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in '/god' added sounds

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BlackImpostor 2023-10-03 18:48:17 +03:00 committed by GitHub
parent ef6e7a2ff9
commit 2e072e1cdd
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@ -85,9 +85,11 @@ if enable_damage then
if not ag["immortal"] then
ag["immortal"] = 1
core.chat_send_player(name, "God mode enabled")
minetest.sound_play("god_enabled", name)
else
ag["immortal"] = nil
core.chat_send_player(name, "God mode diabled")
minetest.sound_play("god_disabled", name)
end
player:set_armor_groups(ag)
end