minetest-game-subnasa/mods/floatland
mckaygerhard 7590fea329 Fix Warning spam about use_texture_alpha
* Previously the alpha value in the nodedef indicated the transparency
  the water was actually rendered with. Now only the alpha in the texture
  is respected.
* Closes and fixes https://github.com/minetest/minetest_game/issues/2819
* Backported https://github.com/minetest/minetest_game/pull/2822
* this is the same as https://github.com/minetest/minetest_game/pull/2729
2024-04-24 16:18:26 -04:00
..
textures hard strong media files optimization for png textures 2023-06-11 03:32:32 -04:00
README.md update README clarifications about floatland_realms 2023-01-02 01:31:26 -04:00
depends.txt create new mod based on the floadlands and floatland_realm 2022-02-13 04:51:34 -04:00
description.txt improve description sync with minenux fork 2023-01-01 23:30:17 -04:00
init.lua Fix Warning spam about use_texture_alpha 2024-04-24 16:18:26 -04:00
mod.conf improve description sync with minenux fork 2023-01-01 23:30:17 -04:00

README.md

minetest mod floatland

Simple mod to added rare greenbiomes to floadlands event only snown

Information

This mod is named floatland, it produces a large floadlands, but the biome is more nice event simple snown when others mods like ethereal are present.

Technical info

This is a fork for minenux project, from original work of floadlands_realm its just to provide nice biomes when other mods like ethereal only produces snown.

it uses the setting from minetest config files of mapgen v7, specially the mgv7_floatland_level and try to redefined the floatland layer of biome fully.

This is a simplified version that only provides more variety of floadlands on older engine versions, modification of https://codeberg.org/minenux/minetest-mod-floatland_realm

Status

This only define some more rare nodes to look good, but similar features as normal ones, no new tools are featured, the original mod defined at leats new nodes with new features.

Depends

  • mgv7 mapgen only
  • default mod

Blocks

Node/item tecnical names related/drop note
High Grass floatland:grass default:dirt top block, use diamond shovel
High Dirt floatland:dirt
High Stone floatland:stone floatland:dirt
High Sand floatland:sand top block, use diamond shovel
High Rare Sand floatland:rare_sand
High Crystal Sand floatland:sand_crystal_block floatland:sand_crystals 6
High Sand Crystal floatland:sand_crystals
High Salt floatland:salt

Biomes

Name technical names nodes of biome
Floatland Beach floatland_nicebeach floatland:grass, floatland:dirt, floatland:stone
Floatland grass floatland_nicegrass floatland:sand, floatland:stone

License

CC BY SA 3 mckayshirou

Based in Amaz an archived work of it are at https://github.com/Amaz1/floatland_realm Artwork of sand_crystal_<> based on runsy saltd mod https://github.com/runsy/saltd The noise code is based on the floatlands C++ noise code. See 28841961ba/src/mapgen_v7.cpp (L415)