Compare commits
10 Commits
6840900bc3
...
5712a7b634
Author | SHA1 | Date | |
---|---|---|---|
5712a7b634 | |||
af6a894c10 | |||
c5bb3f133a | |||
07dbd2ded4 | |||
e234b4064d | |||
603ddf50bb | |||
b62370c097 | |||
dae251bd80 | |||
89068508c7 | |||
24517ab6fd |
40
README.md
40
README.md
@ -4,7 +4,7 @@ This mod adds big moster
|
||||
|
||||
![Mobs Balrog's screenshot](screenshot.png)
|
||||
|
||||
## About
|
||||
## Information
|
||||
|
||||
This mod added a configurable big BIG moster to defeat,
|
||||
taken it from the Lord of The Rings game and reworked it a bit.
|
||||
@ -12,20 +12,48 @@ taken it from the Lord of The Rings game and reworked it a bit.
|
||||
was originally made by Hamlet but abandoned, now minimal fixed
|
||||
for VenenuX minetest game, https://forum.minetest.net/viewtopic.php?f=11&t=18459
|
||||
|
||||
## Usage
|
||||
#### DIFERENCES WITH FLUX FORK : more fair and consistent
|
||||
|
||||
**Spawn chance**: 1 in half a million (twice the chance of being struck
|
||||
by a lightning in real life) under -1500 on the ground
|
||||
The flux fork is unfair and inconsistent:
|
||||
|
||||
**Lowered stats**: HP range to a min of 200 to a max of 600; if you are
|
||||
* heavy cos has more textures and sound effects (nice but slow on phones)
|
||||
* the whip just spend so much on any action
|
||||
* seems sometimes not care of creative mode
|
||||
* the monster is great but unfair and
|
||||
* players never meet it cos spamn too much deep, and finally
|
||||
* dont work in any minetest, neither well in phones/rasberrys/tables.
|
||||
* it chat with player cheaters so will cause some lag in low end devices
|
||||
|
||||
This mob is more simple, unfeatured but faster:
|
||||
|
||||
* it hurts any player, event in protected areas
|
||||
* dont detect invisibility in some cases
|
||||
* it loads faster and works in any device, event phones or rpis
|
||||
* the balrog dont chat with players launchind obscure sentences, causing more lag
|
||||
|
||||
### Usage
|
||||
|
||||
**Spawn chance**: 1 en a thousand (same the chance of being struck
|
||||
by a lightning in real life) under -1500 on the ground, but if nether then
|
||||
will be 1 in half a more thousand under -8000 on the ground.
|
||||
|
||||
**Lowered stats**: HP range to a min of 400 to a max of 600; if you are
|
||||
alone then you are dead, if you are in a party you might defeat it.
|
||||
Maybe. It's a deity after all.
|
||||
|
||||
## Technicall information
|
||||
|
||||
The mob is configurable by settings, check [settingtypes.txt](settingtypes.txt) file.
|
||||
|
||||
* `mobs_balrog:balrog` : the balrog deity!
|
||||
* `mobs_balrog:balrog_whip` : the balrog whip weapon
|
||||
|
||||
Some commits on flux's fork are unclear by example dccf3edeccbd5c7ee6947f12919fc375690a42ff
|
||||
seems work in pvp but also changes the tool registry.
|
||||
|
||||
Another doub change is the balrog life, in commit 3918415ed53f85266e95f6886173c6a8197b2092
|
||||
that increases to 2400 but are not documneted, so non modders will not understand why dont die!
|
||||
|
||||
## Download:
|
||||
|
||||
* https://codeberg.org/minenux/minetest-mod-mobs_balrog
|
||||
@ -34,7 +62,7 @@ Changelog [changelog.md](changelog.md)
|
||||
|
||||
## Dependencies:
|
||||
|
||||
* tnt and default, from basic games,
|
||||
* tnt, default, from basic games,
|
||||
* mobs (or so called mobs_redo)
|
||||
* intllib if you are using minetest 0.4 series and only optional
|
||||
|
||||
|
15
changelog.md
15
changelog.md
@ -10,6 +10,21 @@ and this project adheres to [Semantic Versioning](https://semver.org/).
|
||||
- No further addition planned.
|
||||
|
||||
|
||||
## [0.6.0] - 2024-03-30
|
||||
### Added
|
||||
|
||||
- detect nether and spawn into right nodes, more deep if and more chance
|
||||
|
||||
### Changed
|
||||
|
||||
- prevent balrogs from spawning on trap nodes, using stone group
|
||||
- make the balrog whip act as a wielded light source
|
||||
- check user validation on use to avoid crash on disconected
|
||||
- keep balrog whip drop from exploding with the balrog due lagfix
|
||||
- improved information in the mod.conf, no shit of forums or contendb
|
||||
|
||||
|
||||
|
||||
## [0.5.0] - 2021-11-27
|
||||
### Added
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
default
|
||||
tnt
|
||||
fire
|
||||
mobs
|
||||
nether?
|
||||
intllib?
|
@ -1 +1 @@
|
||||
Adds balrog mob to defeat
|
||||
MOB balrogs to defeat, under deep and if nether so more deep
|
||||
|
25
init.lua
25
init.lua
@ -77,7 +77,7 @@ end
|
||||
|
||||
local CHANCE = tonumber(minetest.settings:get("mobs_balrog_chance"))
|
||||
if (CHANCE == nil) then
|
||||
CHANCE = 500000
|
||||
CHANCE = 50000
|
||||
end
|
||||
|
||||
local MAX_NUMBER = tonumber(minetest.settings:get("mobs_balrog_aoc"))
|
||||
@ -102,7 +102,7 @@ end
|
||||
|
||||
local MIN_HP = tonumber(minetest.settings:get("mobs_balrog_min_hp"))
|
||||
if (MIN_HP == nil) then
|
||||
MIN_HP = 200
|
||||
MIN_HP = 400
|
||||
end
|
||||
|
||||
local MAX_HP = tonumber(minetest.settings:get("mobs_balrog_max_hp"))
|
||||
@ -131,6 +131,12 @@ if (PATH_FINDER == nil) then
|
||||
end
|
||||
|
||||
|
||||
local spawn_nodes = {"group:stone"}
|
||||
if minetest.get_modpath("nether") then
|
||||
spawn_nodes = {"nether:rack", "nether:rack_deep", "group:stone"}
|
||||
CHANCE = 10000
|
||||
MAX_HEIGHT = -8000
|
||||
end
|
||||
--
|
||||
-- Balrog entity
|
||||
--
|
||||
@ -144,7 +150,7 @@ mobs:register_mob("mobs_balrog:balrog", {
|
||||
walk_velocity = 3.5,
|
||||
run_velocity = 5.2,
|
||||
walk_chance = WALK_CHANCE,
|
||||
jump_height = 16,
|
||||
jump_height = 14,
|
||||
stepheight = 2.2,
|
||||
view_range = VIEW_RANGE,
|
||||
damage = DAMAGE,
|
||||
@ -164,6 +170,7 @@ mobs:register_mob("mobs_balrog:balrog", {
|
||||
pathfinding = PATH_FINDER,
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
distance = VIEW_RANGE * 8,
|
||||
war_cry = "mobs_balrog_howl",
|
||||
death = "mobs_balrog_howl",
|
||||
attack = "mobs_balrog_stone_death"
|
||||
@ -194,7 +201,7 @@ mobs:register_mob("mobs_balrog:balrog", {
|
||||
on_die = function(self, pos)
|
||||
self.object:remove()
|
||||
|
||||
minetest.after(0.1, function()
|
||||
minetest.after(0.0, function()
|
||||
-- This has been taken from ../tnt/init.lua @243
|
||||
minetest.add_particlespawner({
|
||||
amount = 128,
|
||||
@ -212,10 +219,9 @@ mobs:register_mob("mobs_balrog:balrog", {
|
||||
texture = "fire_basic_flame.png",
|
||||
collisiondetection = true,
|
||||
})
|
||||
|
||||
tnt.boom(pos, {
|
||||
name = "Balrog's Blast",
|
||||
radius = 16,
|
||||
radius = 6,
|
||||
damage_radius = 16,
|
||||
disable_drops = true,
|
||||
ignore_protection = false,
|
||||
@ -236,6 +242,7 @@ minetest.register_tool("mobs_balrog:balrog_whip", {
|
||||
minetest.get_background_escape_sequence("darkred"),
|
||||
inventory_image = "mobs_balrog_balrog_whip.png^[transform3",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if not user then return end
|
||||
if pointed_thing.type == "nothing" then
|
||||
local dir = user:get_look_dir()
|
||||
local pos = user:get_pos()
|
||||
@ -346,6 +353,10 @@ minetest.register_tool("mobs_balrog:balrog_whip", {
|
||||
collisiondetection = true,
|
||||
})
|
||||
end,
|
||||
on_blast = function(self, damage)
|
||||
return false, false, {}
|
||||
end,
|
||||
light_source = 14,
|
||||
})
|
||||
|
||||
|
||||
@ -355,7 +366,7 @@ minetest.register_tool("mobs_balrog:balrog_whip", {
|
||||
|
||||
|
||||
mobs:spawn({name = "mobs_balrog:balrog",
|
||||
nodes = {"group:cracky"},
|
||||
nodes = spawn_nodes,
|
||||
max_light = MAX_LIGHT,
|
||||
min_light = MIN_LIGHT,
|
||||
interval = INTERVAL,
|
||||
|
11
mod.conf
11
mod.conf
@ -1,3 +1,10 @@
|
||||
name = mobs_balrog
|
||||
description = Adds balrogs mob to defeat
|
||||
depends = default, mobs, tnt
|
||||
description = MOB balrogs to defeat, under deep and if nether so more deep
|
||||
depends = default, fire, mobs, tnt
|
||||
title = mobs_balrog
|
||||
url = https://codeberg.org/minenux/minetest-mod-mobs_balrog
|
||||
website = https://git.minetest.io/minenux/minetest-mod-mobs_balrog
|
||||
media_license = CC-BY-SA-3.0
|
||||
version = 0.6.0
|
||||
min_minetest_version = 0.4.16
|
||||
optional_depends = nether
|
||||
|
@ -12,7 +12,7 @@ mobs_balrog_interval (Interval) int 60
|
||||
|
||||
# Spawn chance, higher is less likely
|
||||
# Probabilita' di comparsa, maggiore e' e meno e' probabile
|
||||
mobs_balrog_chance (Chance) int 500000
|
||||
mobs_balrog_chance (Chance) int 50000
|
||||
|
||||
# Max number of spawned barlogs
|
||||
# Numero massimo di balrog generati
|
||||
@ -28,7 +28,7 @@ mobs_balrog_max_height (Max Height) int -1800
|
||||
|
||||
# Min hit points
|
||||
# Punti salute minimi
|
||||
mobs_balrog_min_hp (Min HP) int 200
|
||||
mobs_balrog_min_hp (Min HP) int 400
|
||||
|
||||
# Max hit points
|
||||
# Punti salute massimi
|
||||
|
Loading…
x
Reference in New Issue
Block a user