minetest-mod-backpacks/init.lua

192 lines
6.3 KiB
Lua

local backpacks = {}
backpacks.form = "size[8,7]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,2]" ..
"list[current_player;main;0,2.85;8,1]" ..
"list[current_player;main;0,4.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]"
backpacks.on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Backpack")
meta:set_string("formspec", backpacks.form)
local inv = meta:get_inventory()
inv:set_size("main", 8*2)
end
backpacks.after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local stuff = minetest.deserialize(itemstack:get_metadata())
if stuff then
meta:from_table(stuff)
end
itemstack:take_item()
end
backpacks.on_dig = function(pos, node, digger)
if minetest.is_protected(pos, digger:get_player_name()) then
return false
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local list = {}
for i, stack in ipairs(inv:get_list("main")) do
if stack:get_name() == "" then
list[i] = ""
else
list[i] = stack:to_string()
end
end
local new_list = {inventory = {main = list},
fields = {infotext = "Backpack", formspec = backpacks.form}}
local new_list_as_string = minetest.serialize(new_list)
local new = ItemStack(node)
new:set_metadata(new_list_as_string)
minetest.remove_node(pos)
local player_inv = digger:get_inventory()
if player_inv:room_for_item("main", new) then
player_inv:add_item("main", new)
else
minetest.add_item(pos, new)
end
end
backpacks.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not string.match(stack:get_name(), "backpacks:backpack_") then
return stack:get_count()
else
return 0
end
end
-- Wool backpacks
local function register_wool_backpack(colour,colourname)
minetest.register_node("backpacks:backpack_wool_"..colour, {
description = colourname.." Wool Backpack",
tiles = {
"wool_"..colour..".png^backpacks_backpack_topbottom.png", -- Top
"wool_"..colour..".png^backpacks_backpack_topbottom.png", -- Bottom
"wool_"..colour..".png^backpacks_backpack_sides.png", -- Right Side
"wool_"..colour..".png^backpacks_backpack_sides.png", -- Left Side
"wool_"..colour..".png^backpacks_backpack_back.png", -- Back
"wool_"..colour..".png^backpacks_backpack_front.png" -- Front
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.375, 0.4375, 0.5, 0.375},
{0.125, -0.375, 0.4375, 0.375, 0.3125, 0.5},
{-0.375, -0.375, 0.4375, -0.125, 0.3125, 0.5},
{0.125, 0.1875, 0.375, 0.375, 0.375, 0.4375},
{-0.375, 0.1875, 0.375, -0.125, 0.375, 0.4375},
{0.125, -0.375, 0.375, 0.375, -0.25, 0.4375},
{-0.375, -0.375, 0.375, -0.125, -0.25, 0.4375},
{-0.3125, -0.375, -0.4375, 0.3125, 0.1875, -0.375},
{-0.25, -0.3125, -0.5, 0.25, 0.125, -0.4375},
}
},
groups = {dig_immediate = 3, oddly_diggable_by_hand = 3, backpack = 1},
stack_max = 1,
on_construct = backpacks.on_construct,
after_place_node = backpacks.after_place_node,
on_dig = backpacks.on_dig,
allow_metadata_inventory_put = backpacks.allow_metadata_inventory_put,
})
minetest.register_craft({
output = "backpacks:backpack_wool_"..colour,
recipe = {
{"wool:"..colour, "wool:"..colour, "wool:"..colour},
{"wool:"..colour, "", "wool:"..colour},
{"wool:"..colour, "wool:"..colour, "wool:"..colour},
}
})
end
minetest.register_craft({
output = "backpacks:backpack_wool_brown",
recipe = {
{"group:wool", "group:wool", "group:wool"},
{"group:wool", "", "group:wool"},
{"group:wool", "group:wool", "group:wool"},
}
})
local wooldyes = {
{code = "white", name = "White"},
{code = "grey", name = "Grey"},
{code = "black", name = "Black"},
{code = "red", name = "Red"},
{code = "yellow", name = "Yellow"},
{code = "green", name = "Green"},
{code = "cyan", name = "Cyan"},
{code = "blue", name = "Blue"},
{code = "magenta", name = "Magenta"},
{code = "orange", name = "Orange"},
{code = "violet", name = "Violet"},
{code = "brown", name = "Brown"},
{code = "pink", name = "Pink"},
{code = "dark_grey", name = "Dark Grey"},
{code = "dark_green", name = "Dark Green"},
}
for _,colourdesc in pairs(wooldyes) do
register_wool_backpack(colourdesc.code,colourdesc.name)
end
minetest.register_alias("backpacks:backpack_wool", "backpacks:backpack_wool_brown")
-- Leather backpack
minetest.register_node("backpacks:backpack_leather", {
description = "Leather Backpack",
tiles = {
"backpacks_leather.png^backpacks_backpack_topbottom.png", -- Top
"backpacks_leather.png^backpacks_backpack_topbottom.png", -- Bottom
"backpacks_leather.png^backpacks_backpack_sides.png", -- Right Side
"backpacks_leather.png^backpacks_backpack_sides.png", -- Left Side
"backpacks_leather.png^backpacks_backpack_back.png", -- Back
"backpacks_leather.png^backpacks_backpack_front.png" -- Front
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.375, 0.4375, 0.5, 0.375},
{0.125, -0.375, 0.4375, 0.375, 0.3125, 0.5},
{-0.375, -0.375, 0.4375, -0.125, 0.3125, 0.5},
{0.125, 0.1875, 0.375, 0.375, 0.375, 0.4375},
{-0.375, 0.1875, 0.375, -0.125, 0.375, 0.4375},
{0.125, -0.375, 0.375, 0.375, -0.25, 0.4375},
{-0.375, -0.375, 0.375, -0.125, -0.25, 0.4375},
{-0.3125, -0.375, -0.4375, 0.3125, 0.1875, -0.375},
{-0.25, -0.3125, -0.5, 0.25, 0.125, -0.4375},
}
},
groups = {dig_immediate = 3, oddly_diggable_by_hand = 3, backpack = 1},
stack_max = 1,
on_construct = backpacks.on_construct,
after_place_node = backpacks.after_place_node,
on_dig = backpacks.on_dig,
allow_metadata_inventory_put = backpacks.allow_metadata_inventory_put,
})
if minetest.global_exists("mobs") and ( mobs.redo or mobs.mod == 'redo') then
minetest.register_craft({
output = "backpacks:backpack_leather",
recipe = {
{"mobs:leather", "mobs:leather", "mobs:leather"},
{"mobs:leather", "", "mobs:leather"},
{"mobs:leather", "mobs:leather", "mobs:leather"},
}
})
end