keep balrog whip drop from exploding with the balrog due lagfix
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parent
6840900bc3
commit
24517ab6fd
8
init.lua
8
init.lua
@ -194,7 +194,7 @@ mobs:register_mob("mobs_balrog:balrog", {
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on_die = function(self, pos)
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on_die = function(self, pos)
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self.object:remove()
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self.object:remove()
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minetest.after(0.1, function()
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minetest.after(0.0, function()
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-- This has been taken from ../tnt/init.lua @243
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-- This has been taken from ../tnt/init.lua @243
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 128,
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amount = 128,
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@ -212,10 +212,9 @@ mobs:register_mob("mobs_balrog:balrog", {
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texture = "fire_basic_flame.png",
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texture = "fire_basic_flame.png",
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collisiondetection = true,
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collisiondetection = true,
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})
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})
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tnt.boom(pos, {
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tnt.boom(pos, {
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name = "Balrog's Blast",
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name = "Balrog's Blast",
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radius = 16,
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radius = 6,
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damage_radius = 16,
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damage_radius = 16,
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disable_drops = true,
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disable_drops = true,
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ignore_protection = false,
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ignore_protection = false,
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@ -346,6 +345,9 @@ minetest.register_tool("mobs_balrog:balrog_whip", {
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collisiondetection = true,
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collisiondetection = true,
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})
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})
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end,
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end,
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on_blast = function(self, damage)
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return false, false, {}
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end,
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})
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})
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