forked from ThomasMonroe314/ugxrealms
[maptools] update
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1d8c419ae0
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@ -19,9 +19,12 @@ local function kill_node(pos, node, puncher)
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local add_node = puncher:get_inventory():add_item("main", node_drops[i])
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if add_node then minetest.add_item(pos, add_node) end
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end
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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end
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minetest.register_on_punchnode(function(pos, node, puncher)
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kill_node(pos, node, puncher)
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end)
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