forked from ThomasMonroe314/ugxrealms
add teleporter and db mods
This commit is contained in:
parent
924d0cd38a
commit
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113
worldmods/db/init.lua
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113
worldmods/db/init.lua
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@ -0,0 +1,113 @@
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--This is a Libary for minetest mods
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--author: addi <addi at king-arhtur dot eu>
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--for doku see : https://project.king-arthur.eu/projects/db/wiki
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--license: LGPL v3
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local modpath= minetest.get_modpath("db");
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dofile(modpath.."/playerDB.lua")
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DB = {}
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DB.__index = DB
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setmetatable(DB, {
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__call = function (cls, ...)
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return cls.new(...)
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end,
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})
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function DB.new(strategies)
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local self = setmetatable({}, DB)
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if strategies == nil then
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print("WARNING: strategies is nil, so the database is only temporary aviable, and will deleted after shutdown")
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end
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self.strategies = strategies or {}
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if self.strategies.fs then
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print("safing database to filesystem")
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local dir ="";
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if self.strategies.fs.place == "world" then dir = minetest.get_worldpath() else dir = self.strategies.fs.place end
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self.file = dir.."/"..self.strategies.fs.name.."."..self.strategies.fs.form
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end
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if self.strategies.mysql then
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print("using existing mysql Table is currently not ready")
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end
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self.storage = {};
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self:load()
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print("new instance of DB created")
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return self
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end
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function DB:save()
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if self.strategies.fs then
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local output = io.open(self.file,'w')
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if self.strategies.fs.form == "json" then
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output:write(minetest.write_json(self.storage,true));
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elseif self.strategies.fs.form == "minetest" then
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output:write(minetest.serialize(self.storage));
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end
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io.close(output)
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end
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if self.strategies.mysql then
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print("mysql is not ready currently")
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end
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end
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function DB:load()
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if self.strategies.fs then
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print("loading DB from file"..self.file)
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local input = io.open(self.file, "r")
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local data = nil
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if input then
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data = input:read('*all')
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end
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if data and data ~= "" then
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if self.strategies.fs.form == "json" then
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local json = minetest.parse_json(data);
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self.storage = json or {}
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elseif self.strategies.fs.form == "minetest" then
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local serialize = minetest.deserialize(data);
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self.storage = serialize or {}
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end
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io.close(input)
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end
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end
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if self.strategies.mysql then
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print("mysql is not ready currently")
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end
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end
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function DB:set(key,value)
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assert(type(key) == "string","param 1 key must be a string!");
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assert(type(value) == "string" or type(value) == "number" or type(value) == "table" or type(value) == "boolean","param 2 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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self.storage[key]=value;
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self:save();
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return true;
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end
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function DB:get(player,key,default)
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assert(type(key) == "string","param 1 key have to be a string!");
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assert(type(default) == "string" or type(default) == "number" or type(default) == "table" or type(default) == "boolean","param 2 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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if self.storage[player] and self.storage[player][key] then
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return self.storage[player][key]
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end
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print("nothing found, returning default")
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return default
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end
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function DB:getAll(default)
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assert(type(player) == "string" or player:is_player(),"param 1 player must be the playername or a player object!");
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assert(type(default) == "string" or type(default) == "number" or type(default) == "table" or type(default) == "boolean","param 3 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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if type(player) ~= "string" then
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player = player:get_player_name();
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end
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if self.storage[player] then
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return self.storage[player]
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end
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print("nothing found, returning default")
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return default
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end
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-------------------------------------------------------
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137
worldmods/db/playerDB.lua
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137
worldmods/db/playerDB.lua
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@ -0,0 +1,137 @@
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playerDB = {}
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playerDB.__index = playerDB
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setmetatable(playerDB, {
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__call = function (cls, ...)
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return cls.new(...)
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end,
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})
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function playerDB.new(strategies)
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local self = setmetatable({}, playerDB)
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if strategies == nil then
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print("WARNING: strategies is nil, so the database is only temporary aviable, and will deleted after shutdown")
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end
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self.strategies = strategies or {}
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if self.strategies.fs then
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print("safing database to filesystem")
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local dir ="";
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if self.strategies.fs.place == "world" then dir = minetest.get_worldpath() else dir = self.strategies.fs.place end
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self.file = dir.."/"..self.strategies.fs.name.."."..self.strategies.fs.form
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end
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if self.strategies.mysql then
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print("using existing mysql Table is currently not ready")
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end
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self.storage = {};
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self:load()
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print("new instance of playerDB created")
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return self
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end
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function playerDB:save()
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if self.strategies.fs then
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local output = io.open(self.file,'w')
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if self.strategies.fs.form == "json" then
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output:write(minetest.write_json(self.storage,true));
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elseif self.strategies.fs.form == "minetest" then
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output:write(minetest.serialize(self.storage));
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end
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io.close(output)
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end
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if self.strategies.mysql then
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print("mysql is not ready currently")
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end
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end
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function playerDB:load()
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if self.strategies.fs then
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print("loading playerDB from file"..self.file)
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local input = io.open(self.file, "r")
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local data = nil
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if input then
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data = input:read('*all')
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end
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if data and data ~= "" then
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if self.strategies.fs.form == "json" then
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local json = minetest.parse_json(data);
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self.storage = json or {}
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elseif self.strategies.fs.form == "minetest" then
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local serialize = minetest.deserialize(data);
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self.storage = serialize or {}
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end
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io.close(input)
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end
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end
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if self.strategies.mysql then
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print("mysql is not ready currently")
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end
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end
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function playerDB:set(player,key,value)
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print("db:set wurde aufgerufen")
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assert(type(player) == "string" or player:is_player(),"param 1 player must be the playername or a player object!");
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assert(type(key) == "string","param 2 key must be a string!");
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assert(type(value) == "string" or type(value) == "number" or type(value) == "table" or type(value) == "boolean","param 3 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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if type(player) ~= "string" then
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player = player:get_player_name();
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end
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if not self.storage[player] then
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self.storage[player] = {};
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end
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self.storage[player][key]=value;
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self:save();
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return true;
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end
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function playerDB:del(player,key)
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print("db:del wurde aufgerufen")
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print(dump(key))
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assert(type(player) == "string" or player:is_player(),"param 1 player must be the playername or a player object!");
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assert(type(key) == "string","param 2 key must be a string!");
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if type(player) ~= "string" then
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player = player:get_player_name();
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end
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if not self.storage[player] then
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self.storage[player] = {};
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end
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self.storage[player][key]=nil;
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print("db:wurde geloescht")
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self:save();
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return true;
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end
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function playerDB:get(player,key,default)
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--print("db:get wurde aufgerufen")
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assert(type(player) == "string" or player:is_player(),"param 1 player must be the playername or a player object!");
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assert(type(key) == "string","param 2 key have to be a string!");
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assert(type(default) == "string" or type(default) == "number" or type(default) == "table" or type(default) == "boolean","param 3 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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if type(player) ~= "string" then
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player = player:get_player_name();
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end
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if self.storage[player] and self.storage[player][key] then
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return self.storage[player][key]
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end
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print("nothing found, returning default")
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return default
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end
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function playerDB:getAll(player,default)
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--print("db:get wurde aufgerufen")
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assert(type(player) == "string" or player:is_player(),"param 1 player must be the playername or a player object!");
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assert(type(default) == "string" or type(default) == "number" or type(default) == "table" or type(default) == "boolean","param 3 default must be a string, number, table or a boolean value. Userdata,functions or nil is not alowed!")
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if type(player) ~= "string" then
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player = player:get_player_name();
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end
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if self.storage[player] then
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return self.storage[player]
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end
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print("nothing found, returning default")
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return default
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end
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87
worldmods/teleporter/README.md
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87
worldmods/teleporter/README.md
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# MINETEST MOD teleporter #
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-----------------------------------------------------------------
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This mod makes it possible for players to teleport to other (known) destinations.
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## How it Works: ##
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This mod adds 2 new blocks (nodes) to the game. These are a teleporter and a receiver.
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A teleporter teleports players, or items to the choose receiver
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a teleporter must be linked to a receiver first, before you can use it.
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One teleporter can only link to one receiver, you have to unlink it first, before using a new receiver.
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a receiver can accessed by many teleporters.
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### Part 1: the receiver ###
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Craft the receiver using;
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```
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copper ingot - steel ingot - copper ingot
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steel ingot - steel ingot - steel ingot
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```
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![craft_receiver.png](https://bitbucket.org/repo/anzb59/images/685871294-craft_receiver.png)
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Or use the chat command `/giveme teleporter:receiver`.
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Place the receiver at this destination where you want to teleport to.
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You now have to enter a name and a short description
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You are maybe allowed to make the receiver public. (read mor at public receiver)
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If you want, you can mark this receiver as favorite (that receivers will marked with a ![teleporter_bookmark.png](https://bitbucket.org/repo/anzb59/images/4022584398-teleporter_bookmark.png) in the list)
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### Part 2: the teleporter ###
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Craft the teleporter using;
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```
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copper ingot - glass - copper ingot
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steel ingot - mese block - copper ingot
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steel ingot - steel ingot - steel ingot
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```
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![craft_teleporter.png](https://bitbucket.org/repo/anzb59/images/2855559446-craft_teleporter.png)
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Or use the chat command `/giveme teleporter:teleporter`.
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After you placed the teleporter all known receivers will apear in the list.
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just choose one and click `OKAY`.
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![setup_teleporter.png](https://bitbucket.org/repo/anzb59/images/1861039821-setup_teleporter.png)
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If you are playing on a server there are maybe some public receivers, you can list it by checking `show the public receivers list`.
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public receivers can be set by other players, or by server admin, there are maybe some intresting destinations.
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----------------------
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## Download and installation ##
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make shure you have the [db](https://forum.minetest.net/viewtopic.php?f=11&t=9276) mod installed.
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you can get it [here](https://bitbucket.org/adrido/db/downloads).
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1. visit [the download page](https://bitbucket.org/kingarthursteam/teleporter/downloads)
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2. download the zip file or the zip file, that comes with db mod.
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3. extract its content to `minetest/mods/`
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4. rename the folder to just `teleporter`
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5. start minetest, select the world where you want to use it, and click `configure`
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6. select teleporter from the list and click `enabled`
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If this does not work, have a look into the [official Minetest Wiki](http://dev.minetest.net/Installing_Mods) how to install mods.
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----------------------
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## Bug reports/ Feature requests ##
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just create a new ticket, or post your question in the minetest forum.
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todo: place link here
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----------------------
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## License ##
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![CC BY License](https://i.creativecommons.org/l/by/4.0/88x31.png)
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This work is licensed under a [Creative Commons Attribution 4.0 International License](http://creativecommons.org/licenses/by/4.0/).
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----------------------
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## About: public receivers ##
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A public receiver is a receiver which is marked as public by the server admin.
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They appear in the public receiver list, and every player is allowed to link a teleporter to it.
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## About: the runes ##
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The runes on the receiver and teleporter are not magic,or evil they are just `Futhark` (ᚠᚢᚦᚪᚱᛣ)
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Futhark derived from their first six letters of the alphabet: ᚠ, ᚢ, Þ, ᚦ, ᚱ, and ᛣ.
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Futhark is one of the oldest alphabet used in German and England (3rd Century)
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if you are interested, you can look on Wikipedia:
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http://en.wikipedia.org/wiki/Elder_Futhark and http://en.wikipedia.org/wiki/Runes
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2
worldmods/teleporter/depends.txt
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2
worldmods/teleporter/depends.txt
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default
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db
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277
worldmods/teleporter/functions.lua
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277
worldmods/teleporter/functions.lua
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function teleporter.getList(name)
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local receivers = teleporter.getReceiversObj(name);
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local list = "";
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local keys = {};
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for i, v in ipairs(teleporter.getReceiversArr(name)) do
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local receiver = receivers[v];
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if receiver.fav == nil then
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receiver.fav = 0;
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end
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if receiver.pub == nil then
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receiver.pub = 0;
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end
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keys[#keys+1] = receiver.fav..","..receiver.pub..","..minetest.formspec_escape(v)..","..minetest.formspec_escape(receiver.name)..","..minetest.formspec_escape(receiver.desc);
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end
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list = table.concat(keys,",");
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return list;
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end
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function teleporter.getReceiversObj(name)
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return storage:getAll(name,{});
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end
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function teleporter.getReceiversArr(name)
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return generate_key_list(storage:getAll(name,{}));
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end
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function teleporter.getreceiverForm(pos)
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local meta = minetest.get_meta(pos);
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local public = meta:get_string("public");
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local fav = meta:get_string("favorite");
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local form = "size[8,5;]"..
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"label[0.1,0.0;Receiver Settings]"..
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"box[0.1,0.6;3,0.05;#FFFFFF]"..
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"checkbox[0.1,0.6;public;add this receiver to the public list (server-admins only);"..public.."]"..
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"checkbox[0.1,1;favorite;mark this receiver as favorite;"..fav.."]"..
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"field[0.3,2.5;4,1;name;Name of this Destination:;${name}]"..
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"field[0.3,3.5;8,1;desc;a short Description:;${desc}]"..
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"button_exit[4.1,4.4;4,1;save;OKAY]"..
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"button_exit[0.1,4.4;4,1;exit;Abort]"..
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default.gui_slots;
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return form
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end
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function teleporter.receiver_placed(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above;
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--print("receiver placed at ".. minetest.pos_to_string(pos));
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minetest.rotate_node(itemstack, placer, pointed_thing)
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local meta = minetest.get_meta(pos);
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-- Get placer's name.
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local name = placer:get_player_name();
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meta:set_string("formspec",teleporter.getreceiverForm(pos));
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meta:set_string("infotext", "NOT READY! \nRight-click to initialize!");
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meta:set_string("owner", name);
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return itemstack;
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end
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function teleporter.receiver_receive_fields(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos);
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if teleporter.can_access(pos,sender) then
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--print("Receiver submit: "..dump(fields));
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if fields.save and fields.name then
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meta:set_string("name",fields.name);
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meta:set_string("desc",fields.desc);
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meta:set_string("infotext","Receiver: "..fields.name.."\n"..fields.desc)
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teleporter.change_dest(meta:get_string("owner"),pos,fields.name,fields.desc);
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local node = minetest.get_node(pos);
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node.name = "teleporter:receiver_active";
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minetest.swap_node(pos,node);--zu guter letzt den Receiver anschalten
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if meta:get_string("public") == "true" then
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teleporter.change_dest("public",pos,fields.name,fields.desc);
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else
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storage:del("public",minetest.pos_to_string(pos));
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end
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elseif fields.public then
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local privs = minetest.get_player_privs(sender:get_player_name())
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if privs["server"] then
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meta:set_string("public",fields.public);
|
||||
meta:set_string("formspec",teleporter.getreceiverForm(pos));
|
||||
|
||||
else
|
||||
minetest.chat_send_player(sender:get_player_name(),"Teleporter -!-: you cannot add/remove this receiver to/from the public list. only the server admins are alowed to do it!")
|
||||
end
|
||||
elseif fields.favorite then
|
||||
meta:set_string("favorite",fields.favorite);
|
||||
meta:set_string("formspec",teleporter.getreceiverForm(pos));
|
||||
|
||||
end
|
||||
|
||||
|
||||
else
|
||||
minetest.chat_send_player(sender:get_player_name(),"Teleporter -!-: you cannot change the settings, only "..meta:get_string("owner").." or the server admins are alowed to do it!")
|
||||
end
|
||||
end
|
||||
|
||||
function teleporter.receiver_removed(pos)
|
||||
local meta= minetest.get_meta(pos);
|
||||
local owner = meta:get_string("owner");
|
||||
local public = meta:get_string("public");
|
||||
if owner ~= "" then
|
||||
--print("try to del teleporter of "..dump(owner).." at "..dump(pos))
|
||||
storage:del(owner,minetest.pos_to_string(pos));
|
||||
end
|
||||
if public == "true" then
|
||||
--print("try to del public teleporter of "..dump(owner).."at "..dump(pos))
|
||||
storage:del("public",minetest.pos_to_string(pos));
|
||||
end
|
||||
end
|
||||
|
||||
function teleporter.change_dest(player,pos,name,desc)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local public = meta:get_string("public")
|
||||
local fav = meta:get_string("favorite");
|
||||
if fav == "true" then
|
||||
fav = 1;
|
||||
else
|
||||
fav = 0;
|
||||
end
|
||||
if public == "true" then
|
||||
public = 1;
|
||||
else
|
||||
public = 0;
|
||||
end
|
||||
local data = {};
|
||||
data.fav = fav;
|
||||
data.pub = public;
|
||||
data.name = name;
|
||||
data.desc = desc;
|
||||
data.dest = minetest.pos_to_string(pos);
|
||||
storage:set(player,minetest.pos_to_string(pos),data);--yay thats all :-)
|
||||
end
|
||||
teleporter.types = {"public","private"};
|
||||
|
||||
function teleporter.getform(pos)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local item = meta:get_int("item");
|
||||
local mode = meta:get_int("mode") or 0;
|
||||
local name = meta:get_string("owner");
|
||||
local public = meta:get_string("public")
|
||||
local form = "";
|
||||
if mode == 0 or mode == nil then --mode 0 means choose a receiver from the list
|
||||
local list = "";
|
||||
if public == "true" then
|
||||
list=teleporter.getList("public");
|
||||
else
|
||||
list = teleporter.getList(name);
|
||||
end
|
||||
if list == "" then
|
||||
list = "1,1,____pos____,_____Name_____,_____Description_____"
|
||||
else
|
||||
list = "1,1,____pos____,_____Name_____,_____Description_____,"..list
|
||||
end
|
||||
form = "size[10,7;]"..
|
||||
"label[0.1,0.0;Chose a Receiver from the list:]"..
|
||||
"box[0.1,0.6;6,0.05;#FFFFFF]"..
|
||||
"checkbox[0.1,0.6;public;show the Public Receiver list;"..public.."]"..
|
||||
"label[0.1,1.3;Known Receivers: ]"..
|
||||
"tablecolumns[image,tooltip=favorite,1=teleporter_bookmark.png;image,tooltip=public receiver,1=teleporter_world.png;text,tooltip=Coordinates,align=right;text,tooltip=Name;text,tooltip=Description]"..
|
||||
"table[0.1,1.7;9.7,4.5;dest;"..list..";"..item.."]"..
|
||||
"button[0.1,6.2;5.7,1;reload;reload list]"..
|
||||
"button[6.0,6.2;4.0,1;save_dest;OKAY]";
|
||||
else --mode 1 means the teleporter has a destination, an can be used
|
||||
form = "size[9,6;]"..
|
||||
"label[0.1,0.0;Teleporter Settings]"..
|
||||
"box[0.1,0.6;3,0.05;#FFFFFF]"..
|
||||
"label[0.1,1;Owner: "..meta:get_string("owner").."]"..
|
||||
"label[0.1,1.3;Uses Public Receiver: "..public.."]"..
|
||||
"label[0.1,2;Destination: "..meta:get_string("coords").."]"..
|
||||
"label[0.1,2.3;Name: "..meta:get_string("name").."]"..
|
||||
"label[0.1,2.6;Description: "..meta:get_string("desc").."]"..
|
||||
"button[0.1,5;5.7,1;unlink;Unlink destination and choose a new one]"..
|
||||
"button_exit[6.0,5;3.0,1;save;OKAY]";
|
||||
end
|
||||
return form
|
||||
end
|
||||
|
||||
function teleporter.placed(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above;
|
||||
minetest.rotate_node(itemstack, placer, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local name = placer:get_player_name();
|
||||
meta:set_int("item",1);--the default
|
||||
meta:set_int("type",1);
|
||||
meta:set_string("owner", name);
|
||||
meta:set_string("infotext","Teleporter offline");
|
||||
meta:set_string("formspec",teleporter.getform(pos,name));
|
||||
return itemstack;
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--alias teleporter:teleporter_pad to teleporter:teleporter
|
||||
|
||||
function teleporter.received_fields(pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local name = meta:get_string("owner");
|
||||
if teleporter.can_access(pos,sender) then
|
||||
print(dump(fields));
|
||||
|
||||
|
||||
|
||||
--print("Player "..sender:get_player_name().." submitted fields "..dump(fields));
|
||||
if fields.reload then
|
||||
meta:set_string("formspec",teleporter.getform(pos));
|
||||
meta:set_int("item",1);
|
||||
elseif fields.unlink then
|
||||
meta:set_int("mode",0);
|
||||
meta:set_int("item",0);
|
||||
meta:set_string("formspec",teleporter.getform(pos));
|
||||
meta:set_string("infotext","Teleporter offline");--den infotext setzen
|
||||
local node = minetest.get_node(pos);
|
||||
node.name = "teleporter:teleporter";
|
||||
minetest.swap_node(pos,node);--zu guter letzt den Teleporter ausshalten.
|
||||
elseif fields.dest then
|
||||
local event = minetest.explode_table_event(fields.dest);
|
||||
if meta:get_string("public") == "true" then
|
||||
name = "public"
|
||||
end
|
||||
--print("wurde gesplitted",dump(event));
|
||||
meta:set_int("item",event.row);
|
||||
meta:set_string("coords",teleporter.getReceiversArr(name)[event.row-1]);--vom event index nochmal eins abziehen, weil ja der erste eintrag none ist.
|
||||
--print("Receivers list:"..dump(teleporter.getReceiversArr(name)));
|
||||
meta:set_string("formspec",teleporter.getform(pos));--no need for recreate formspec
|
||||
|
||||
|
||||
elseif fields.save_dest then --ok jetzt muss alles ueber den gewahlten Receiver gespeichert werden
|
||||
local coords = meta:get_string("coords");
|
||||
--print("save_dest");
|
||||
if coords == "" then --wenn keine coords festgelegt sind
|
||||
--meta:set_string("formspec",teleporter.getform(pos));
|
||||
meta:set_string("infotext","Teleporter offline");--den infotext setzen
|
||||
minetest.swap_node(pos,{name="teleporter:teleporter"});--zu guter letzt den Teleporter ausshalten.
|
||||
else
|
||||
if meta:get_string("public") == "true" then
|
||||
name = "public"; --work temprarly with "public" as name
|
||||
end
|
||||
local receiver = storage:get(name,coords,{name="none",desc="No Receiver selected."});
|
||||
--print("Receiver: "..dump(receiver),"coords:"..dump(coords),"player:"..dump(name));
|
||||
meta:set_int("mode",1);--modus auf 1 setzen
|
||||
meta:set_string("name",receiver.name);
|
||||
meta:set_string("desc",receiver.name);
|
||||
meta:set_string("formspec",teleporter.getform(pos));--formular neu generieren
|
||||
meta:set_string("infotext","Teleport to "..receiver.name.."\n"..receiver.desc);--den infotext setzen
|
||||
local node = minetest.get_node(pos);
|
||||
node.name = "teleporter:teleporter_active";
|
||||
minetest.swap_node(pos,node);--zu guter letzt den Teleporter aktivschalten.
|
||||
end
|
||||
elseif fields.public then
|
||||
meta:set_int("item",0);
|
||||
meta:set_string("public",fields.public);
|
||||
meta:set_string("formspec",teleporter.getform(pos));
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(sender:get_player_name(),"Teleporter -!-: you cannot change the settings, only "..name.." or the server admins are alowed to do it!")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
teleporter.can_access = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local name = player:get_player_name()
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if name == meta:get_string("owner") or privs["server"] then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
70
worldmods/teleporter/init.lua
Normal file
70
worldmods/teleporter/init.lua
Normal file
@ -0,0 +1,70 @@
|
||||
function generate_key_list(t)
|
||||
local keys = {}
|
||||
for k, v in pairs(t) do
|
||||
keys[#keys+1] = k
|
||||
end
|
||||
return keys
|
||||
end
|
||||
|
||||
local strategies = {
|
||||
fs={name ="teleporters" ,form="json", place="world"},
|
||||
}
|
||||
storage = playerDB(strategies)
|
||||
|
||||
|
||||
teleporter = {}
|
||||
teleporter.version = 2.6
|
||||
teleporter.active_light = 3;
|
||||
teleporter.groups = {oddly_breakable_by_hand=2};
|
||||
teleporter.groups2 = {oddly_breakable_by_hand=2,not_in_creative_inventory=1,}
|
||||
|
||||
-- config.lua contains configuration parameters
|
||||
--dofile(minetest.get_modpath("teleporter").."/config.lua")
|
||||
dofile(minetest.get_modpath("teleporter").."/functions.lua")
|
||||
dofile(minetest.get_modpath("teleporter").."/nodes.lua")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"teleporter:teleporter_active"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local owner = meta:get_string("owner");
|
||||
if meta:get_string("public") == "true" then --if the receiver is public change the owner to public
|
||||
owner = "public";
|
||||
end
|
||||
|
||||
local dest = meta:get_string("coords");
|
||||
for k, obj in pairs(objs) do
|
||||
|
||||
if storage:get(owner,dest,false) then --if the receiver is aviable
|
||||
|
||||
local topos = minetest.string_to_pos(dest);
|
||||
--minetest.sound_play("teleporter_teleport", {pos = pos, gain = 1.0, max_hear_distance = 2,})
|
||||
obj:setpos({x=topos.x,y=topos.y-0.5,z=topos.z})
|
||||
minetest.sound_play("teleporter_teleport", {pos = topos, gain = 1.0, max_hear_distance = 2,})
|
||||
|
||||
else
|
||||
|
||||
local err = "Error 404: no receiver pad at "..dest.." found. maybe its dug?\n"..
|
||||
"If you are shure there is a receiver, ask a server admin, you may found a bug!"
|
||||
meta:set_string("infotext", err);
|
||||
minetest.swap_node(pos,{name="teleporter:teleporter"});
|
||||
|
||||
meta:set_string("formspec",teleporter.getform(pos,owner));
|
||||
if obj:is_player() then
|
||||
minetest.chat_send_player(obj:get_player_name(),err);
|
||||
|
||||
minetest.sound_play("no_service", {pos = pos, gain = 0.5, max_hear_distance = 2,})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
502
worldmods/teleporter/license.txt
Normal file
502
worldmods/teleporter/license.txt
Normal file
@ -0,0 +1,502 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
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||||
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||||
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||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
How to Apply These Terms to Your New Libraries
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||||
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||||
If you develop a new library, and you want it to be of the greatest
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||||
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||||
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||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
135
worldmods/teleporter/nodes.lua
Normal file
135
worldmods/teleporter/nodes.lua
Normal file
@ -0,0 +1,135 @@
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = 'teleporter:teleporter_pad',
|
||||
recipe = {
|
||||
{'moreores:copper_ingot', 'default:glass', 'moreores:copper_ingot'},
|
||||
{'moreores:copper_ingot', 'moreores:gold_block', 'moreores:copper_ingot'},
|
||||
{'moreores:copper_ingot', 'mesecons_powerplant:power_plant', 'moreores:copper_ingot'},
|
||||
}
|
||||
})
|
||||
]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'teleporter:teleporter',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:glass', 'default:copper_ingot'},
|
||||
{'default:steel_ingot', 'default:mese', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:gold_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'teleporter:receiver',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'default:copper_ingot', 'default:steel_ingot', 'default:copper_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
--TELEPORTER
|
||||
|
||||
minetest.register_node("teleporter:teleporter", {
|
||||
description = "Teleporter Pad",
|
||||
tiles = {
|
||||
"teleporter.png",
|
||||
"default_stone.png"
|
||||
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = teleporter.groups,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.4375, -0.5, 0.5, -0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
||||
on_place = teleporter.placed,
|
||||
|
||||
on_receive_fields = teleporter.received_fields,
|
||||
|
||||
can_dig = teleporter.can_access
|
||||
})
|
||||
|
||||
minetest.register_node("teleporter:teleporter_active", {
|
||||
description = "Teleporter Pad (cheater!)",
|
||||
tiles = {
|
||||
"teleporter_active.png",
|
||||
"default_stone.png"
|
||||
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = teleporter.active_light,
|
||||
groups = teleporter.groups2,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.4375, -0.5, 0.5, -0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
drop = "teleporter:teleporter",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
||||
|
||||
|
||||
on_receive_fields = teleporter.received_fields,
|
||||
|
||||
can_dig = teleporter.can_access
|
||||
})
|
||||
|
||||
--RECEIVER
|
||||
|
||||
minetest.register_node("teleporter:receiver", {
|
||||
description = "Receiver Pad",
|
||||
tiles = {
|
||||
"teleporter_receiver.png",
|
||||
"default_stone.png"
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = teleporter.groups,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.4375, -0.5, 0.5, -0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_place = teleporter.receiver_placed, --minetest.rotate_node, --used to rotate the node does not work correctly!
|
||||
--after_place_node = , --used to set metadata
|
||||
on_receive_fields = teleporter.receiver_receive_fields,
|
||||
can_dig = teleporter.can_access,
|
||||
on_destruct = teleporter.receiver_removed,
|
||||
})
|
||||
|
||||
minetest.register_node("teleporter:receiver_active", {
|
||||
description = "Receiver Pad (cheater!)",
|
||||
tiles = {
|
||||
"teleporter_receiver_active.png",
|
||||
"default_stone.png"
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = teleporter.active_light,
|
||||
groups = teleporter.groups2,
|
||||
drop = "teleporter:receiver",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.4375, -0.5, 0.5, -0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
after_place_node = teleporter.receiver_placed,
|
||||
on_receive_fields = teleporter.receiver_receive_fields,
|
||||
can_dig = teleporter.can_access,
|
||||
on_destruct = teleporter.receiver_removed,
|
||||
})
|
BIN
worldmods/teleporter/sounds/no_service.ogg
Normal file
BIN
worldmods/teleporter/sounds/no_service.ogg
Normal file
Binary file not shown.
BIN
worldmods/teleporter/sounds/teleporter_teleport.ogg
Normal file
BIN
worldmods/teleporter/sounds/teleporter_teleport.ogg
Normal file
Binary file not shown.
4
worldmods/teleporter/textures/license.txt
Normal file
4
worldmods/teleporter/textures/license.txt
Normal file
@ -0,0 +1,4 @@
|
||||
2 images taken from the open icon libary:
|
||||
|
||||
teleporter_world.png / famfamfam-silk / CC-BY-2.5 or CC-BY-3.0
|
||||
teleporter_bookmark.png / intrigue / GPLv2
|
BIN
worldmods/teleporter/textures/teleporter.png
Normal file
BIN
worldmods/teleporter/textures/teleporter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 134 KiB |
BIN
worldmods/teleporter/textures/teleporter_active.png
Normal file
BIN
worldmods/teleporter/textures/teleporter_active.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 138 KiB |
BIN
worldmods/teleporter/textures/teleporter_bookmark.png
Normal file
BIN
worldmods/teleporter/textures/teleporter_bookmark.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
worldmods/teleporter/textures/teleporter_receiver.png
Normal file
BIN
worldmods/teleporter/textures/teleporter_receiver.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 279 KiB |
BIN
worldmods/teleporter/textures/teleporter_receiver_active.png
Normal file
BIN
worldmods/teleporter/textures/teleporter_receiver_active.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 100 KiB |
BIN
worldmods/teleporter/textures/teleporter_world.png
Normal file
BIN
worldmods/teleporter/textures/teleporter_world.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
BIN
worldmods/teleporter/textures/textures.zip
Normal file
BIN
worldmods/teleporter/textures/textures.zip
Normal file
Binary file not shown.
BIN
worldmods/teleporter/textures/textures256.zip
Normal file
BIN
worldmods/teleporter/textures/textures256.zip
Normal file
Binary file not shown.
Loading…
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Reference in New Issue
Block a user