msgstr "Arnab"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Daging Arnab Mentah"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Daging Arnab Bakar"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Belulang Arnab"
#: chicken.lua
msgid "Chicken"
msgstr "Ayam"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Telur Ayam"
#: chicken.lua
msgid "Fried Egg"
msgstr "Telur Goreng"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Ayam Mentah"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Ayam Bakar"
#: chicken.lua
msgid "Feather"
msgstr "Bulu"
#: cow.lua
msgid "Cow already milked!"
msgstr "Lembu telah diperah susunya!"
#: cow.lua
msgid "Cow"
msgstr "Lembu"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Baldi Susu"
#: cow.lua
msgid "Cheese"
msgstr "Keju"
#: cow.lua
msgid "Cheese Block"
msgstr "Blok Keju"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MODS] Mobs Redo 'Animals' telah dimuatkan"
#: kitten.lua
msgid "Kitten"
msgstr "Anak Kucing"
#: penguin.lua
msgid "Penguin"
msgstr "Penguin"
#: rat.lua
msgid "Rat"
msgstr "Tikus"
#: rat.lua
msgid "Cooked Rat"
msgstr "Tikus Bakar"
#: sheep.lua
msgid "Black"
msgstr "Hitam"
#: sheep.lua
msgid "Blue"
msgstr "Biru"
#: sheep.lua
msgid "Brown"
msgstr "Perang"
#: sheep.lua
msgid "Cyan"
msgstr "Sian"
#: sheep.lua
msgid "Dark Green"
msgstr "Hijau Gelap"
#: sheep.lua
msgid "Dark Grey"
msgstr "Kelabu Gelap"
#: sheep.lua
msgid "Green"
msgstr "Hijau"
#: sheep.lua
msgid "Grey"
msgstr "Kelabu"
#: sheep.lua
msgid "Magenta"
msgstr "Merah Lembayung"
#: sheep.lua
msgid "Orange"
msgstr "Jingga"
#: sheep.lua
msgid "Pink"
msgstr "Merah Jambu"
#: sheep.lua
msgid "Red"
msgstr "Merah"
#: sheep.lua
msgid "Violet"
msgstr "Ungu"
#: sheep.lua
msgid "White"
msgstr "Putih"
#: sheep.lua
msgid "Yellow"
msgstr "Kuning"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Biri-biri @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Daging Biri-biri Mentah"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "Daging Biri-biri Bakar"
#: warthog.lua
msgid "Warthog"
msgstr "Babi Hutan"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Daging Babi Mentah"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Daging Babi Bakar"

116
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#!/usr/bin/env luajit
-- Convert regular Gettext PO files to Minetest-specific TR files. If there is
-- already a TR file with the same name of the PO file except the file suffix
-- bneing .tr (or .TR) instead of .po (or .PO) then THIS FILE WILL BE
-- OVERWRITTEN WITHOUT INFORMATION OR A WAY TO RECOVER THE PREVIOUS FILE!
--
--
-- ▄██▄
-- ▀███
-- █
-- ▄▄▄▄▄ █
-- ▀▄ ▀▄ █ BACKUP
-- ▄▀▀▀▄ █▄▄▄▄█▄▄ ▄▀▀▀▄ █
-- █ ▄ █ █ ▄ █ █
-- ▀▄ ▄▀ ▀▄ ▄▀ █
-- █▀▀▀ ▀▀▀ █ █
-- █ █ █ ALL
-- ▄▀▄▄▀▄ █ ▄█▀█▀█▀█▀█▀█▄ █ █
-- █▒▒▒▒█ █ █████████████▄ █ █
-- █▒▒▒▒█ █ ██████████████▄ █ █
-- █▒▒▒▒█ █ ██████████████▄ █ █
-- █▒▒▒▒█ █ ██████████████ █ █
-- █▒▒▒▒█ █ ██████████████▀ █ █ THE
-- █▒▒▒▒█ ██ ██████████████ █ █
-- ▀████▀ ██▀█ █████████████▀ █▄█
-- ██ ██ ▀█ █▄█▄█▄█▄█▄█▀ ▄█▀
-- ██ ██ ▀█ ▄▀▓█
-- ██ ██ ▀█▀▄▄▄▄▄▄▄▄▄▀▀▓▓▓█
-- ████ █▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█
-- ███ █▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█ THINGS
-- ██ █▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█
-- ██ █▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▌ !!!
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▌
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▌
-- ██ ▐█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▌
--
--
-- The syntax of TR files according to the introducing forum post is:
--
-- # textdomain: namespace
-- original 1 = translation 1
-- original 2 = translation 2
-- original 3 = tralslation 3
-- original N = translation N
--
-- Where namespace should be the name of the mod. Following strings have to be
-- escaped using @.
--
-- String | Escape
-- -------+--------
-- `@` |`@@`
-- `=` |`@=`
-- `\n` |`@\n`
--
-- See https://forum.minetest.net/viewtopic.php?t=18349 for details.
-- Preparation
if arg[1] == nil or arg[2] == nil then
print('Provide the namesspace as first parameter')
print('Provide the path to the source PO file as second parameter')
print('Example: '..arg[0]..' mymod path/to/my/source.po')
return
end
local SEP = package.path:match('(%p)%?%.') or '/' -- wonky but hey ... :)
-- Assign parameters to local variables
local namespace = arg[1]
local po_file = arg[2]
local tr_file = arg[2]:gsub('po$', 'tr'):gsub('PO$', 'TR')
-- Get the translations through crude plaintext file parsing
local file_contents = {}
local translations = {}
local po_file_handle = io.open(po_file, 'rb')
if po_file_handle == nil then print('No base file found') return end
for line in po_file_handle:lines() do
if line:match('^msgid') or line:match('^msgstr') then
table.insert(file_contents, line)
end
end
local escape_string = function (s)
s = s:gsub('@([^%d])', '@@%1') -- All @ not followed by a number become @@
s = s:gsub('([^@]@)$', '%1@') -- An @ at the end of the string become @@
s = s:gsub('=', '@=') -- All = become @=
return s
end
for number,line_content in pairs(file_contents) do
if line_content:match('^msgid') then
local o = line_content:gsub('^msgid "(.+)"$', '%1')
local t = file_contents[number + 1]:gsub('^msgstr "(.+)"$', '%1')
if o ~= 'msgid = ""' and t ~= 'msgstr ""' then
table.insert(translations, escape_string(o)..'='..escape_string(t))
end
end
end
print(number)
po_file_handle:close()
-- Write translation to file
local tr_file_handle = io.open(tr_file, 'w+')
if tr_file_handle == nil then print('Could not open target file') return end
tr_file_handle:write('# textdomain: '..namespace, "\n")
for _,line in pairs(translations) do tr_file_handle:write(line, "\n") end
tr_file_handle:close()

199
locale/pt.po Normal file
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2021-06-20 18:51-0300\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.6\n"
"Last-Translator: Lunovox Heavenfinder <lunovox@disroot.org>\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"Language: pt_BR\n"
#: bee.lua
msgid "Bee"
msgstr "Abelha"
#: bee.lua
msgid "Honey"
msgstr "Mel"
#: bee.lua
msgid "Beehive"
msgstr "Colméia"
#: bee.lua
msgid "Honey Block"
msgstr "Bloco de Mel"
#: bunny.lua
msgid "Bunny"
msgstr "Coelho"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Carne de Coelho (Cru)"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Coelho (Assado)"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Pele de Coelho"
#: chicken.lua
msgid "Chicken"
msgstr "Galinha"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Ovo de Galinha"
#: chicken.lua
msgid "Fried Egg"
msgstr "Ovo Frito"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Carne de Galinha (Crua)"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Galinha Assada"
#: chicken.lua
msgid "Feather"
msgstr "Pluma"
#: cow.lua
msgid "Cow already milked!"
msgstr "Vaca já ordenhada!"
#: cow.lua
msgid "Cow"
msgstr "Vaca"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Balde de leite"
#: cow.lua
msgid "Cheese"
msgstr "Queijo"
#: cow.lua
msgid "Cheese Block"
msgstr "Bloco de Queijo"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOBS_ANIMAL] Mod carregado completamente"
#: kitten.lua
msgid "Kitten"
msgstr "Gato"
#: penguin.lua
msgid "Penguin"
msgstr "Pinguim"
#: rat.lua
msgid "Rat"
msgstr "Rato"
#: rat.lua
msgid "Cooked Rat"
msgstr "Rato (Assado)"
#: sheep.lua
msgid "Black"
msgstr "Preto"
#: sheep.lua
msgid "Blue"
msgstr "Azul"
#: sheep.lua
msgid "Brown"
msgstr "Marrom"
#: sheep.lua
msgid "Cyan"
msgstr "Ciano"
#: sheep.lua
msgid "Dark Green"
msgstr "Verde Escuro"
#: sheep.lua
msgid "Dark Grey"
msgstr "Cinza Escuro"
#: sheep.lua
msgid "Green"
msgstr "Verde"
#: sheep.lua
msgid "Grey"
msgstr "Cinza"
#: sheep.lua
msgid "Magenta"
msgstr "Rosa Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Laranja"
#: sheep.lua
msgid "Pink"
msgstr "Rosa"
#: sheep.lua
msgid "Red"
msgstr "Vermelho"
#: sheep.lua
msgid "Violet"
msgstr "Violeta"
#: sheep.lua
msgid "White"
msgstr "Branco"
#: sheep.lua
msgid "Yellow"
msgstr "Amarelo"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Ovelha @1 "
#: sheep.lua
msgid "Raw Mutton"
msgstr "Carneiro (Cru)"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "Carneiro (Assado)"
#: warthog.lua
msgid "Warthog"
msgstr "Javali"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Costeleta de Javali (Crua)"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Costeleta de Javali Assada"

46
locale/pt.txt Normal file
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@ -0,0 +1,46 @@
# textdomain: Lunovox Heavenfinder (https://libreplanet.org/wiki/User:Lunovox) <lunovox@disroot.org>
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

199
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2021-06-20 18:51-0300\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.6\n"
"Last-Translator: Lunovox Heavenfinder <lunovox@disroot.org>\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"Language: pt_BR\n"
#: bee.lua
msgid "Bee"
msgstr "Abelha"
#: bee.lua
msgid "Honey"
msgstr "Mel"
#: bee.lua
msgid "Beehive"
msgstr "Colméia"
#: bee.lua
msgid "Honey Block"
msgstr "Bloco de Mel"
#: bunny.lua
msgid "Bunny"
msgstr "Coelho"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Carne de Coelho (Cru)"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Coelho (Assado)"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Pele de Coelho"
#: chicken.lua
msgid "Chicken"
msgstr "Galinha"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Ovo de Galinha"
#: chicken.lua
msgid "Fried Egg"
msgstr "Ovo Frito"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Carne de Galinha (Crua)"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Galinha Assada"
#: chicken.lua
msgid "Feather"
msgstr "Pluma"
#: cow.lua
msgid "Cow already milked!"
msgstr "Vaca já ordenhada!"
#: cow.lua
msgid "Cow"
msgstr "Vaca"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Balde de leite"
#: cow.lua
msgid "Cheese"
msgstr "Queijo"
#: cow.lua
msgid "Cheese Block"
msgstr "Bloco de Queijo"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOBS_ANIMAL] Mod carregado completamente"
#: kitten.lua
msgid "Kitten"
msgstr "Gato"
#: penguin.lua
msgid "Penguin"
msgstr "Pinguim"
#: rat.lua
msgid "Rat"
msgstr "Rato"
#: rat.lua
msgid "Cooked Rat"
msgstr "Rato (Assado)"
#: sheep.lua
msgid "Black"
msgstr "Preto"
#: sheep.lua
msgid "Blue"
msgstr "Azul"
#: sheep.lua
msgid "Brown"
msgstr "Marrom"
#: sheep.lua
msgid "Cyan"
msgstr "Ciano"
#: sheep.lua
msgid "Dark Green"
msgstr "Verde Escuro"
#: sheep.lua
msgid "Dark Grey"
msgstr "Cinza Escuro"
#: sheep.lua
msgid "Green"
msgstr "Verde"
#: sheep.lua
msgid "Grey"
msgstr "Cinza"
#: sheep.lua
msgid "Magenta"
msgstr "Rosa Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Laranja"
#: sheep.lua
msgid "Pink"
msgstr "Rosa"
#: sheep.lua
msgid "Red"
msgstr "Vermelho"
#: sheep.lua
msgid "Violet"
msgstr "Violeta"
#: sheep.lua
msgid "White"
msgstr "Branco"
#: sheep.lua
msgid "Yellow"
msgstr "Amarelo"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Ovelha @1 "
#: sheep.lua
msgid "Raw Mutton"
msgstr "Carneiro (Cru)"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "Carneiro (Assado)"
#: warthog.lua
msgid "Warthog"
msgstr "Javali"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Costeleta de Javali (Crua)"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Costeleta de Javali Assada"

46
locale/pt_BR.txt Normal file
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@ -0,0 +1,46 @@
# textdomain: Lunovox Heavenfinder (https://libreplanet.org/wiki/User:Lunovox) <lunovox@disroot.org>
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

216
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-08-13 16:00 (UTC+5)\n"
"PO-Revision-Date: 2020-06-19 19:00 (UTC+3)\n"
"Last-Translator: YELLOW <pikayellow35@gmail.com>\n"
"Language-Team: \n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr "Пчела"
#: bee.lua
msgid "Honey"
msgstr "Мёд"
#: bee.lua
msgid "Beehive"
msgstr "Улей"
#: bee.lua
msgid "Honey Block"
msgstr "Блок мёда"
#: bunny.lua
msgid "Bunny"
msgstr "Кролик"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Сырая крольчатина"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Приготовленная крольчатина"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Кроличья шкурка"
#: chicken.lua
msgid "Chicken"
msgstr "Курица"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Куриное яйцо"
#: chicken.lua
msgid "Fried Egg"
msgstr "Яичница"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Сырая курятина"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Приготовленная курятина"
#: chicken.lua
msgid "Feather"
msgstr "Перо"
#: cow.lua
msgid "Cow already milked!"
msgstr "Корову уже подоили!"
#: cow.lua
msgid "Cow"
msgstr "Корова"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Ведро молока"
#: cow.lua
msgid "Glass of Milk"
msgstr "Стакан молока"
#: cow.lua
msgid "Butter"
msgstr "Масло"
#: cow.lua
msgid "Cheese"
msgstr "Сыр"
#: cow.lua
msgid "Cheese Block"
msgstr "Блок сыра"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[МОД] Mobs Redo 'Animals' загружен"
#: kitten.lua
msgid "Kitten"
msgstr "Котенок"
#: kitten.lua
msgid "Hairball"
msgstr "Комочек шерсти"
#: panda.lua
msgid "Panda"
msgstr "Панда"
#: penguin.lua
msgid "Penguin"
msgstr "Пингвин"
#: rat.lua
msgid "Rat"
msgstr "Крыса"
#: rat.lua
msgid "Cooked Rat"
msgstr "Приготовленная крыса"
#: sheep.lua
msgid "Black"
msgstr "Черная"
#: sheep.lua
msgid "Blue"
msgstr "Синяя"
#: sheep.lua
msgid "Brown"
msgstr "Коричневая"
#: sheep.lua
msgid "Cyan"
msgstr "Голубая"
#: sheep.lua
msgid "Dark Green"
msgstr "Темно-зеленая"
#: sheep.lua
msgid "Dark Grey"
msgstr "Темно-серая"
#: sheep.lua
msgid "Green"
msgstr "Зеленая"
#: sheep.lua
msgid "Grey"
msgstr "Серая"
#: sheep.lua
msgid "Magenta"
msgstr "Пурпурная"
#: sheep.lua
msgid "Orange"
msgstr "Оранжевая"
#: sheep.lua
msgid "Pink"
msgstr "Розовая"
#: sheep.lua
msgid "Red"
msgstr "Красная"
#: sheep.lua
msgid "Violet"
msgstr "Фиолетовая"
#: sheep.lua
msgid "White"
msgstr "Белая"
#: sheep.lua
msgid "Yellow"
msgstr "Желтая"
#: sheep.lua
msgid "@1 Sheep"
msgstr "@1 овца"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Сырая баранина"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Приготовленная баранина"
#: warthog.lua
msgid "Warthog"
msgstr "Бородавочник"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Свиные отбивные"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Приготовленные свиные отбивные"

198
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr ""
#: bee.lua
msgid "Honey"
msgstr ""
#: bee.lua
msgid "Beehive"
msgstr ""
#: bee.lua
msgid "Honey Block"
msgstr ""
#: bunny.lua
msgid "Bunny"
msgstr ""
#: bunny.lua
msgid "Raw Rabbit"
msgstr ""
#: bunny.lua
msgid "Cooked Rabbit"
msgstr ""
#: bunny.lua
msgid "Rabbit Hide"
msgstr ""
#: chicken.lua
msgid "Chicken"
msgstr ""
#: chicken.lua
msgid "Chicken Egg"
msgstr ""
#: chicken.lua
msgid "Fried Egg"
msgstr ""
#: chicken.lua
msgid "Raw Chicken"
msgstr ""
#: chicken.lua
msgid "Cooked Chicken"
msgstr ""
#: chicken.lua
msgid "Feather"
msgstr ""
#: cow.lua
msgid "Cow already milked!"
msgstr ""
#: cow.lua
msgid "Cow"
msgstr ""
#: cow.lua
msgid "Bucket of Milk"
msgstr ""
#: cow.lua
msgid "Cheese"
msgstr ""
#: cow.lua
msgid "Cheese Block"
msgstr ""
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr ""
#: kitten.lua
msgid "Kitten"
msgstr ""
#: penguin.lua
msgid "Penguin"
msgstr ""
#: rat.lua
msgid "Rat"
msgstr ""
#: rat.lua
msgid "Cooked Rat"
msgstr ""
#: sheep.lua
msgid "Black"
msgstr ""
#: sheep.lua
msgid "Blue"
msgstr ""
#: sheep.lua
msgid "Brown"
msgstr ""
#: sheep.lua
msgid "Cyan"
msgstr ""
#: sheep.lua
msgid "Dark Green"
msgstr ""
#: sheep.lua
msgid "Dark Grey"
msgstr ""
#: sheep.lua
msgid "Green"
msgstr ""
#: sheep.lua
msgid "Grey"
msgstr ""
#: sheep.lua
msgid "Magenta"
msgstr ""
#: sheep.lua
msgid "Orange"
msgstr ""
#: sheep.lua
msgid "Pink"
msgstr ""
#: sheep.lua
msgid "Red"
msgstr ""
#: sheep.lua
msgid "Violet"
msgstr ""
#: sheep.lua
msgid "White"
msgstr ""
#: sheep.lua
msgid "Yellow"
msgstr ""
#: sheep.lua
msgid "@1 Sheep"
msgstr ""
#: sheep.lua
msgid "Raw Mutton"
msgstr ""
#: sheep.lua
msgid "Cooked Mutton"
msgstr ""
#: warthog.lua
msgid "Warthog"
msgstr ""
#: warthog.lua
msgid "Raw Porkchop"
msgstr ""
#: warthog.lua
msgid "Cooked Porkchop"
msgstr ""

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-04-26 09:02+0200\n"
"Last-Translator: Admicos\n"
"Language-Team: \n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Arı"
#: bee.lua
msgid "Honey"
msgstr "Bal"
#: bee.lua
msgid "Beehive"
msgstr "Arı kovanı"
#: bee.lua
msgid "Honey Block"
msgstr "Bal bloğu"
#: bunny.lua
msgid "Bunny"
msgstr "Tavşan"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "çiğ tavşan"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "pişmiş tavşan"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "tavşan kürkü"
#: chicken.lua
msgid "Chicken"
msgstr "Tavuk"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Tavuk yumurtası "
#: chicken.lua
msgid "Fried Egg"
msgstr "Kızarmış yumurta"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Çiğ tavuk"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Pişmiş tavuk"
#: chicken.lua
msgid "Feather"
msgstr ""
#: cow.lua
msgid "Cow already milked!"
msgstr "İnekte süt yok!"
#: cow.lua
msgid "Cow"
msgstr "İnek"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Süt kovası"
#: cow.lua
msgid "Cheese"
msgstr "Peynir"
#: cow.lua
msgid "Cheese Block"
msgstr "Peynir bloğu"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Hayvanlar' yüklendi"
#: kitten.lua
msgid "Kitten"
msgstr "Yavru kedi"
#: penguin.lua
msgid "Penguin"
msgstr ""
#: rat.lua
msgid "Rat"
msgstr "Sıçan"
#: rat.lua
msgid "Cooked Rat"
msgstr "Pişmiş sıçan"
#: sheep.lua
msgid "Black"
msgstr "Siyah"
#: sheep.lua
msgid "Blue"
msgstr "Mavi"
#: sheep.lua
msgid "Brown"
msgstr "Kahverengi"
#: sheep.lua
msgid "Cyan"
msgstr "Camgöbeği"
#: sheep.lua
msgid "Dark Green"
msgstr "Koyu yeşil"
#: sheep.lua
msgid "Dark Grey"
msgstr "Koyu gri"
#: sheep.lua
msgid "Green"
msgstr "Yeşil"
#: sheep.lua
msgid "Grey"
msgstr "Gri"
#: sheep.lua
msgid "Magenta"
msgstr "Macenta"
#: sheep.lua
msgid "Orange"
msgstr "Turuncu"
#: sheep.lua
msgid "Pink"
msgstr "Pembe"
#: sheep.lua
msgid "Red"
msgstr "Kırmızı"
#: sheep.lua
msgid "Violet"
msgstr "Mor"
#: sheep.lua
msgid "White"
msgstr "Beyaz"
#: sheep.lua
msgid "Yellow"
msgstr "Sarı"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "@1 Koyun"
#: sheep.lua
msgid "Raw Mutton"
msgstr "çiğ kuzu"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "pişmiş kuzu"
#: warthog.lua
msgid "Warthog"
msgstr "Domuz"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Çiğ pirzola"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Pişmiş pirzola"

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# IFRFSX <1079092922@qq.com>, 2020.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr "蜜蜂"
#: bee.lua
msgid "Honey"
msgstr "蜂蜜"
#: bee.lua
msgid "Beehive"
msgstr "蜂巢"
#: bee.lua
msgid "Honey Block"
msgstr "蜂蜜方块"
#: bunny.lua
msgid "Bunny"
msgstr "兔子"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "生兔肉"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "熟兔肉"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "兔子皮"
#: chicken.lua
msgid "Chicken"
msgstr "鸡"
#: chicken.lua
msgid "Chicken Egg"
msgstr "鸡蛋"
#: chicken.lua
msgid "Fried Egg"
msgstr "煎蛋"
#: chicken.lua
msgid "Raw Chicken"
msgstr "生鸡肉"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "熟鸡肉"
#: chicken.lua
msgid "Feather"
msgstr "羽毛"
#: cow.lua
msgid "Cow already milked!"
msgstr "奶牛已经被挤奶了!"
#: cow.lua
msgid "Cow"
msgstr "奶牛"
#: cow.lua
msgid "Bucket of Milk"
msgstr "一桶牛奶"
#: cow.lua
msgid "Glass of Milk"
msgstr "一杯牛奶"
#: cow.lua
msgid "Cheese"
msgstr "奶酪"
#: cow.lua
msgid "Cheese Block"
msgstr "奶酪方块"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[模组] Mobs Redo 'Animals' 已加载!"
#: kitten.lua
msgid "Kitten"
msgstr "小猫"
#: kitten.lua
msgid "Hairball"
msgstr "毛球"
#: penguin.lua
msgid "Penguin"
msgstr "企鹅"
#: rat.lua
msgid "Rat"
msgstr "老鼠"
#: rat.lua
msgid "Cooked Rat"
msgstr "熟老鼠"
#: sheep.lua
msgid "Black"
msgstr "黑"
#: sheep.lua
msgid "Blue"
msgstr "蓝"
#: sheep.lua
msgid "Brown"
msgstr "棕"
#: sheep.lua
msgid "Cyan"
msgstr "青"
#: sheep.lua
msgid "Dark Green"
msgstr "蓝绿"
#: sheep.lua
msgid "Dark Grey"
msgstr "蓝灰"
#: sheep.lua
msgid "Green"
msgstr "绿"
#: sheep.lua
msgid "Grey"
msgstr "灰"
#: sheep.lua
msgid "Magenta"
msgstr "品红"
#: sheep.lua
msgid "Orange"
msgstr "橙"
#: sheep.lua
msgid "Pink"
msgstr "粉红"
#: sheep.lua
msgid "Red"
msgstr "红"
#: sheep.lua
msgid "Violet"
msgstr "紫"
#: sheep.lua
msgid "White"
msgstr "白"
#: sheep.lua
msgid "Yellow"
msgstr "黄"
#: sheep.lua
msgid "@1 Sheep"
msgstr "@1羊"
#: sheep.lua
msgid "Raw Mutton"
msgstr "生羊肉"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "熟羊肉"
#: warthog.lua
msgid "Warthog"
msgstr "野猪"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "生猪排"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "熟猪排"

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# Template for translations of mobs_animal mod
# last update: 2020/02/13
Bee = 蜜蜂
Honey = 蜂蜜
Beehive = 蜂巢
Honey Block = 蜂蜜方块
Butter = 黄油
Bunny = 兔子
Raw Rabbit = 生兔肉
Cooked Rabbit = 熟兔肉
Rabbit Hide = 兔子皮
Chicken = 鸡
Chicken Egg = 鸡蛋
Fried Egg = 煎蛋
Raw Chicken = 生鸡肉
Cooked Chicken = 熟鸡肉
Feather = 羽毛
Cow already milked! = 奶牛已被挤奶!
Cow = 奶牛
Bucket of Milk = 一桶牛奶
Cheese = 奶酪
Cheese Block = 奶酪方块
[MOD] Mobs Redo 'Animals' loaded = [模组] Mobs Redo 'Animals' 已加载!
Kitten = 小猫
Penguin = 企鹅
Rat = 老鼠
Cooked Rat = 熟老鼠
Black = 黑
Blue = 蓝
Brown = 棕
Cyan = 青
Dark Green = 暗绿
Dark Grey = 暗灰
Green = 绿
Grey = 灰
Magenta = 品红
Orange = 橙
Pink = 粉红
Red = 红
Violet = 紫
White = 白
Yellow = 黄
@1 Sheep = @1羊
Raw Mutton = 生羊肉
Cooked Mutton = 熟羊肉
Warthog = 野猪
Raw Porkchop = 生猪排
Cooked Porkchop = 熟猪排
Panda = 熊猫
Glass of Milk = 一杯牛奶
Hairball = 毛球

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# Template for translations of mobs_animal mod
# last update: 2020/02/13
Bee = 蜜蜂
Honey = 蜂蜜
Beehive = 蜂巢
Honey Block = 蜂蜜方塊
Butter = 黃油
Bunny = 兔子
Raw Rabbit = 生兔肉
Cooked Rabbit = 熟兔肉
Rabbit Hide = 兔子皮
Chicken = 雞
Chicken Egg = 雞蛋
Fried Egg = 煎蛋
Raw Chicken = 生雞肉
Cooked Chicken = 熟雞肉
Feather = 羽毛
Cow already milked! = 奶牛已被擠奶!
Cow = 奶牛
Bucket of Milk = 一桶牛奶
Cheese = 奶酪
Cheese Block = 奶酪方塊
[MOD] Mobs Redo 'Animals' loaded = [模組] Mobs Redo 'Animals' 已加載!
Kitten = 小貓
Penguin = 企鵝
Rat = 老鼠
Cooked Rat = 熟老鼠
Black = 黑
Blue = 藍
Brown = 棕
Cyan = 青
Dark Green = 暗綠
Dark Grey = 暗灰
Green = 綠
Grey = 灰
Magenta = 品紅
Orange = 橙
Pink = 粉紅
Red = 紅
Violet = 紫
White = 白
Yellow = 黃
@1 Sheep = @1羊
Raw Mutton = 生羊肉
Cooked Mutton = 熟羊肉
Warthog = 野豬
Raw Porkchop = 生豬排
Cooked Porkchop = 熟豬排
Panda = 熊貓
Glass of Milk = 一杯牛奶
Hairball = 毛球

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lucky_block:add_blocks({
{"spw", "mobs:sheep", 5},
{"spw", "mobs:rat", 5},
{"dro", {"mobs:rat_cooked"}, 5},
{"spw", "mobs:bunny", 3},
{"nod", "mobs:honey_block", 0},
{"spw", "mobs:pumba", 5},
{"nod", "mobs:cheeseblock", 0},
{"spw", "mobs:chicken", 5},
{"dro", {"mobs:egg"}, 5},
{"spw", "mobs:cow", 5},
{"dro", {"mobs:bucket_milk", "bucket:bucket_water"}, 8},
{"spw", "mobs:kitten", 2},
{"exp"},
{"dro", {"mobs:hairball"}, 3},
{"dro", {"mobs:chicken_raw", "mobs:chicken_cooked"}, 10},
{"dro", {"mobs:pork_raw", "mobs:pork_cooked"}, 10},
{"dro", {"mobs:mutton_raw", "mobs:mutton_cooked"}, 10},
{"dro", {"mobs:meat_raw", "mobs:meat"}, 10},
{"dro", {"mobs:glass_milk"}, 5}
})
if minetest.registered_nodes["default:nyancat"] then
lucky_block:add_blocks({
{"tro", "default:nyancat", "mobs_kitten", true}
})
end

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name = mobs_animal
depends = mobs
optional_depends = default, lucky_block, intllib
description = Adds mobs using mobs_redo.

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models/mobs_bee.b3d Normal file

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BIN
models/mobs_bunny.b3d Normal file

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BIN
models/mobs_chicken.b3d Normal file

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models/mobs_cow.b3d Normal file

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BIN
models/mobs_kitten.b3d Normal file

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BIN
models/mobs_panda.b3d Normal file

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BIN
models/mobs_penguin.b3d Normal file

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BIN
models/mobs_pumba.b3d Normal file

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models/mobs_rat.b3d Normal file

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local S = mobs.intllib_animal
-- Panda by AspireMint (CC BY-SA 3.0)
mobs:register_mob("mobs_animal:panda", {
stepheight = 0.6,
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = false,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 24,
armor = 200,
collisionbox = {-0.4, -0.45, -0.4, 0.4, 0.45, 0.4},
visual = "mesh",
mesh = "mobs_panda.b3d",
textures = {
{"mobs_panda.png"}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_panda",
attack = "mobs_panda"
},
walk_chance = 5,
walk_velocity = 0.5,
run_velocity = 1.5,
jump = false,
jump_height = 6,
follow = {"ethereal:bamboo", "bamboo:trunk"},
view_range = 8,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2}
},
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 6,
animation = {
speed_normal = 15,
stand_start = 130,
stand_end = 270,
stand1_start = 0,
stand1_end = 0,
stand2_start = 1,
stand2_end = 1,
stand3_start = 2,
stand3_end = 2,
walk_start = 10,
walk_end = 70,
run_start = 10,
run_end = 70,
punch_start = 80,
punch_end = 120,
-- 0 = rest, 1 = hiding (covers eyes), 2 = surprised
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 20, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
end
})
if minetest.get_modpath("ethereal") and not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:panda",
nodes = {"ethereal:bamboo_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 10,
max_height = 80,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:panda", S("Panda"), "mobs_panda_inv.png")

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local S = mobs.intllib_animal
-- Penguin by D00Med
mobs:register_mob("mobs_animal:penguin", {
stepheight = 0.6,
type = "animal",
passive = true,
reach = 1,
hp_min = 5,
hp_max = 10,
armor = 200,
collisionbox = {-0.2, -0.0, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_penguin.b3d",
visual_size = {x = 0.25, y = 0.25},
textures = {
{"mobs_penguin.png"}
},
sounds = {},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2,
runaway = true,
jump = false,
stepheight = 1.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1}
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 20,
walk_start = 25,
walk_end = 45,
fly_start = 75, -- swim animation
fly_end = 95
-- 50-70 is slide/water idle
},
fly_in = {"default:water_source", "default:water_flowing"},
floats = 0,
follow = {
"group:food_fish_raw", "mobs_fish:clownfish", "mobs_fish:tropical",
"mobs_fish:clownfish_set", "mobs_fish:tropical_set", "xocean:fish_edible"
},
view_range = 5,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end
})
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:penguin",
nodes = {"default:snowblock"},
min_light = 14,
interval = 60,
chance = 20000,
min_height = 0,
max_height = 200,
day_toggle = true
})
end
mobs:register_egg("mobs_animal:penguin", S("Penguin"), "mobs_penguin_inv.png")

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local S = mobs.intllib_animal
-- Rat by KPavel and PilzAdam (B3D model by sirrobzeroone)
mobs:register_mob("mobs_animal:rat", {
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 1,
hp_max = 4,
armor = 200,
collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2},
visual = "mesh",
mesh = "mobs_rat.b3d",
textures = {
{"mobs_rat.png"},
{"mobs_rat2.png"}
},
makes_footstep_sound = false,
sounds = {
random = "mobs_rat"
},
walk_velocity = 1,
run_velocity = 2,
runaway = true,
jump = true,
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:rat")
end,
--[[
do_custom = function(self, dtime)
self.rat_timer = (self.rat_timer or 0) + dtime
if self.rat_timer < 1 then return end -- every 1 second
self.rat_timer = 0
local pos = self.object:get_pos()
print("rat pos", pos.x, pos.y, pos.z, dtime)
return false -- return but skip doing rest of API
end,
]]
--[[
on_blast = function(obj, damage)
print ("--- damage is", damage)
print ("--- mob is", obj.object:get_luaentity().name)
-- return's do_damage, do_knockback and drops
return false, true, {"default:mese"}
end,
]]
})
-- example on_spawn function
local function rat_spawn(self, pos)
self = self:get_luaentity()
print (self.name, pos.x, pos.y, pos.z)
self.hp_max = 100
self.health = 100
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
min_light = 3,
max_light = 9,
interval = 60,
chance = 8000,
max_height = 0,
-- on_spawn = rat_spawn,
})
end
mobs:register_egg("mobs_animal:rat", S("Rat"), "mobs_rat_inv.png")
mobs:alias_mob("mobs:rat", "mobs_animal:rat") -- compatibility
-- cooked rat, yummy!
minetest.register_craftitem(":mobs:rat_cooked", {
description = S("Cooked Rat"),
inventory_image = "mobs_cooked_rat.png",
on_use = minetest.item_eat(3),
groups = {food_rat = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
output = "mobs:rat_cooked",
recipe = "mobs_animal:rat",
cooktime = 5
})

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# minetest mod mobs_animal
IT add animals for farmin like cows, dogs chicken or cats.
## Information
This mod is forked to improve compatibility backguard for 0.4 engine. It also provides some new translatins and ajustments
![](screenshot.png)
### Depends
* mobs
* default
Optionally
* intlib
* lucky_blocks
## Animals:
### Bee
Tends to buzz around flowers and gives honey when killed, you can also right-click a bee to pick it up and place in inventory. 3x bee's in a row can craft a beehive.
---
### Bunny
Bunnies appear in green grass areas (prairie biome in ethereal) and can be tamed with 4 carrots or grass. Can also be picked up and placed in inventory and gives 1 raw rabbit and 1 rabbit hide when killed.
---
### Chicken
Found in green areas (bamboo biome in ethereal) and lays eggs on flat ground, Can be picked up and placed in inventory and gives 1-2 raw chicken when killed. Feed 8x wheat seed to breed.
---
### Cow
Wanders around eating grass/wheat and can be right-clicked with empty bucket to get milk. Cows will defend themselves when hit and can be right-clicked with 8x wheat to tame and breed.
---
### Kitten
Found on green grass these cute cats walk around and can be picked up and placed in inventory as pets or right-clicked with 4x live rats or raw fish (found in ethereal) and tamed. They can sometimes leave you little gifts of a hairball.
---
### Rat
Typically found around stone they can be picked up and cooked for eating.
---
### Sheep
Green grass and wheat munchers that can be clipped using shears to give 1-3 wool when tamed. Feed sheep 8x wheat to regrow wool, tame and breed. Right-click a tamed sheep with dye to change it's colour. Will drop 1-3 raw mutton when killed.
---
### Warthog
Warthogs unlike pigs defend themselves when hit and give 1-3 raw pork when killed, they can also be right-clicked with 8x apples to tame or breed.
---
### Penguin
These little guys can be found in glacier biomes on top of snow and have the ability to swim if they fall into water.
---
### Panda
These monochrome cuties spawn in Ethereal's bamboo biome and can be tamed with bamboo stalks :) Remember they have claws though.
---
*Note: After breeding, animals need to rest for 4 minutes and baby animals take 4 minutes to grow up, also feeding them helps them grow quicker...*
#### Lucky Blocks: 20

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local S = mobs.intllib_animal
local random = math.random
local all_colours = {
{"black", S("Black"), "#212121b0"}, -- referenced down in mobs:spawn
{"blue", S("Blue"), "#015dbb70"},
{"brown", S("Brown"), "#663300a0"}, -- referenced down in mobs:spawn
{"cyan", S("Cyan"), "#00b4bf70"},
{"dark_green", S("Dark Green"), "#005b0770"},
{"dark_grey", S("Dark Grey"), "#444444b0"}, -- referenced down in mobs:spawn
{"green", S("Green"), "#61ff0170"},
{"grey", S("Grey"), "#919191b0"}, -- referenced down in mobs:spawn
{"magenta", S("Magenta"), "#ed03ad70"},
{"orange", S("Orange"), "#ff840170"},
{"pink", S("Pink"), "#ff85c470"},
{"red", S("Red"), "#ff0000a0"},
{"violet", S("Violet"), "#5c00c970"},
{"white", S("White"), "#ffffffc0"}, -- referenced down in mobs:spawn
{"yellow", S("Yellow"), "#fff80070"}
}
-- Sheep by PilzAdam/K Pavel, texture converted to minetest by AMMOnym from Summerfield pack
for _, col in ipairs(all_colours) do
local drops_normal = {
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
{name = "wool:" .. col[1], chance = 1, min = 1, max = 1}
}
local drops_gotten = {
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2}
}
local function horn_texture_sel(horns, gotten, colr)
local base_text = "mobs_sheep_base.png"
local wool_shave_text = "mobs_sheep_wool.png"
local shav_text = "mobs_sheep_shaved.png"
local horn_text = "mobs_sheep_horns.png"
local col_override = colr and colr or col[3]
local col_text = "^[multiply:" .. col_override
if gotten then
wool_shave_text = shav_text
col_text = ""
end
-- results in unneccesary brackets for shaved but these are ignored by engine
local textures = base_text .. "^(" .. wool_shave_text .. col_text .. ")"
if horns then
textures = base_text .. "^" .. horn_text .. "^(" .. wool_shave_text
.. col_text .. ")"
end
return textures
end
mobs:register_mob("mobs_animal:sheep_" .. col[1], {
stay_near = {"farming:straw", 10},
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 8,
hp_max = 10,
armor = 200,
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "mobs_sheep.b3d",
textures = {
{"mobs_sheep_base.png^(mobs_sheep_wool.png^[multiply:" .. col[3] .. ")"}
},
gotten_texture = {"mobs_sheep_base.png^mobs_sheep_shaved.png"},
makes_footstep_sound = true,
sounds = {
random = "mobs_sheep"
},
walk_velocity = 1,
run_velocity = 2,
runaway = true,
jump = true,
jump_height = 6,
pushable = true,
drops = drops_normal,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 81,
walk_end = 100,
die_start = 1, -- we dont have a specific death animation so we will
die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
die_speed = 1, -- have mob rotate when dying.
die_loop = false,
die_rotate = true
},
follow = {
"farming:wheat", "default:grass_1", "farming:barley",
"farming:oat", "farming:rye"
},
view_range = 8,
replace_rate = 10,
replace_what = {
{"group:grass", "air", -1},
{"default:dirt_with_grass", "default:dirt", -2}
},
fear_height = 3,
on_replace = function(self, pos, oldnode, newnode)
self.food = (self.food or 0) + 1
-- if sheep replaces 8x grass then it regrows wool
if self.food >= 8 then
self.food = 0
self.gotten = false
self.drops = drops_normal
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
-- base_texture must be kept up to date for static_save so horns persist
-- visually on server/game restart
self.base_texture = {textures}
end
end,
on_breed = function(parent1, parent2)
-- simple truth table P1/P2 horns/no_horns
local breed_out = {
["P1_N"] = {["P2_N"] = 5 ,["P2_H"] = 50},
["P1_H"] = {["P2_N"] = 50,["P2_H"] = 95}
}
local p1 = parent1.attribute_horns and "P1_H" or "P1_N"
local p2 = parent2.attribute_horns and "P2_H" or "P2_N"
local horn_chance = breed_out[p1][p2]
local horns = random(100) <= horn_chance
local pos = parent1.object:get_pos()
-- can't see an easy way to pass horn attribute into
-- child entity def, handle all spawning here, unfortunate
-- code replication from mobs_redo api.lua line 1497+
-- replace "self" with "parent1" and few other minor tweaks
----------------------------------------------------
pos.y = pos.y + 0.5 -- spawn child a little higher
local mob = minetest.add_entity(pos, parent1.name)
local ent2 = mob:get_luaentity()
-- remove horns from parents' texture string, lambs dont have horns
local textures = string.gsub(parent1.base_texture[1],
"%^mobs_sheep_horns.png", "")
-- using specific child texture (if found)
if parent1.child_texture then
textures = parent1.child_texture[1]
end
-- and resize to half height
mob:set_properties({
textures = {textures},
visual_size = {
x = parent1.base_size.x * .5,
y = parent1.base_size.y * .5
},
collisionbox = {
parent1.base_colbox[1] * .5,
parent1.base_colbox[2] * .5,
parent1.base_colbox[3] * .5,
parent1.base_colbox[4] * .5,
parent1.base_colbox[5] * .5,
parent1.base_colbox[6] * .5
},
selectionbox = {
parent1.base_selbox[1] * .5,
parent1.base_selbox[2] * .5,
parent1.base_selbox[3] * .5,
parent1.base_selbox[4] * .5,
parent1.base_selbox[5] * .5,
parent1.base_selbox[6] * .5
}
})
-- tamed and owned by parents' owner
ent2.child = true
ent2.tamed = true
ent2.owner = parent1.owner
ent2.attribute_horns = horns
-- stop mobs_redo api from spawning child
return false
end,
on_grown = function(self)
-- add the horns if we have horns when fully grown
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
local pos = self.object:get_pos()
pos.y = pos.y + (self.collisionbox[2] * -1) - 0.4
self.object:set_pos(pos)
-- jump slightly when fully grown so as not to fall into ground
self.object:set_velocity({x = 0, y = 2, z = 0 })
end,
on_rightclick = function(self, clicker)
-- are we feeding?
if mobs:feed_tame(self, clicker, 8, true, true) then
if not self.child then
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
end
--if fed 7 times then sheep regrows wool
if self.food and self.food > 6 then
self.gotten = false
self.drops = drops_normal
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
end
return
end
local item = clicker:get_wielded_item()
local itemname = item:get_name()
local name = clicker:get_player_name()
-- are we giving a haircut>
if itemname == "mobs:shears" then
if self.gotten ~= false
or self.child ~= false
or name ~= self.owner
or not minetest.get_modpath("wool") then
return
end
self.gotten = true -- shaved
self.drops = drops_gotten
local obj = minetest.add_item(
self.object:get_pos(),
ItemStack("wool:" .. col[1] .. " " .. random(3))
)
if obj then
obj:set_velocity({
x = random(-1, 1),
y = 5,
z = random(-1, 1)
})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
return
end
-- are we coloring?
if itemname:find("dye:") then
if self.gotten == false
and self.child == false
and self.tamed == true
and name == self.owner then
local colr = string.split(itemname, ":")[2]
for _,c in pairs(all_colours) do
-- only dye if colour option available and sheep not same colour
if c[1] == colr
and self.name ~= "mobs_animal:sheep_" .. colr then
local pos = self.object:get_pos()
-- add new coloured sheep
local mob = minetest.add_entity(pos, "mobs_animal:sheep_" .. colr)
local ent = mob:get_luaentity()
if ent then
-- add old sheep attributes
ent.attribute_horns = self.attribute_horns
ent.nametag = self.nametag
ent.owner = name
ent.tamed = true
ent.protected = self.protected
ent.fire_damage = self.fire_damage
-- set sheep texture with colour override since we're
-- calling function inside different sheep
local textures = horn_texture_sel(
self.attribute_horns, false, colr)
ent.base_texture = {textures}
ent.object:set_properties({
textures = {textures},
nametag = self.nametag
})
-- remove old sheep
self.object:remove()
-- take item
if not mobs.is_creative(clicker:get_player_name()) then
item:take_item()
clicker:set_wielded_item(item)
end
break
end
end
end
end
return
end
-- protect mod with mobs:protector item
if mobs:protect(self, clicker) then return end
--are we capturing?
if mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) then return end
end
})
-- spawn egg
mobs:register_egg("mobs_animal:sheep_"..col[1], S("@1 Sheep", col[2]),
"wool_" .. col[1] .. ".png^mobs_sheep_inv.png")
-- compatibility
mobs:alias_mob("mobs:sheep_" .. col[1], "mobs_animal:sheep_" .. col[1])
end
if not mobs.custom_spawn_animal then
local max_ht = 400
local spawn_on = {"default:dirt_with_grass", "ethereal:green_dirt"}
local mod_ethereal = minetest.get_modpath("ethereal")
local spawn_chance = mod_ethereal and 12000 or 8000
mobs:spawn({
name = "mobs_animal:sheep_white",
nodes = spawn_on,
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = spawn_chance,
min_height = 0,
max_height = max_ht,
day_toggle = true,
active_object_count = 3,
-- custom function to spawn sheep herds around main mob
on_spawn = function(self, pos)
local nat_colors = {-- reference for all_colours table
["white"] = 14,
["grey"] = 8,
["dark_grey"] = 6,
["black"] = 1,
["brown"] = 3
}
local function random_sheep(pos, first)
local types = "white"
local color = all_colours[nat_colors["white"]][3]
-- Random colour selection
-- black(1/8), brown(1/16), dark_grey(1/32), grey(1/32), 6/8 white
local ran_col = random(32)
if ran_col <= 8 then
if ran_col == 1 then
types = "dark_grey"
elseif ran_col == 2 then
types = "grey"
elseif ran_col >= 3 and ran_col <= 4 then
types = "brown"
else
types = "black"
end
end
-- 1/4 chance of lamb
local lamb
if not first then
lamb = random(4) == 1
end
-- store returned entity data from mobs:add_mob, "nil" indicates the
-- rules in mobs:add_mob stopped mob from being spawned/created.
local entity = mobs:add_mob(pos,
{name = "mobs_animal:sheep_" .. types, child = lamb})
if entity and not lamb then
-- Set horns attribute, lower height will be rarer.
-- This wont affect mobs spawned by egg those only spawn hornless sheep.
local horns = random(max_ht) <= pos.y
if horns then
local text = "mobs_sheep_base.png^mobs_sheep_horns.png"
.."^(mobs_sheep_wool.png^[multiply:"
.. all_colours[nat_colors[types]][3] .. ")"
entity.object:set_properties({textures = {text}})
entity.base_texture = {text}
entity.attribute_horns = horns
end
end
end
-- First Sheep, Randomize color/horns
self.object:remove()
random_sheep(pos, true)
-- Rest of herd
local nods = minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, spawn_on)
if nods and #nods > 0 then
-- min herd of 3
local iter = math.min(#nods, 3)
for n = 1, iter do
local pos2 = nods[random(#nods)]
pos2.y = pos2.y + 2
if minetest.get_node(pos2).name == "air" then
-- Add a sheep or lamb
random_sheep(pos2, false)
end
end
end
end
})
end
mobs:alias_mob("mobs:sheep", "mobs_animal:sheep_white") -- compatibility
-- raw mutton
minetest.register_craftitem(":mobs:mutton_raw", {
description = S("Raw Mutton"),
inventory_image = "mobs_mutton_raw.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, food_mutton_raw = 1, flammable = 2}
})
-- cooked mutton
minetest.register_craftitem(":mobs:mutton_cooked", {
description = S("Cooked Mutton"),
inventory_image = "mobs_mutton_cooked.png",
on_use = minetest.item_eat(6),
groups = {food_meat = 1, food_mutton = 1, flammable = 2}
})
minetest.register_craft({
type = "cooking",
output = "mobs:mutton_cooked",
recipe = "mobs:mutton_raw",
cooktime = 5
})

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--[[ Spawn Template, defaults to values shown if line not provided
mobs:spawn({
name = "",
- Name of mob, must be provided e.g. "mymod:my_mob"
nodes = {"group:soil, "group:stone"},
- Nodes to spawn on top of.
neighbors = {"air"},
- Nodes to spawn beside.
min_light = 0,
- Minimum light level.
max_light = 15,
- Maximum light level, 15 is sunlight only.
interval = 30,
- Spawn interval in seconds.
chance = 5000,
- Spawn chance, 1 in every 5000 nodes.
active_object_count = 1,
- Active mobs of this type in area.
min_height = -31000,
- Minimum height level.
max_height = 31000,
- Maximum height level.
day_toggle = nil,
- Daytime toggle, true to spawn during day, false for night, nil for both
on_spawn = nil,
- On spawn function to run when mob spawns in world
on_map_load = nil,
- On map load, when true mob only spawns in newly generated map areas
})
]]--
-- Bee
mobs:spawn({
name = "mobs_animal:bee",
nodes = {"group:flower"},
min_light = 14,
interval = 60,
chance = 7000,
min_height = 3,
max_height = 200,
day_toggle = true,
})
-- Bunny
mobs:spawn({
name = "mobs_animal:bunny",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Chicken
mobs:spawn({
name = "mobs_animal:chicken",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Cow
mobs:spawn({
name = "mobs_animal:cow",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Kitten
mobs:spawn({
name = "mobs_animal:kitten",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 10000,
min_height = 5,
max_height = 50,
day_toggle = true,
})
-- Panda
mobs:spawn({
name = "mobs_animal:panda",
nodes = {"ethereal:bamboo_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 10,
max_height = 80,
day_toggle = true,
})
-- Penguin
mobs:spawn({
name = "mobs_animal:penguin",
nodes = {"default:snowblock"},
min_light = 14,
interval = 60,
chance = 20000,
min_height = 0,
max_height = 200,
day_toggle = true,
})
-- Rat
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
min_light = 3,
max_light = 9,
interval = 60,
chance = 8000,
max_height = 0,
})
-- Sheep
mobs:spawn({
name = "mobs_animal:sheep_white",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true,
})
-- Warthog
mobs:spawn({
name = "mobs_animal:pumba",
nodes = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
neighbors = {"group:dry_grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true,
})

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