Герхард PICCORO Lenz McKAY
ffe3a46f82
* due the namespace is used a pre ":" to be able to use another node/entity
44 lines
1.6 KiB
Lua
44 lines
1.6 KiB
Lua
--saddle license
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-- **mobs_saddle.png**
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-- -------------------
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-- The MIT License (MIT)
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-- Copyright (c) 2014 Krupnov Pavel
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-- Permission is hereby granted, free of charge, to any person obtaining a copy
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-- of this software and associated documentation files (the "Software"), to deal
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-- in the Software without restriction, including without limitation the rights
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-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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-- copies of the Software, and to permit persons to whom the Software is
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-- furnished to do so, subject to the following conditions:
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-- The above copyright notice and this permission notice shall be included in
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-- all copies or substantial portions of the Software.
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-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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-- THE SOFTWARE.
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-- saddle (if not already available)
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if not minetest.get_modpath("mobs_horse") then
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minetest.register_craftitem(":mobs:saddle", {
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description = "Saddle",
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inventory_image = "mobs_saddle.png"
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})
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minetest.register_craft({
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output = "mobs:saddle",
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recipe = {
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{"mobs:leather", "mobs:leather", "mobs:leather"},
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{"mobs:leather", "default:steel_ingot", "mobs:leather"},
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{"mobs:leather", "default:steel_ingot", "mobs:leather"}
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}
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})
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end
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