sound range to hear it
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init.lua
1
init.lua
@ -170,6 +170,7 @@ mobs:register_mob("mobs_balrog:balrog", {
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pathfinding = PATH_FINDER,
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pathfinding = PATH_FINDER,
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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sounds = {
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sounds = {
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distance = VIEW_RANGE * 8,
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war_cry = "mobs_balrog_howl",
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war_cry = "mobs_balrog_howl",
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death = "mobs_balrog_howl",
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death = "mobs_balrog_howl",
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attack = "mobs_balrog_stone_death"
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attack = "mobs_balrog_stone_death"
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