73 lines
1.5 KiB
Lua
73 lines
1.5 KiB
Lua
--dragon
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mobs:register_mob("dmobs:dragon", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 4,
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reach = 3,
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attack_type = "dogshoot",
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shoot_interval = 2.5,
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dogshoot_switch = 2,
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dogshoot_count = 0,
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dogshoot_count_max =5,
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arrow = "dmobs:fire",
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shoot_offset = 1,
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hp_min = 70,
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hp_max = 100,
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armor = 100,
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collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
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mesh = "dragon.b3d",
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textures = {
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{"dmobs_dragon.png"},
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{"dmobs_dragon2.png"},
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{"dmobs_dragon3.png"},
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{"dmobs_dragon4.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=2, y=2},
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makes_footstep_sound = true,
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runaway = false,
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jump_chance = 30,
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walk_chance = 80,
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fall_speed = 0,
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pathfinding = true,
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fall_damage = 0,
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sounds = {
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shoot_attack = "mobs_fireball",
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},
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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drops = {
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{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
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},
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fall_speed = 0,
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stepheight = 10,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 10,
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speed_run = 20,
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walk_start = 1,
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walk_end = 22,
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stand_start = 1,
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stand_end = 22,
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run_start = 1,
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run_end = 22,
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punch_start = 22,
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punch_end = 47,
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},
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knock_back = 2,
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})
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mobs:spawn_specific("dmobs:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("dmobs:dragon", "Dragon", "default_apple.png", 1)
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