fix wrong bones drop management
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@ -4,7 +4,7 @@ local dropsf = {}
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-- detect common minetest famous mobs
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if minetest.get_modpath("bones") then
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table.insert(dropsf, "bones:bones")
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dropsf = {name = "bones:bones", chance = 5, min = 3, max = 6}
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end
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mobs:register_mob("mobs_doomed:skeleton", {
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