fix usage of level debug in log

This commit is contained in:
mckaygerhard 2022-01-11 12:13:50 -05:00
parent a1150b3e46
commit 8b82b4b58f

View File

@ -85,7 +85,7 @@ minetest.register_on_joinplayer( function ( player )
auth_db.on_login_success( player_name, player_ip )
auth_db.on_session_opened( player_name )
auth_watchdog.on_success( convert_ipv4( player_ip ) )
minetest.log( "debug", "[auth_rx] in authentication database players success joined ".. player_name )
minetest.log( "warning", "[auth_rx] in authentication database players success joined ".. player_name )
else
minetest.log( "error", "[auth_rx] incomplete auth process on player obj nil ip obj address" )
end
@ -97,7 +97,7 @@ minetest.register_on_leaveplayer( function ( player )
if player ~= nil then
name = player:get_player_name( )
auth_db.on_session_closed( name )
minetest.log( "debug", "[auth_rx] player "..name.." leaving" )
minetest.log( "warning", "[auth_rx] player "..name.." leaving" )
else
minetest.log( "error", "[auth_rx] incomplete player leaving without writing in dbx due nil object" )
end