* Previously the alpha value in the nodedef indicated the transparency the water was actually rendered with. Now only the alpha in the texture is respected. * Closes and fixes https://github.com/minetest/minetest_game/issues/2819 * Backported https://github.com/minetest/minetest_game/pull/2822 * this is the same as https://github.com/minetest/minetest_game/pull/2729
minetest mod floatland
Simple mod to added rare greenbiomes to floadlands event only snown
Information
This mod is named floatland
, it produces a large floadlands,
but the biome is more nice event simple snown when others mods like ethereal
are present.
Technical info
This is a fork for minenux project, from original work of floadlands_realm its just to provide nice biomes when other mods like ethereal only produces snown.
it uses the setting from minetest config files of mapgen v7, specially the mgv7_floatland_level
and try to redefined the floatland layer of biome fully.
This is a simplified version that only provides more variety of floadlands on older engine versions, modification of https://codeberg.org/minenux/minetest-mod-floatland_realm
Status
This only define some more rare nodes to look good, but similar features as normal ones, no new tools are featured, the original mod defined at leats new nodes with new features.
Depends
- mgv7 mapgen only
- default mod
Blocks
Node/item | tecnical names | related/drop | note |
---|---|---|---|
High Grass | floatland:grass | default:dirt | top block, use diamond shovel |
High Dirt | floatland:dirt | ||
High Stone | floatland:stone | floatland:dirt | |
High Sand | floatland:sand | top block, use diamond shovel | |
High Rare Sand | floatland:rare_sand | ||
High Crystal Sand | floatland:sand_crystal_block | floatland:sand_crystals 6 | |
High Sand Crystal | floatland:sand_crystals | ||
High Salt | floatland:salt |
Biomes
Name | technical names | nodes of biome |
---|---|---|
Floatland Beach | floatland_nicebeach | floatland:grass, floatland:dirt, floatland:stone |
Floatland grass | floatland_nicegrass | floatland:sand, floatland:stone |
License
CC BY SA 3 mckayshirou
Based in Amaz an archived work of it are at https://github.com/Amaz1/floatland_realm
Artwork of sand_crystal_<>
based on runsy saltd mod https://github.com/runsy/saltd
The noise code is based on the floatlands C++ noise code.
See 28841961ba/src/mapgen_v7.cpp (L415)