0.0.1
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ui/about.lua
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30
ui/about.lua
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local FORMNAME = "essentials:about"
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-- ban menu
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function show_about(name)
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local formspec = [[
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formspec_version[6]
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size[8.6,9.9]
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image[1.6,0.1;5.6,5.6;essentials_logo.png]
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label[3.3,6;ESSENTIALS]
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label[0.1,8.5;Builder Mods STUDIO™ — a studio that develops great]
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label[0.1,8.9;mods and games for Minetest ContentDB.]
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label[0.1,9.3;A studio that will always be topical\, a studio that will]
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label[0.1,9.7;create comfort in the game.]
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label[2.2,6.4;By Builder Mods STUDIO™]
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image[0.1,6.9;1,1;skybuilder.png]
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label[1.2,7.2;Builder Mods STUDIO™]
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label[1.2,7.6;By -SkyBuilder-]
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]]
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minetest.show_formspec(name, FORMNAME, formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if formname ~= FORMNAME then
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return
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end
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return
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end)
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-- end
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43
ui/ban_menu.lua
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ui/ban_menu.lua
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local FORMNAME = "essentials:ban_menu"
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-- ban menu
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function show_ban_menu(name)
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local formspec = [[
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formspec_version[6]
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size[12.5,4.5]
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field[4.5,0.6;6.8,1;player;Player name;]
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field[4.5,2.1;6.8,1;reason;Reason of ban;]
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button[4.5,3.3;6.8,1.1;ban_btn;Ban the player]
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image[0.2,0.2;4.2,4.2;ban_user.png]
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image_button_exit[11.4,0.1;1,1;close_btn.png;close_btn;]
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]]
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minetest.show_formspec(name, FORMNAME, formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if formname ~= FORMNAME then
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return
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end
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if fields.ban_btn then
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local player_ban = minetest.get_player_by_name(fields.player)
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local player_banned = fields.player
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local reason_ban = fields.reason
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if core.is_singleplayer() then
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minetest.chat_send_player(name, core.colorize("red", "You cannot ban in single mode!"))
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elseif not player_ban then
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minetest.chat_send_player(name, core.colorize("red", "Player not found!"))
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elseif reason_ban == "" then
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core.ban_player(fields.player)
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core.chat_send_all("Banned ".. player_banned ..".")
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else
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core.ban_player(fields.player)
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core.chat_send_all("Banned ".. player_banned .." for ".. reason_ban ..".")
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end
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end
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return
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end)
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-- end
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43
ui/kick_menu.lua
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ui/kick_menu.lua
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local FORMNAME = "essentials:kick_menu"
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-- ban menu
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function show_kick_menu(name)
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local formspec = [[
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formspec_version[6]
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size[12.5,4.5]
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field[1.2,0.6;6.8,1;player;Player name;]
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field[1.2,2.1;6.8,1;reason;Reason of kick;]
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button[1.2,3.3;6.8,1.1;kick_btn;Kick the player]
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image[8.2,0.2;4.2,4.2;kick_user.png]
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image_button_exit[0.1,0.1;1,1;close_btn.png;close_btn;]
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]]
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minetest.show_formspec(name, FORMNAME, formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if formname ~= FORMNAME then
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return
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end
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if fields.kick_btn then
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local player_kick = minetest.get_player_by_name(fields.player)
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local player_kicked = fields.player
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local reason_kick = fields.reason
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if core.is_singleplayer() then
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minetest.chat_send_player(name, core.colorize("red", "You cannot kick in single mode!"))
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elseif not player_kick then
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minetest.chat_send_player(name, core.colorize("red", "Player not found!"))
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elseif reason_kick == "" then
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core.kick_player(fields.player, fields.reason)
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core.chat_send_all("Kicked ".. player_kicked ..".")
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else
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core.kick_player(fields.player, fields.reason)
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core.chat_send_all("Kicked ".. player_kicked .." for ".. reason_kick ..".")
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end
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end
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return
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end)
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-- end
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66
ui/mute_menu.lua
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66
ui/mute_menu.lua
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local FORMNAME = "essentials:ban_menu"
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-- ban menu
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function show_mute_menu(name)
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local formspec = [[
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formspec_version[6]
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size[4.5,9.6]
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field[0.1,4.9;4.3,1.1;player;Player for mute;]
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button[0.1,6.1;4.3,1.1;mute_btn;Mute the player]
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image[0.1,0.1;4.3,4.3;mute_user.png]
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image_button_exit[3.4,8.5;1,1;close_btn.png;close_btn;]
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button[0.1,7.3;4.3,1.1;unmute_btn;Unmute the player]
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]]
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minetest.show_formspec(name, FORMNAME, formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= FORMNAME then
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return
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end
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if fields.unmute_btn then
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local admin = player:get_player_name()
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local player_mutted = fields.player
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local player = minetest.get_player_by_name(fields.player)
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if core.is_singleplayer() then
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minetest.chat_send_player(admin, core.colorize("red", "You cannot mute in single mode!"))
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elseif player_mutted == "" then
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minetest.chat_send_player(admin, core.colorize("red", "Player name cannot be empty!"))
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elseif not player then
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minetest.chat_send_player(admin, core.colorize("red", "Player not found!"))
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elseif privs.shout == true then
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minetest.chat_send_player(admin, core.colorize("red", "Player already unmuted!"))
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else
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local privs = minetest.get_player_privs(fields.player)
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minetest.chat_send_all(player_mutted .. " has been unmuted.")
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privs = {shout = true}
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minetest.set_player_privs(player, privs)
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end
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end
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if fields.mute_btn then
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local admin = player:get_player_name()
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local player_mutted = fields.player
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local player = minetest.get_player_by_name(fields.player)
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if core.is_singleplayer() then
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minetest.chat_send_player(admin, core.colorize("red", "You cannot mute in single mode!"))
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elseif player_mutted == "" then
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minetest.chat_send_player(admin, core.colorize("red", "Player name cannot be empty!"))
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elseif not player then
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minetest.chat_send_player(admin, core.colorize("red", "Player not found!"))
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elseif privs.shout == true then
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minetest.chat_send_player(admin, core.colorize("red", "Player already muted!"))
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else
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local privs = minetest.get_player_privs(fields.player)
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minetest.chat_send_all(player_mutted .. " has been muted.")
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privs = {shout = true}
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minetest.set_player_privs(player, privs)
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end
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end
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return
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end)
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-- end
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