added tech notes and nodes names for README information

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Герхард PICCORO Lenz McKAY 2022-01-24 12:19:50 -04:00
parent 2524ab1b9d
commit ab1b5877c1
3 changed files with 131 additions and 2 deletions

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@ -42,7 +42,9 @@ Models sources are in [projects](projects) directory of course in GIMP format.
* default
* mobs
* wool
* farming (optional)
* farming
* bones
* mobs_animal (optional)
* ethereal (optional)
* caverealms (optional)
@ -53,6 +55,49 @@ This is a fork that tries to rename the namespace to `mobs_doom` from `dmobs` o
It also try to be compatible with both 0.4 and 5.2 engines of minetest for minenux games. This fork can be downloaded
from https://codeberg.org/minenux/minetest-mod-mobs_doomed the original one is at https://github.com/minetest-mobs-mods/dmobs
### mobs nodes and names
Whit more chance, more rare.
There's some settings, if `dmobs.regulars` are enabled then those monster will be available:
| tech name | type | chance | notes | spawn nodes |
| -------------- | ----- | ------- | ---------- | --------------------------- |
| dmobs:nyan | mobs | 300 | friendly | air or ethereal:mushroom/nyanland:meseleaves |
| dmobs:hedgehog | mobs | 8000 | friendly | group:flora, ethereal:prairie_dirt |
| dmobs:whale | mobs | 16000 | friendly | default:water_source |
| dmobs:owl | mobs | 16000 | friendly | group:tree |
| dmobs:gnorm | mobs | 16000 | friendly | default:dirt_with_grass, ethereal:bamboo_dirt |
| dmobs:tortoise | mobs | 8000 | friendly | default:water_source, group:sand |
| dmobs:elephan | mobs | 16000 | friendly | default:dirt_with_dry_grass, ethereal:grove_dirt |
| dmobs:pig | mobs | 32000 | friendly | default:dirt_with_grass, ethereal:prairie_dirt, nyanland:cloudstone |
| dmobs:panda | mobs | 32000 | friendly | default:dirt_with_grass, ethereal:bamboo_dirt |
| dmobs:waps | mobs | 16000 | baddly | air/leaves or dmobs:hive |
| dmobs:waps_leader | mobs | 64000 | baddly | air/leaves or dmobs:hive |
| dmobs:golem | mobs | 16000 | baddly | group:stone |
| dmobs:pig_evil | mobs | 64000 | baddly | group:leave, ethereal:bamboo_leaves |
| dmobs:fox | mobs | 32000 | baddly | group:leaves |
| dmobs:rat | mobs | 32000 | baddly | group:stone, group:sand |
| dmobs:treeman | mobs | 16000 | baddly | group:leaves |
| dmobs:skeleton | mobs | 16000 | baddly | group:stone, caverealms:stone_with_salt, default:desert_sand |
There's some settings, if `dmobs.dragon`, orcs and ogres spawn more often when dragons are disabled:
| tech name | type | chance | notes | spawn nodes |
| -------------- | ----- | ------- | ---------- | --------------------------- |
| dmobs:orc | mobs | 8000/2000 | baddly | default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt |
| dmobs:ogre | mobs | 16000/32000 | baddly | default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt |
| dmobs:dragon_great_tame | npc | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby
| dmobs:dragon | mobs | 16000 | always enabled | group:leaves |
| dmobs:waterdragon | mobs | 24000 | rare, ice/water | default:water_source |
| dmobs:dragon1 | mobs | 24000 | rare, fire | ethereal:fiery_dirt, default:desert_sand |
| dmobs:dragon2 | mobs | 24000 | rare, thunder/fire | ethereal:cristal_dirt, default:dirt_with_dry_grass |
| dmobs:dragon3 | mobs | 30000 | rare, poison | ethereal:jungle_dirt, default:jungleleaves |
| dmobs:dragon4 | mobs | 24000 | rare, ice/water | default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt |
| dmobs:wyvern | mobs | 32000 | rare, dog attack | group:leaves |
| dmobs:dragon_great | mobs | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby |
## Authors & License
Thanks to D00Med, TenPlus1, blert2112, Grossam and taikedz

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@ -3,12 +3,35 @@ minetest mod mobs_doom
Main info at [Readme.md](README.md)
## Dragns and orcs/ogres
When dragons are disabled orcs will spawm more frecuently,
about 16000 chance and 32000 (very rare) chance if dragons are disabled,
same for ogres, about 6000 with disabled dragons and 8000 then.
## Dragons names
Generic dragon always spawn, the others only if enabled in settings by `dmobs.dragons` set to true (default):
| tech name | type | chance | notes | spawn nodes |
| ------------- | ---- | ------ | ------------------ | ---------------------- |
| dmobs:dragon | mob | 16000 | always enabled | group:leaves |
| dmobs:waterdragon | mob | 24000 | rare, ice/water | default:water_source |
| dmobs:dragon1 | mob | 24000 | rare, fire | ethereal:fiery_dirt, default:desert_sand |
| dmobs:dragon2 | mob | 24000 | rare, thunder/fire | ethereal:cristal_dirt, default:dirt_with_dry_grass |
| dmobs:dragon3 | mob | 30000 | rare, poison | ethereal:jungle_dirt, default:jungleleaves |
| dmobs:dragon4 | mob | 24000 | rare, ice/water | default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt |
| dmobs:wyvern | mob | 32000 | rare, dog attack | group:leaves |
| dmobs:dragon_great | mob | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby |
| dmobs:dragon_great_tame | npc | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby |
Dragon D00Med's Mobs
-------------
![screenshot_red_dragon.png](screenshot_red_dragon.png)
How to Dragon
## How to Dragon
By defeating dragons you will get eggs. Place them in their ideal environment and feed them a dragon gem (the violet one) to create an
elemental egg.

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dragons/README.md Normal file
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@ -0,0 +1,61 @@
minetest mod mobs_doom
======================
Main info at [../Readme.md](../README.md)
## Dragns and orcs/ogres
When dragons are disabled orcs will spawm more frecuently,
about 16000 chance and 32000 (very rare) chance if dragons are disabled,
same for ogres, about 6000 with disabled dragons and 8000 then.
## Dragons names
Generic dragon always spawn, the others only if enabled in settings by `dmobs.dragons` set to true (default):
| tech name | type | chance | notes | spawn nodes |
| ------------- | ---- | ------ | ------------------ | ---------------------- |
| dmobs:dragon | mob | 16000 | always enabled | group:leaves |
| dmobs:waterdragon | mob | 24000 | rare, ice/water | default:water_source |
| dmobs:dragon1 | mob | 24000 | rare, fire | ethereal:fiery_dirt, default:desert_sand |
| dmobs:dragon2 | mob | 24000 | rare, thunder/fire | ethereal:cristal_dirt, default:dirt_with_dry_grass |
| dmobs:dragon3 | mob | 30000 | rare, poison | ethereal:jungle_dirt, default:jungleleaves |
| dmobs:dragon4 | mob | 24000 | rare, ice/water | default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt |
| dmobs:wyvern | mob | 32000 | rare, dog attack | group:leaves |
| dmobs:dragon_great | mob | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby |
| dmobs:dragon_great_tame | npc | 30000 | very rare, fire/lava | ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby |
Dragon D00Med's Mobs
-------------
![../screenshot_red_dragon.png](../screenshot_red_dragon.png)
## How to Dragon
By defeating dragons you will get eggs. Place them in their ideal environment and feed them a dragon gem (the violet one) to create an
elemental egg.
Environements :
* Fire : lava source
* Lightning : obsidian
* Poison : cactus
* Ice : ice
* Great : diamond block
By defeating special dragons, you can obtain elemental gems.
Feed the right elemental gem to the elemental egg to hatch a dragon:
* Fire : fire gem
* Lightning : lightning gem
* Poison : poison gem
* Ice : ice gem
* Great : dragon gem
Use the Use key to shoot fireballs when riding your new pet dragon.
Press the forward key to fly to the direction you're looking
Enjoy !
Main info at [../Readme.md](../README.md)