forked from ThomasMonroe314/ugxrealms
[maptools] update
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97c447bedb
commit
239aa9b42b
@ -26,7 +26,6 @@ dofile(modpath .. "/craftitems.lua")
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dofile(modpath .. "/default_nodes.lua")
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/tools.lua")
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dofile(modpath .. "/priv.lua")
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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@ -1,23 +0,0 @@
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local function kill_node(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin" then
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if not minetest.check_player_privs(
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puncher:get_player_name(), {worldedit = true}) then
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puncher:set_wielded_item("")
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minetest.log("action", puncher:get_player_name() ..
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" tried to use an Admin Pick!")
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return
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end
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local nn = minetest.get_node(pos).name
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if nn == "air" then return end
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minetest.log("action", puncher:get_player_name() ..
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" digs " .. nn ..
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" at " .. minetest.pos_to_string(pos) ..
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" using an Admin Pick!")
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local node_drops = minetest.get_node_drops(nn, "maptools:pick_admin")
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for i=1, #node_drops do
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local add_node = puncher:get_inventory():add_item("main", node_drops[i])
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if add_node then minetest.add_item(pos, add_node) end
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end
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end
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end
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@ -58,4 +58,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
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minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
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nodeupdate(pos) -- Run node update actions like falling nodes.
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end
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin" then
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if not minetest.check_player_privs(puncher:get_player_name(), {worldedit = true}) then
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puncher:set_wielded_item("")
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minetest.log("action", puncher:get_player_name() ..
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" tried to use an Admin Pick!")
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return
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end
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end
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end)
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